Unix NetHack Version 3.7.0-88 Work-in-progress - last build Aug 21 2023 04:08:40 (b68ccb3e4f8f5dcb83e1e40b1ff56e7dffd4cd28,branch:master). Game began 2023-08-02 12:17:35, ended 2023-09-13 09:46:32. nob, chaotic male human Wizard --------------- ------ |.............| |....| |..............# ##..<..| |.............|## ` ----- |.....# ------ |..............####---...--- #+....|# |....| |.............| # |.......| #.....|# #-....| ----.-+-------- # --.......-- #.-.---# #|....| # # |._......"+# `## #### # ####|....| ##### ##..._.....[|#### ## # # |....| ## |.......@%.## ## # # ------ ### --.......-- ##.........-.# # # --.---- |.......| ##...........# ## # |.....| ---...--- |.........| # # |.....| ----- |.........| #######` # |.....| |.........| #----- # |.>...| ----------- #....| # |.....| |...| # ------- |...-## ----- Nob the Magician St:18/29 Dx:19 Co:18 In:18 Wi:18 Ch:12 Chaotic S:114778 Dlvl:4 $:7626 HP:94(94) Pw:22(113) AC:-10 Xp:12/32993 T:20402 Burdened Latest messages: The potions on the altar glow light blue for a moment. You feel that Anhur is well-pleased. You feel in good health again. You are surrounded by a golden glow. You have a little trouble lifting h - 3 blessed potions called water. What do you want to dip? [b-hj-oq-tv-zA-GI-RTWYZ or ?*] ? What do you want to dip 2 uncursed potions of gain ability into? [dhCFQT or ?*] ? Your 2 potions of gain ability glow with a light blue aura. What do you want to drink? [dhCFQT or ?*] ? You feel strong! You're already as smart as you can get. You feel wise! You feel agile! You feel tough! You feel charismatic! What do you want to drink? [dhCFQT or ?*] Q You feel strong! You're already as smart as you can get. You feel wise! You feel agile! You're already as tough as you can get. You feel charismatic! You see here an uncursed bag called sack containing 18 items. Really save? [yn] (n) y Saving... Restoring save file... Hello nob, the human Wizard, welcome back to NetHack! Your movements are slowed slightly because of your load. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 7626 gold pieces Weapons t - a blessed rustproof +7 aklys named +6 (tethered weapon in hand) Armor J - a blessed +1 dwarvish iron helm W - an uncursed +0 elven leather helm (being worn) n - a blessed +1 pair of gauntlets of dexterity (being worn) R - a blessed +2 pair of iron shoes (being worn) o - an uncursed +0 pair of speed boots L - an uncursed greased fireproof +1 cloak of magic resistance Y - an uncursed rotted +0 cloak of protection (being worn) r - an uncursed +0 mummy wrapping c - an uncursed +0 robe S - a blessed greased +2 silver dragon scale mail (being worn) Comestibles q - 2 uncursed food rations Scrolls E - an uncursed scroll of amnesia e - an uncursed scroll of blank paper N - an uncursed scroll of fire x - an uncursed scroll of light y - an uncursed scroll of magic mapping B - 3 uncursed scrolls of remove curse Spellbooks A - an uncursed spellbook of clairvoyance Potions F - an uncursed potion of confusion T - an uncursed potion of object detection C - an uncursed diluted potion of oil d - an uncursed potion of speed h - 2 potions of holy water Rings I - an uncursed ring of regeneration D - an uncursed ring of searching K - an uncursed ring of see invisible Wands Z - a blessed wand of digging (0:6) f - a wand of digging (0:5) m - a wand of digging (0:4) G - a wand of magic missile (0:3) v - a wand of make invisible (0:6) O - a wand of polymorph (0:5) Tools b - an uncursed sack containing 44 items z - an uncursed tooled horn P - an uncursed blindfold j - a blessed can of grease (0:11) l - an expensive camera (0:66) g - an uncursed magic lamp named c (lit) w - an uncursed magic whistle k - an uncursed skeleton key s - an uncursed stethoscope Gems/Stones M - an uncursed luckstone Contents of the sack: an uncursed apple an uncursed fortune cookie an uncursed tripe ration an uncursed lizard corpse an uncursed scroll of gold detection a cursed scroll of blank paper an uncursed scroll of earth an uncursed scroll of enchant weapon an uncursed scroll of light an uncursed scroll of scare monster 2 blessed scrolls of teleportation 3 uncursed scrolls of teleportation 2 uncursed potions of healing 2 uncursed potions of extra healing an uncursed potion of gain level an uncursed potion of invisibility an uncursed potion of levitation a potion of holy water an uncursed -1 ring of adornment an uncursed ring of cold resistance an uncursed ring of slow digestion a wand of speed monster (2:4) a wand of wishing (0:3) a wand of cold (0:3) a wand of cold (0:5) a wand of create monster (0:11) a wand of create monster (0:11) a wand of sleep (0:4) a +0 pick-axe an uncursed obsidian stone 2 uncursed worthless pieces of black glass 3 uncursed turquoise stones an uncursed jade stone 6 uncursed worthless pieces of green glass 5 uncursed worthless pieces of orange glass an uncursed agate stone 2 uncursed jasper stones 2 uncursed opals 3 uncursed worthless pieces of white glass 3 uncursed worthless pieces of yellowish brown glass 2 uncursed amethyst stones 3 uncursed diamonds an uncursed emerald 2 uncursed rubies Nob the Wizard's attributes: Background: You were a Magician, a level 12 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 20402 turns ago. You had 32993 experience points, 7007 more were needed to attain level 13. Your score was 114778 before end-of-game adjustments. Basics: You had all 94 hit points. You had 22 out of 113 energy points (spell power). Your armor class was -10. Your wallet contained 7626 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/29 (limit:18/100). Your dexterity was 19 (base:18, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 12 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a club. You had basic skill with club and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You had teleport control. You were protected. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 7 hours, 13 minutes and 51 seconds. Major events: Turn 1: nob the chaotic male human Wizard entered the dungeon 1064: attained the rank of Conjurer (level 3) 1733: entered the Gnomish Mines 2324: attained the rank of Thaumaturge (level 6) 3270: reached Mine Town 3902: made his first wish - "blessed greased +2 silver dragon scale mail", got "a greased silver dragon scale mail" 6915: acquired the Mines' End luckstone 9412: attained the rank of Magician (level 10) 11368: entered Sokoban 11928: destroyed xororand's ghost, the former Adept 12976: was bestowed with Magicbane by Anhur 17862: killed Medusa 20402: quit Vanquished creatures: Medusa 2 white dragons a yellow dragon 4 minotaurs a trapper 3 liches 2 nurses an ettin 2 golden nagas a lieutenant 2 ghosts a giant mimic 3 long worms 2 zruties a fire giant 2 ice trolls a rock troll 2 umber hulks a flesh golem a wumpus 2 baby purple worms 2 stalkers an air elemental 2 earth elementals a hill giant 3 xorns 3 wargs a small mimic 4 xans 2 ettin mummies 3 trolls a gelatinous cube a pyrolisk 4 large dogs 2 flaming spheres a shocking sphere 4 tengu 2 leocrottas a mountain centaur a human mummy 2 pythons 3 wraiths an ettin zombie a leather golem a Grey-elf 12 soldiers 2 chameleons 3 crocodiles 4 giant beetles a quivering blob 6 cockatrices 11 wolves 5 winter wolf cubs a panther 2 leprechauns an orc-captain 2 iron piercers 3 mumakil 8 giant spiders a scorpion a horse 2 black lights a vampire bat 3 forest centaurs 9 gnome rulers 2 orc mummies 4 brown puddings 2 rust monsters an owlbear a yeti 2 gold golems a werewolf 2 lizards 3 chickatrices a dingo a dog a jaguar 2 dwarf leaders 2 blue jellies 2 white unicorns 3 gray unicorns a dust vortex 17 ravens 4 plains centaurs 3 gnome mummies 2 snakes 8 apes a human zombie a Woodland-elf a soldier ant 2 fire ants 12 bugbears an imp 3 water nymphs 3 mountain nymphs a Mordor orc 3 Uruk-hai 4 orc shamans a rock piercer 5 rock moles 4 ponies a fog cloud 5 yellow lights a shrieker 3 violet fungi 17 gnome leaders 9 gnomish wizards 2 kobold mummies 5 gray oozes 3 elf zombies a ghoul a paper golem 3 giant ants 2 little dogs 4 floating eyes 3 kittens 25 dwarves a homunculus a kobold leader a kobold shaman 10 hill orcs 13 rothes 3 rabid rats 4 giant bats 2 orc zombies a werejackal 6 iguanas 2 killer bees an acid blob a coyote a gas spore 6 hobbits 6 manes 9 hobgoblins 3 giant rats 2 brown molds 3 yellow molds 2 red molds 78 gnomes a gnome zombie 4 geckos 14 jackals 2 kobolds 3 goblins 5 sewer rats 22 grid bugs 5 bats 6 lichens 2 kobold zombies 7 newts 580 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 39 times. You never engraved Elbereth. You never genocided any monsters. You never changed form. You used 1 wish. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You attained the rank of Magician. You entered Sokoban. You learned the tune to open and close the Castle's drawbridge. You defeated Medusa. The Dungeons of Doom: levels 1 to 26 Level 1: Some fountains. Level 2: A general store, a fountain. Level 3: "$" A general store. Stairs down to The Gnomish Mines. Level 4: <- You were here. Many altars. Level 5: Oracle of Delphi. Level 6: Many fountains, a sink. Stairs up to Sokoban, level 5. Level 7: Some fountains. Level 8: Level 9: Final resting place for xororand-Pri-Hum-Mal-Neu, killed by a giant spider. Level 10: Some fountains, a sink. Level 11: Some fountains, a sink. Level 12: An altar to Anhur. Summoned by Neferet the Green. Level 13: A fountain. Level 14: Level 15: A primitive area. Level 16: A sink. Level 17: Level 18: A fountain. Level 19: A general store. Level 20: A fountain, a sink. Level 21: Many fountains. Level 22: Many trees. Level 23: Level 24: Level 25: Level 26: A fountain. The castle (play notes "GCEAB" to open or close drawbridge). The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Anhur, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Sokoban: Level 5: Unsolved. Goodbye nob the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 114778 points, and 7626 pieces of gold, after 20402 moves. You were level 12 with a maximum of 94 hit points when you quit.