Unix NetHack Version 3.7.0-20 Work-in-progress - last build Wed Jul 1 12:48:20 2020 (816ed5c0aa65729c01ebbef70e499baeb2718493,branch:3.7-hdf). Game began 2020-07-04 20:12:49, ended 2020-07-11 08:53:16. pondlife, neutral male gnomish Wizard ------ ---------------- #@..%.| |...............########[#######################Y|....| |..............| ############# #|....| |............... |....| |...........<..| ------ -------.-------- Pondlife the Thaumaturge St:10 Dx:15 Co:16 In:17 Wi:11 Ch:9 Neutral Dlvl:8 $:448 HP:0(44) Pw:16(54) AC:1 Xp:6/579 T:4313 Burdened Latest messages: The door resists! The door resists! The door resists! The door opens. The gecko just misses! You kill the gecko! You see no objects here. A bear trap closes on your foot! Your movements are slowed slightly because of your load. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. You see here a glass orb. You have a little trouble lifting N - a glass orb. What do you want to use or apply? [cl-nyzCDI-KMN or ?*] N You may look for an object, monster, or special map symbol. What do you look for? f You peer into the glass orb... You sense the presence of monsters. (For instructions type a '?') Done. Your leg feels better. Pick an object. Pick an object. In what direction? h The spell hits the golden naga hatchling! You kill the golden naga hatchling! The spell hits it. The giant spider is caught in a bear trap! The giant spider is killed! There is an open door here. You see here a golden naga hatchling corpse. The owlbear hits! The owlbear hits! The owlbear grabs you! What do you want to read? [ik-msxFJKM or ?*] x As you read the scroll, it disappears. Your hands begin to glow red. Call a scroll labeled LEP GEX VEN ZEA: confuse monster The owlbear hits! The owlbear just misses! You are being crushed. The owlbear hits! The owlbear hits! You are being crushed. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 448 gold pieces Weapons j - a +0 elven dagger (weapon in hand) o - a +0 orcish dagger a - a blessed +1 quarterstaff Armor w - a blessed +4 orcish helm (being worn) B - a blessed +0 pair of iron shoes (being worn) b - an uncursed +1 cloak of magic resistance (being worn) p - an uncursed +0 dwarvish cloak Comestibles L - an uncursed food ration r - an uncursed tripe ration A - 3 uncursed tripe rations Scrolls x - an uncursed scroll of confuse monster i - an uncursed scroll of create monster s - an uncursed scroll of gold detection k - a blessed scroll of light F - a cursed scroll of punishment Spellbooks m - an uncursed spellbook of cure blindness l - a blessed spellbook of force bolt M - an uncursed spellbook of knock K - an uncursed spellbook of restore ability J - an uncursed spellbook of teleport away Potions f - an uncursed potion of enlightenment G - an uncursed potion of gain energy t - a cursed potion of paralysis g - 2 uncursed potions of sickness h - an uncursed potion of water Rings d - an uncursed ring of fire resistance H - a cursed -2 ring of increase accuracy e - an uncursed +1 ring of increase damage Wands D - a blessed wand of magic missile (0:2) c - a wand of probing (0:5) C - a wand of slow monster (0:8) Tools n - an uncursed blindfold I - a cursed blindfold N - a crystal ball (0:5) y - an uncursed skeleton key z - an uncursed skeleton key Gems/Stones q - 2 uncursed jasper stones u - an uncursed worthless piece of black glass v - an uncursed worthless piece of green glass E - 2 uncursed worthless pieces of violet glass Pondlife the Wizard's attributes: Background: You were a Thaumaturge, a level 6 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 4313 turns ago. You had 579 experience points, 61 more were needed to attain level 7. Basics: You had 0 out of 44 hit points. You had 16 out of 54 energy points (spell power). Your armor class was 1. Your wallet contained 448 zorkmids. Autopickup was on for '$"=/!?+' plus thrown. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were held by an owlbear (southwest). You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had infravision. You were going to confuse monsters. You aggravated monsters. You were warded. You were unlucky. You are dead. Vanquished creatures: a dwarf king an elf mummy a giant beetle a quivering blob a wolf a giant spider a gold golem a housecat 11 bugbears a rock piercer a pony a fog cloud 2 yellow lights a shrieker 4 gnome lords a golden naga hatchling an elf zombie a straw golem 3 giant ants a little dog a floating eye 2 dwarves 2 homunculi a kobold shaman a hill orc 2 rothes a rabid rat a centipede a giant bat 2 monkeys 2 iguanas an acid blob 4 hobbits a large kobold 13 hobgoblins 4 giant rats a cave spider a brown mold 3 yellow molds a green mold 6 gnomes 5 geckos 3 jackals 4 kobolds 5 goblins 2 sewer rats 6 grid bugs 2 lichens a kobold zombie 9 newts 124 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 6 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Conjurer. You attained the rank of Thaumaturge. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: Some fountains. Level 4: Some fountains, a grave. Final resting place for gargor-Val-Dwa-Fem-Law, killed by a giant ant. Level 5: An armor shop. Level 6: A fountain. Level 7: Level 8: <- You were here. Final resting place for you, killed by an owlbear. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Some shops, a temple, some fountains, a sink. Level 6: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | pondlife | | 448 Au | | killed by an | | owlbear | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye pondlife the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 3070 points, and 448 pieces of gold, after 4313 moves. You were level 6 with a maximum of 44 hit points when you died.