muahdib, chaotic male human Wizard
┌────────────┐
# │············│
#####▒^··<········│
┌─────────┐ # │············│
···········## └────────────┘
│·········│
│·········│
│·········│
······@0··│
│·········│
└─────────┘
[Muahdib the Evoker] St:3 Dx:15 Co:12 In:18 Wi:13 Ch:8 Chaotic
Dungeons of Doom:2 $:47 HP:0(21) Pw:10(10) AC:9 Xp:2/27 T:719
Latest messages
Done exploring. (2x)
The door opens.
You displaced your kitten.
You hear a chugging sound.
You miss the goblin.
The goblin swings her axe.
The goblin hits!
You miss the goblin.
The goblin swings her axe.
The goblin hits!
You hit the goblin.
You kill the goblin!
r - an iron skull cap.
You displaced your kitten.
You see here an axe.
The newt bites!
You miss the newt.
You hit the newt.
The newt bites!
You miss the newt. (2x)
The newt bites!
You kill the newt!
You hear the footsteps of a guard on patrol.
You displaced your kitten.
You hear rumbling in the distance.
You feel momentarily lethargic.
The door opens.
Click! You trigger a rolling boulder trap!
You are hit by a boulder!
You die...
Your inventory
Inventory: 360/425 weight (18/52 slots)
Coins
$ - 47 gold pieces
Weapons
a - a blessed +1 quarterstaff (weapon in hands)*
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
r - a [cursed -1] iron skull cap [orcish helm]
Comestibles
n - an [uncursed] food ration
p - an [uncursed] lichen corpse
q - an [uncursed] pancake
Scrolls
i - an uncursed scroll of identify*
j - a blessed scroll of enchant weapon*
k - an uncursed scroll of teleportation*
Spellbooks
l - a blessed spellbook of force bolt*
m - an uncursed spellbook of cure sickness*
o - an [uncursed] tattered spellbook [of turn undead]
Potions
f - an uncursed potion of gain energy*
g - an uncursed potion of monster detection*
h - an uncursed potion of gain ability*
Rings
d - an uncursed ring of protection from shape changers*
e - an uncursed ring of slow digestion (on right hand)*
Wands
c - an uncursed wand of fire (0:6)*
Final Attributes
- You were fervently aligned.
- Hunger level was 860.
- Your alignment was 13 / 13.
- Monster difficulty range was 0 - 2.
- Level difficulty was 2.
- Seed was u2ekkgf3.
- Monster generation rate was 1.00x.
- You were magic-protected.
- You had slower digestion.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 97% |
cure sickness | 3 | healing | 91% | 97% |
Vanquished creatures
12 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You went without food.
- You used a wielded weapon 15 times.
- You read items or engraved 1 time.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- some fountains
- Level 2: <- You were here
Game information
Seed: u2ekkgf3
Started: 2021-09-06 13:06:32
Ended: 2021-09-06 13:08:06
Wallclock time: PT00:01:34
Play time: PT00:01:33
Goodbye
Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 189 points,
and 47 pieces of gold, after 719 moves.
Killer: a boulder
You were level 2 with a maximum of 21 hit points when you died.
You didn't beat your previous score of 22513 points.
No Points Name Hp [max]
1 1757579 Anerag-Val-Dwa-Fem-Law ascended to demigoddess-hood. 377 [377]
2 1721526 Mandevil-Val-Dwa-Fem-Law ascended to
demigoddess-hood. 191 [269]
3 1698348 Singhend-Val-Dwa-Fem-Law ascended to
demigoddess-hood. 389 [425]
79 22989 Singhend-Wiz-Hum-Mal-Neu died in The Dungeons of Doom
on level 10 [max 12]. Killed by a winter wolf cub. - [84]
80 22926 Mandevil-Arc-Dwa-Mal-Law turned to stone in The
Gnomish Mines on level 7 [max 8]. Petrified by a
cockatrice corpse. 90 [90]
*81 22513 muahdib-Wiz-Hum-Mal-Cha turned to stone in Sokoban on
* level 4 [max 14]. Petrified by touching a cockatrice
corpse bare-handed. 61 [61]
* 189 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom
on level 2. Killed by a boulder. - [21]
82 22241 spontiff-Bar-Vam-Mal-Cha died in Sokoban on level 5
[max 11]. Killed by a Woodland-elf, while fainted
from lack of food. - [121]
83 22147 amateurhou-Mon-Hum-Mal-Cha quit in The Dungeons of
Doom on level 7 [max 13]. 65 [65]