# This is an example nethackrc file. You should edit this to suit the needs # of your personal nethack build and add some reasonable default options # for your users. # If you compiled dgamelaunch with the `vi' editor enabled instead of ee, # perhaps a helpful blurb such as this might help: # This editor is vi-like. Type ESC a couple times, then ':q!' (without quotes) # to exit if you get stuck. To save, hit ESC and then ZZ or type ':wq' # (without quotes.) To insert text, hit 'i' to enter insert mode. # I have no idea what I'm doing # junethack oh6 ## Allow saving and loading bones files. OPTIONS=bones options=number_pad:0,pickup_types=$,!autoopen,msghistory=100 options=symset:decgraphics ## Show out-of-sight areas of lit rooms #OPTIONS=dark_room ## Use inverse for pets #OPTIONS=hilite_pet ## Use inverse for piles of items #OPTIONS=hilite_pile ## How recalled messages (ctrl-p) are displayed. #OPTIONS=msg_window:reversed ## use IBMgraphics or DECgraphics #OPTIONS=symset:DECgraphics #OPTIONS=symset:IBMgraphics ## Change symbols SYMBOLS=S_ghost:8 ## Sort items by name. One of "none", "loot", or "full" #OPTIONS=sortloot:full ## Require explicit yes for some prompts #OPTIONS=paranoid_confirmation:Confirm quit attack pray wand Remove OPTIONS=paranoid_confirmation:pray Remove ## Conducts #OPTIONS=nudist #OPTIONS=blind ## Colored menus. Regular expressions allowed. # OPTIONS=menucolors MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* (being worn)"=orange&underline ## Messagetypes # ## displacing pets. hide the message. #MSGTYPE=hide "You swap places with your .*" ## items on floor. don't repeat the message. #MSGTYPE=norep "You see here a .*" #MSGTYPE=norep "You see here an .*" ## delayed instadeaths. always prompt for -more- #MSGTYPE=stop "You are slowing down." #MSGTYPE=stop "You find it hard to breathe." #MSGTYPE=stop "You are turning a little .*" ## moving up or down stairs #MSGTYPE=hide "You descend .*" #MSGTYPE=hide "You (climb|fly) (up|down) .*" ## Use status hilites # OPTIONS=statushilites # HP OPTIONS=!hitpointbar OPTIONS=hilite_status:hitpoints/100%/grey&normal OPTIONS=hilite_status:hitpoints/<100%/green&normal OPTIONS=hilite_status:hitpoints/<66%/yellow&normal OPTIONS=hilite_status:hitpoints/<50%/orange&normal OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red&inverse ## Pw OPTIONS=hilite_status:power/100%/grey&normal OPTIONS=hilite_status:power/<100%/green&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold ## Carry OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red&inverse&blink ## Hunger OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse&blink ## Mental OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/orange OPTIONS=hilite_status:condition/stun/red&bold ## Health OPTIONS=hilite_status:condition/termill/red&inverse OPTIONS=hilite_status:condition/foodpois/red&inverse OPTIONS=hilite_status:condition/slime/red&inverse # Str, Con, Dex, Int, Wis, Cha OPTIONS=hilite_status:characteristics/up/green/down/red # gold OPTIONS=hilite_status: gold/up/yellow/down/brown # avoid autopickup_exception="> scare monster" autopickup_exception=">:0)" autopickup_exception=">named dead" autopickup_exception="> loadstone" autopickup_exception="> gray stone" autopickup_exception="> cursed " # weapons #autopickup_exception="< elven broadsword" #autopickup_exception="< runed broadsword" #autopickup_exception="< (runed|elven) arrow" #autopickup_exception="< (runed|elven) dagger" #autopickup_exception="< silver dagger" autopickup_exception="< silver saber" #autopickup_exception="< silver spear" #autopickup_exception="< (runed|elven) spear" #autopickup_exception="< bamboo arrow| ya" #autopickup_exception="< (knife|knives)" #autopickup_exception="< (throwing star|shuriken)" # gems autopickup_exception="< gems?$" autopickup_exception="< ruby$" autopickup_exception="< rubies" autopickup_exception="< sapphires?$" autopickup_exception="< diamonds?$" autopickup_exception="< dilithium" autopickup_exception="< jacinth" # wands - general autopickup_exception="