Unix GnollHack Version 4.1.0 Beta 4 - last build Fri Jun 3 22:41:26 2022 (f22c8bde3e08dd0a015133cb1c3fc99d52d39940). Game began 2022-06-27 22:37:37, ended 2022-06-29 21:02:05. nurdglaw, neutral male gnollish Healer }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}},,,,}},,,,}}}}}}}}}}}}}}}}}}}},,,,,,,,,,,,,}}}},}}}}}}}}}}}}}}}}}}}}}}}},,} },},,,},%,,,}9,}}}}}}}}}}}}}}}}}},,,,}}}}}}}}},,,,,,,,,,,,,}}}}}}}}}}}}}}}},,}} },,,,,,%,}}}}},,}}}}}}}}}}}}}}}},,,,}},},}}},}}}},,,,,}},,,}}}},},}}}}}}}}}},,} }}},,,,,<,}}}}%%)}}}}}}}}}}},,}},}}}},,,,,},,},}}},,,,,,,,,,,},,,,,}}}}}}}},,}} }}}},}}}},}}},,},,}}}}}}}}}},,}},}}}}},,,,,,,,}}},,,,,,,,,,,,,,,,,,}}}}},,,,}}} }}}},}}},}}},,,%,,,%%f%}}}}},,,,,,}}}},,,,,,,,}},,,,,}S,,,,,,,,,,,,,,,,,,}}}}}} }}},,,}}}}}},,}}},}}}},@,,}}D}}}},}}}},,,,,,,,}}},,,,}}}},,,,,,,,,,,,,,}}},}}}} }}},[},,}}}}},}}},,,}}}},,,),,}},,,,,,,,,,,,,,,}},,,,,,}}},,,,,,,,,,,,,}}},,}}} }}},},,,,,}}},}}}}},}}},,,,%,,}}}},,,,,,,,,,,,,,,,,,,}}}},,,,,,,,,,,,,,,,,,,}}} }}},},,,,}}},,}}}}},},,,,,}},,%}}}}}},,,,,,,,,,,,,,,,}}},,,,,,,,,,,,,,,,,,,,,}} }}},}}},,}}},,,}}}},,,}}}}}}},,}}}}}},,,,,,,,,,,,,,,}}}}},,,,,,,,,,,,,,},,,,}}} },,,}}}},}}},,,}}}}},,,}}}}}}}}}}}}}}},,,}},,,,,}}},,}}}},,,,,,}}}},,,,},,,,,}} },,,}}}}},}}}}}}}}}}},}}},}}}}}}}}}}},,,,}}},,,,}}}}}}}},,,,,,,}}}}}},}}}}}}},} }},,}}}}},}}}}}}}}}}},,,,},},,}}}}}}},,,,,}},,,}}}}}}}},,}}},,}}}}}},,}}}}}},}} }}},,}}},,}}}}}},}}}},+,,,,,,,,,}}}},,,,,,}},,,(}},}}}},,}}},,,}}}}}},,,,}}}}}} }}},}}}},}}}},}},,},,,,,,,,,,,,),},,,,[,,,,}},,}},},},,}}}}},,,}}},}}},,}}}}}}} }}}}}}}},},,,,,,,},,,,,,,,,,>,,,,,,,,,,,,,}}}}}}},}}[,}}}},,,,,,,,,,}}}}}}}}}}} }}}}}}},,}},,,,,}}},},,,,,,,,,,,,,,,,,,},,}}}}}}},}}},}}}},,,,,,,,,,}}}}}}}}}}} }}}}}}},,}}}},}}}}}}}},,},}},},,},}},}}}}}}}}}}}}}}}},,}}}},}}}}}},}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} Nurdglaw the Medicus ossium St:7 Dx:10 Co:15 In:13 Wi:14 Ch:16 $:263 s Home 2 HP:0(139) MP:189(189) AC:-1 XL:14/11752 Burdened T:21649 Latest messages: The gray dragon seems more experienced. In what direction? l In what direction? l The dagger labeled not cursed hits the white dragon critically for 55 damage! You hit the white dragon critically for 70 damage! The white dragon bites for 4 damage! The white dragon hits for 1 damage! The white dragon hits for 1 damage! Rex can see again! The white dragon bites for 4 damage! The white dragon hits for 1 damage! The white dragon hits for 1 damage! You hit the white dragon for 40 damage! The white dragon is killed! You gain 400 experience points. The gray dragon breathes fragments! The blast of missiles hits you! You sustain 3 damage! You have a little trouble lifting $ - 45 gold pieces. There are several more objects here. You hit the gray dragon for 40 damage! The gray dragon bites for 4 damage! The gray dragon hits for 1 damage! The gray dragon hits for 1 damage! You hit the gray dragon for 38 damage! The gray dragon bites for 5 damage! The gray dragon hits for 1 damage! The gray dragon hits for 1 damage! You hit the gray dragon for 35 damage! The gray dragon bites for 3 damage! The gray dragon hits for 2 damage! The gray dragon hits for 1 damage! You hit the gray dragon critically for 80 damage! The gray dragon is killed! You gain 400 experience points. You have a little trouble lifting m - 2 daggers labeled not cursed (at the ready). You see many objects here. The giant rat bites for 1 damage! You hit the giant rat critically for 75 damage! The giant rat is killed! You gain 2 experience points. You see here a giant rat corpse (1.9 lbs). The black dragon breathes a disintegration blast! The blast of disintegration hits you! You were playing on standard difficulty in classic mode. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 263 gold pieces Weapons a - a blessed +3 bone dagger (weapon in hand) m - 9 +0 daggers labeled not cursed (at the ready) t - a +1 exceptional dagger K - a +0 worm tooth Armor V - a blessed +2 gnomish felt hat (being worn) N - an uncursed +0 orcish helm b - an uncursed +3 pair of leather gloves (being worn) S - an uncursed +0 pair of elven boots (being worn) P - an uncursed very rusty +0 pair of iron shoes Y - an uncursed +1 gnollish haircloth robe Miscellaneous d - an uncursed gnollish leather mask (being worn) y - an uncursed pair of goggles of night (being worn) R - an uncursed pair of lenses Comestibles C - 2 uncursed carrots D - 5 uncursed food rations i - 2 uncursed pears k - 3 uncursed tripe rations W - an uncursed lizard corpse Potions p - a blessed potion of extra healing Wands J - an uncursed wand of create monster (0:13) Z - an uncursed wand of digging (0:17) B - an uncursed wand of evaporation (0:3) u - an uncursed wand of speed monster (0:6) Tools h - an uncursed bag of holding containing 68 items f - an uncursed leather bag containing 1 item z - an uncursed oriental silk sack containing 2 items o - an uncursed blindfold E - an uncursed cubic gate (0:9) e - an uncursed skeleton key c - an uncursed stethoscope U - a blessed partly used tallow candle q - an uncursed tin whistle Gems/Stones O - the uncursed Gladstone Contents of the leather bag: 1 - 47 gold pieces Contents of the bag of holding: 2 - 7185 gold pieces 3 - an uncursed amulet of mana 4 - 4 +0 shuriken 5 - a blessed +0 dagger 6 - a blessed +1 dagger of lycanthrope slaying 7 - a +0 elven runedagger 8 - a +0 exceptional dagger 9 - a +2 vampiric dagger 10 - a +0 elite elven broadsword 11 - an uncursed +0 alchemy smock 12 - a cursed -2 ring of adornment 13 - an uncursed ring of protection from undeath 14 - an uncursed ring of regeneration labeled not cursed 15 - an uncursed ring of replenishment 16 - an uncursed ring of shock resistance 17 - 2 uncursed champignons 18 - 3 uncursed death caps 19 - an uncursed death cap 20 - an uncursed fig 21 - an uncursed mana mushroom 22 - an uncursed oracular toadstool 23 - an uncursed orange 24 - an uncursed tin of giant rat meat 25 - an uncursed tin of lizard meat 26 - 2 uncursed tins of sewer rat meat 27 - an uncursed scroll of identify 28 - an uncursed scroll of teleportation 29 - an uncursed spellbook of abolish magic resistance 30 - an uncursed spellbook of circle of radiance 31 - an uncursed spellbook of force bolt 32 - an uncursed spellbook of force strike 33 - an uncursed spellbook of teleport self 34 - an uncursed potion of acid labeled not cursed 35 - an uncursed potion of cold immunity labeled not cursed 36 - 5 uncursed potions of extra healing 37 - a blessed potion of gain ability 38 - an uncursed potion of gain energy 39 - an uncursed potion of greater energy 40 - a blessed potion of healing 41 - an uncursed potion of lesser rejuvenation 42 - an uncursed potion of sleeping 43 - a potion of holy water labeled not cursed 44 - an uncursed wand of digging (0:11) 45 - an uncursed wand of enlightenment (0:11) 46 - an uncursed wand of locking (0:3) 47 - an uncursed wand of polymorph (0:2) 48 - an uncursed wand of probing (0:26) 49 - an uncursed wand of probing (0:24) 50 - an uncursed wand of sleep (0:4) 51 - an uncursed wand of sleep (0:7) 52 - an uncursed wand of teleportation (0:5) 53 - an uncursed wand of town portal (0:14) 54 - a +0 exceptional pick-axe labeled not cursed 55 - a +0 unicorn horn (0:6) 56 - 2 uncursed bones 57 - 7 uncursed clumps of bat guano 58 - 3 uncursed feathers 59 - 12 uncursed ginseng roots 60 - 4 uncursed heaps of sporal powder 61 - an uncursed human skull 62 - 5 uncursed pieces of wood 63 - 5 uncursed threads of spider silk 64 - an uncursed jet stone 65 - an uncursed turquoise stone 66 - 4 uncursed nuggets of copper ore 67 - an uncursed nugget of iron ore 68 - an uncursed nugget of mithril ore 69 - an uncursed touchstone Contents of the oriental silk sack: 70 - an uncursed scroll of protect weapon 71 - a cursed potion of gain energy Nurdglaw the Healer's attributes: Background: You were a Medicus ossium, a level 14 male gnollish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Quest, on level 2. You entered the dungeon 21649 turns ago. You had 11752 experience points. Your game score was 900. Basics: You had 0 out of 139 hit points. You had 189 mana in total. Your armor class was -1. Your magic cancellation was 2 (20% chance). Your wallet contained 263 gold pieces. Autopickup was on for '$' plus thrown. Your game difficulty was standard (25% damage by monsters, 250% by player). You were playing in classic mode. Final Characteristics: Your strength was 7 (limit:18/100): +0 to-hit bonus and +1 damage bonus. Your dexterity was 10 (limit:19): +0 to-hit bonus and -1 AC bonus. Your constitution was 15 (limit:19): +4.0 HP bonus per level. Your intelligence was 13 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 16 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had master skill with daggers (+12 to hit and +9 to damage) and could have enhanced that. Final Attributes: You were piously aligned. You were weakly (50%) fire resistant. You were immune to lycanthropy innately. You were poison resistant innately. You were immune to sickness innately. You could recognize detrimental food. You were telepathic when blind. You had infravision because of your goggles of night. You were stealthy because of your elven boots. You were endowed with divine protection (-3 to AC and +1 to MC). You were lucky. You had extra luck. You are dead. Vanquished creatures: 2 glass golems 2 gray dragons a silver dragon a white dragon 2 black dragons a blue dragon a green dragon a stone golem 2 orange dragon hatchlings a yellow dragon hatchling an elder quantum mechanic a nurse a black pudding 2 ghosts a queen bee 6 giant mimics 2 long worms an ogre overnoble a treant 2 doppelgangers an Elvenroyal a large mimic a wumpus 2 baby purple worms a giant skeleton a water elemental a stalker 3 otyughs an elf-noble a sergeant a winter wolf a warg 8 small mimics a glass piercer 2 xans 6 black lichens an ogre noble 10 quantum mechanics a sasquatch 3 wood golems a gelatinous cube a pyrolisk 6 hyenas a large dog 3 freezing spheres 2 flaming spheres 3 shocking spheres a large cat 3 tigers a gargoyle 3 dwarf royals 4 tengu a goblin king 5 skeletons an ettin zombie 2 ettin skeletons 2 pit vipers 4 cobras 3 pythons a wraith 2 elf mummies a leather golem a Grey-elf a soldier a foocubus 3 chameleons 4 giant beetles a cockatrice 2 winter wolf cubs 4 wolves a direwolf a lynx 3 panthers 3 gnome royals a gremlin 6 leprechauns an orc-captain 2 scorpions 3 giant spiders a horse 2 ice vortices 5 black lights a ghast 3 vampire bats an ogre a brown pudding 2 rust monsters an owlbear a gold golem a Green-elf a werewolf 3 lizards 2 dingoes a dog 3 housecats 2 jaguars a dwarf noble a blue jelly a pegasus 2 white unicorns a black unicorn 3 dust vortices 3 gnoll zombies 9 human zombies 3 ravens a plains centaur 3 white lichens 4 snakes an ape a gnome mummy 3 Woodland-elves 2 soldier ants 16 gnome nobles 7 gnomish wizards 7 bugbears 2 imps a wood nymph a mountain nymph a black orc an orc shaman a rock piercer 4 rock moles 3 rams 2 fog clouds 9 yellow lights 11 elf zombies a golden naga hatchling a guardian naga hatchling a gray ooze a barrow wight a kobold mummy a paper golem 2 straw golems 13 giant ants 2 direwolf cubs 3 floating eyes 26 dwarves 2 homunculi 3 kobold nobles 8 kobold shamans 12 rothes 13 rabid rats 6 dwarf zombies 5 giant bats 2 werejackals 5 iguanas 6 killer bees an acid blob 2 coyotes 2 gas spores 35 gnomes 8 halflings 4 manes 5 large kobolds 14 hobgoblins an orc 6 giant rats a cave spider 2 yellow molds a green mold a red mold 6 garter snakes 4 geckos 6 jackals 12 kobolds 16 goblins 14 sewer rats 2 grid bugs a kobold zombie 2 bats 2 lichens 3 newts 569 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 15 Level 1: "vault" An altar to Hermes, an entrance to the Dungeons of Doom, some fountains. Level 2: "vault" A scroll shop, a fountain. Level 3: Level 4: "stash in box to NE" A general store, an altar, a fountain. Stairs down to The Gnomish Mines. Level 5: A general store. Level 6: A grave. Level 7: Many fountains. Oracle of Delphi. Level 8: A practice hall. Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: An altar. Level 11: A workshop. Level 12: A very big room. Level 13: A scroll shop, a tree, a magic portal. Summoned by Hippocrates. Portal to The Quest. Level 14: A shop, a sink, a grave. Level 15: The Gnomish Mines: Levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, a smithy, many residences, many fountains, a signpost. Mine Town. Level 9: A magic portal. Portal to The Large Circular Dungeon. Level 10: Level 11: Level 12: Level 13: Mine's End. The Large Circular Dungeon: Level 9: Many braziers, many signposts, a magic portal. Quantum Tunnel. The Quest: Levels 1 to 2 Level 1: An altar to Hermes, a throne, a magic portal. Given quest by Hippocrates. Level 2: <- You were here. Final resting place for you, disintegrated by a black dragon's breath weapon. Sokoban: Levels 7 up to 4 Level 4: A laboratory. Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | nurdglaw | | 7495 Au | | disintegrated by | | a black dragon's | | breath weapon | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye nurdglaw the Healer... You were disintegrated in The Quest on dungeon level 2 with 900 points, and 7495 pieces of gold, after 21649 moves. You played on standard difficulty in classic mode. You were level 14 with a maximum of 139 hit points when you were disintegrated.