Unix NetHack Version 3.7.0-84 Work-in-progress - last build May 22 2023 02:29:17 (732dfbf093e943a159c46a5f7822c8f8c359e758,branch:master). Game began 2023-05-25 07:19:07, ended 2023-05-31 22:22:03. pinball, chaotic male human Wizard ----------------------------------------------------------------------------- |..*..|}}}}}%}}}.p...............................t...........}}}}}}}}}|H.o..| |.---.|}-------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-------}|o---O| |.|.|.|}|.....|-----------------------------------------------|..?%.|%|.|l[`| |.|.|.|}|.....@.......g......@................................-...%%|}|o----| |.|..`|}-----------------------------.-------------------------------}|o.`..| |.|----}}}}}}|%%%%.%%|D|*******|Ez.i........*%%@@@@@@@|......[.|}}}}}}|o---.| |`|.........}|%%%%%%.|D|*******|.@@......O.|.%[%%@@@@@|.......[|}.....|$|...| |.|.---.....}|--------+--------|@TT@N......|----------|......[[|}A....|.|.--| |%.)|.|......-^..^...^@..^.....|@\T.@.....H!...$...)..[....{.%%#So....|/|...| |.---.|.....}|--------+--------|RN.O.......|----------|.......%|;.....-----%| |.|...|.....}|..[[..[|D|)))))))|.N.........|.@@@@@@@@@|.....%.%|}........)%.| |.|.--|}}}}}}|X[[[[[.|D|)))))))|O............@@@@@@@@@|........|}}}}}}-----`| |.|...|}-----------------------------.-------------------------------}|..o|.| |.---.|}|.@...-..%R@.@H@..@...................................-..%..|%|.---`| |..[|.|}|....@|-----------------------------------------------|...%.|}|.|.f`| |--.|.|}-------}}}}}}}}}}}}}}}}}}}}}}}}}}%}}}}}}}}}}}}%}}}}}}}-------}|.|*--| |....`|}}}}}}}}%.......................T.....................%}}}}}}}}|.<..`| ----------------------------------------------------------------------------- Pinball the Magician St:16 Dx:15 Co:15 In:18 Wi:13 Ch:11 Chaotic S:134151 Dlvl:27 $:0 HP:105(105) Pw:21(105) AC:-11 Xp:11/15712 Burdened Blind Fly T:23420 Latest messages: You finish your dressing maneuver. What do you want to wear? [sD or ?*] ? You are now wearing a cloak of magic resistance. This door is locked. Unlock it with your key? [ynq] (q) y You succeed in unlocking the door. The door opens. You fly over a trap door. You find a trap door. You find a trap door. You fly over a trap door. You find a hidden door. You find a hidden door. You find a trap door. You fly over a trap door. What do you want to put on? [myGP or ?*] P You are now wearing a towel around your head. You can't see any more. What do you want to use or apply? [bcf-knHMO-QZ or ?*] b You put 1014 gold pieces into the bag. Restoring save file... Hello pinball, the human Wizard, welcome back to NetHack! Your movements are slowed slightly because of your load. W - an uncursed amulet of flying (being worn). Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets W - an uncursed amulet of flying (being worn) Weapons a - a blessed +6 quarterstaff (weapon in hands) Armor r - a blessed +3 helmet (being worn) F - an uncursed fireproof +2 pair of leather gloves (being worn) B - an uncursed +1 pair of low boots (being worn) D - an uncursed rotted +1 cloak of magic resistance (being worn) s - an uncursed +0 mummy wrapping I - a blessed greased +2 silver dragon scale mail (being worn) Rings m - an uncursed ring of free action y - an uncursed ring of invisibility G - an uncursed ring of polymorph control N - an uncursed ring of shock resistance (on left hand) Wands j - a wand of digging (0:8) O - a blessed wand of enlightenment (0:13) n - a blessed wand of fire (0:3) c - a wand of light (0:10) Q - a wand of lightning (0:5) M - a wand of magic missile (0:6) i - a wand of magic missile (0:3) f - a wand of striking (0:5) H - a wand of wishing (0:1) Tools b - a blessed bag of holding containing 106 items Z - a blessed oil lamp k - an uncursed skeleton key P - an uncursed towel (being worn) h - a +0 unicorn horn Gems/Stones l - an uncursed black opal p - an uncursed fluorite stone A - an uncursed luckstone g - a blessed touchstone Contents of the bag of holding: 12099 gold pieces a cursed amulet of change a cursed amulet of restful sleep a cursed -1 pair of gauntlets of power an uncursed +0 pair of gauntlets of dexterity a cursed +0 pair of speed boots an uncursed +0 pair of speed boots an uncursed +0 pair of speed boots an uncursed +2 small shield named +2 an uncursed +0 cloak of magic resistance an uncursed cream pie 4 uncursed food rations an uncursed fortune cookie 2 uncursed tripe rations an uncursed egg an uncursed lichen corpse an uncursed lizard corpse an uncursed lizard corpse an uncursed scroll of remove curse an uncursed scroll of charging a cursed scroll of punishment a blessed scroll of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of create monster an uncursed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of gold detection an uncursed scroll of gold detection an uncursed scroll of identify a blessed scroll of teleportation 3 uncursed scrolls of teleportation 2 cursed scrolls of teleportation 2 uncursed scrolls of teleportation an uncursed spellbook of invisibility an uncursed spellbook of restore ability an uncursed spellbook of detect food an uncursed spellbook of detect unseen a blessed spellbook of finger of death a blessed spellbook of force bolt an uncursed spellbook of haste self an uncursed spellbook of healing an uncursed spellbook of healing an uncursed spellbook of jumping an uncursed spellbook of light an uncursed spellbook of magic mapping an uncursed spellbook of magic missile an uncursed spellbook of magic missile an uncursed spellbook of protection an uncursed spellbook of slow monster an uncursed potion of water a cursed potion of gain ability named c an uncursed potion of gain ability an uncursed potion of confusion an uncursed potion of full healing a cursed potion of full healing an uncursed potion of gain level an uncursed potion of speed 2 potions of holy water an uncursed potion of water a potion of unholy water a potion of unholy water named unholy an uncursed ring of cold resistance an uncursed ring of conflict an uncursed ring of fire resistance an uncursed ring of poison resistance an uncursed +1 ring of increase accuracy an uncursed ring of protection from shape changers an uncursed ring of polymorph named c a cursed ring of polymorph a cursed ring of polymorph an uncursed ring of regeneration an uncursed ring of regeneration a cursed ring of see invisible an uncursed ring of slow digestion an uncursed ring of warning an uncursed +5 ring of gain constitution an uncursed ring of levitation an uncursed ring of stealth a wand of enlightenment (0:9) a wand of magic missile (0:4) a wand of sleep (0:5) a wand of striking (0:7) a wand of undead turning (0:5) a wand of undead turning (0:0) an uncursed wooden flute an uncursed mirror an uncursed mirror an uncursed tin whistle an uncursed tin whistle an uncursed tin whistle an uncursed tin whistle an uncursed tin whistle an uncursed tin whistle an uncursed brass lantern an uncursed brass lantern an uncursed magic whistle a +0 pick-axe an uncursed skeleton key a cursed skeleton key a cursed tinning kit (0:96) 2 uncursed amethyst stones an uncursed diamond 3 uncursed emeralds 3 uncursed rubies Pinball the Wizard's attributes: Background: You were a Magician, a level 11 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 27. You entered the dungeon 23420 turns ago. It was nighttime. You had 15712 experience points, 4288 more were needed to attain level 12. Your score was 134151 before end-of-game adjustments. Basics: You had all 105 hit points. You had 21 out of 105 energy points (spell power). Your armor class was -11. Your wallet was empty, but you had 12099 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were flying. You were deliberately blind. You were not hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You were warded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 9 hours, 46 minutes and 23 seconds. Major events: Turn 1: pinball the chaotic male human Wizard entered the dungeon 1196: entered the Gnomish Mines 1566: attained the rank of Conjurer (level 3) 4419: attained the rank of Thaumaturge (level 6) 5765: entered Sokoban 6306: completed 1st Sokoban level 8292: made his first wish - "blessed greased +2 silver dragon scale mail", got "a greased silver dragon scale mail" 14078: completed 2nd Sokoban level 14444: completed 3rd Sokoban level 14583: attained the rank of Magician (level 10) 15432: completed 4th Sokoban level 15604: acquired the Sokoban bag of holding 17156: was chosen to take lives for the Glory of Anhur 17156: was bestowed with spellbook of finger of death 18636: entered the Bigroom 22528: entered Gehennom 23420: quit Vanquished creatures: a minotaur a demilich a guardian naga a vampire leader a shopkeeper an aligned cleric a lich a nurse an ettin a golden naga 2 vampires a lieutenant a watch captain 22 ghosts a queen bee 3 giant mimics a fire giant 2 doppelgangers 2 large mimics a wumpus 4 couatls a stalker an air elemental a water elemental a hill giant 2 xorns 3 giant zombies a water demon 5 small mimics 2 warhorses 2 ettin mummies an ogre leader 2 quantum mechanics a troll a sasquatch 4 sharks a freezing sphere a flaming sphere 2 shocking spheres a gargoyle 3 tengu an ochre jelly 2 leocrottas an energy vortex 3 stone giants 2 elf mummies a human mummy 12 wraiths a carnivorous ape 3 ettin zombies a leather golem 12 soldiers 4 watchmen 2 giant beetles 3 quivering blobs a cockatrice a wolf a winter wolf cub a lynx a spotted jelly 2 leprechauns an orc-captain a giant spider 3 scorpions 2 ice vortices a black light 2 gnome rulers 2 dwarf mummies 2 brown puddings a rust monster 3 owlbears a yeti 2 gold golems 2 Green-elves 3 giant eels 3 lizards a dog 2 housecats 3 jaguars 2 dwarf leaders 2 gray unicorns 3 dust vortices 2 ravens 2 plains centaurs 3 gnome mummies 3 snakes 7 apes 9 human zombies a rope golem a soldier ant 4 fire ants 2 bugbears an imp a wood nymph 2 water nymphs 3 mountain nymphs 3 Mordor orcs 3 Uruk-hai an orc shaman 2 rock piercers 5 rock moles a pony 3 fog clouds 2 yellow lights a shrieker a violet fungus 17 gnome leaders 8 gnomish wizards 2 kobold mummies 2 gray oozes a barrow wight 5 elf zombies 4 ghouls 4 giant ants a little dog 10 floating eyes 2 kittens 18 dwarves 3 homunculi 2 kobold leaders a kobold shaman 5 hill orcs 13 rothes a rabid rat a centipede a giant bat a monkey 5 orc zombies 10 dwarf zombies 3 iguanas 13 killer bees 2 acid blobs a gas spore a hobbit 15 manes a large kobold 2 hobgoblins 3 giant rats 2 cave spiders a brown mold 3 yellow molds 2 green molds 3 red molds 43 gnomes 11 garter snakes 7 gnome zombies 9 geckos 18 jackals 3 foxes 2 kobolds 6 goblins 2 sewer rats 14 grid bugs 11 lichens 2 kobold zombies 8 newts 551 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 36 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. You violated the special Sokoban rules twice. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Conjurer. You attained the rank of Thaumaturge. You entered Sokoban. You entered a temple. You attained the rank of Magician. You completed Sokoban. You entered the Big Room. You entered Gehennom. The Dungeons of Doom: levels 1 to 27 Level 1: "$" Level 2: A delicatessen, a fountain. Stairs down to The Gnomish Mines. Level 3: An untended shop, a fountain, a sink. Level 4: Some fountains. Level 5: A grave. Level 6: "=opoly" Oracle of Delphi. Level 7: A grave. Stairs up to Sokoban, level 6. Level 8: Level 9: Level 10: Level 11: Many fountains. A very big room. Level 12: Level 13: A fountain. Summoned by Neferet the Green. Level 14: Level 15: Level 16: Level 17: A general store, a fountain. Level 18: A primitive area. Level 19: A fountain. Level 20: Level 21: Level 22: A fountain. Level 23: "W" A fountain. Level 24: Level 25: Level 27: <- You were here. A throne, a fountain. The castle (play 5-note tune to open or close drawbridge). Connection to Gehennom. Gehennom: Level 28: A temple, some graves. Valley of the Dead. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Anhur, some fountains. Level 6: "black uni" Level 7: Level 8: Level 9: Level 10: A fountain. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Goodbye pinball the Wizard... You quit in The Dungeons of Doom on dungeon level 27 with 134151 points, and 12099 pieces of gold, after 23420 moves. You were level 11 with a maximum of 105 hit points when you quit.