Unix NetHack Version 3.7.0-23 Work-in-progress - last build Sat Oct 31 07:09:21 2020 (bce5bffbc1b1ce8bee7b5923e1e86a7a5cd799e0,branch:3.7-hdf). Game began 2020-10-31 12:06:23, ended 2020-10-31 13:49:57. pondlife, neutral male gnomish Wizard ---- -------- |..-----......| |..^^^^````...| |^------......| |^| |......| |^|------`----| |^||....|.a...| |^||.```|@`.`.| |^|-...%f.``..| |<|>...---....| -------- ------ Pondlife the Conjurer St:12 Dx:12 Co:16 In:17 Wi:11 Ch:9 Neutral S:1058 Dlvl:6 $:334 HP:0(35) Pw:28(31) AC:9 Xp:4/106 T:2878 Hungry Latest messages: You descend the stairs. You swap places with your housecat. Pick an object. Pick an object. Pick an object. $ - 43 gold pieces. O - a scroll labeled ELAM EBOW. You see here a cram ration. P - a cram ration. Catnip suddenly disappears! This door is locked. Unlock it with your lock pick? [yn] (n) y You succeed in picking the lock. The door opens. You swap places with your housecat. In what direction? l That is a teleportation trap. You swap places with your housecat. You swap places with your housecat. You see here a statue of a centipede. The statue comes to life! You see here a statue of a rock mole. The housecat misses the yellow light. The housecat misses the yellow light. You hear some noises. You hear some noises in the distance. You swap places with your housecat. You are beginning to feel hungry. The dwarf zombie hits! In what direction? l The spell hits the dwarf zombie! You destroy the dwarf zombie! What do you want to use or apply? [clmzK-M or ?*] ? You produce a strange whistling sound. You climb up the stairs. You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. You see here a lembas wafer. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! What do you want to write with? [- ac-eIM or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 334 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles P - an uncursed cram ration C - a cursed lembas wafer q - an uncursed tripe ration E - a cursed lichen corpse Scrolls o - a cursed scroll of confuse monster O - an uncursed scroll of create monster x - 2 cursed scrolls of create monster k - an uncursed scroll of destroy armor y - an uncursed scroll of destroy armor i - a cursed scroll of enchant weapon j - an uncursed scroll of identify n - an uncursed scroll of identify f - a cursed scroll of light v - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions g - an uncursed potion of enlightenment u - a cursed potion of enlightenment G - an uncursed potion of extra healing F - a cursed potion of hallucination s - an uncursed potion of object detection r - a cursed potion of sickness w - an uncursed potion of speed h - a potion of holy water B - 5 potions of unholy water Rings e - an uncursed ring of poison resistance I - a cursed ring of teleport control d - an uncursed ring of teleportation Wands c - a wand of secret door detection (0:14) Tools K - an uncursed blindfold L - a cursed lock pick M - a cursed magic marker (0:63) z - an uncursed magic whistle Pondlife the Wizard's attributes: Background: You were a Conjurer, a level 4 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 6. You entered the dungeon 2878 turns ago. There was a full moon in effect when your adventure ended. You had 106 experience points, 54 more were needed to attain level 5. Your score was 1058 before end-of-game adjustments. Basics: You had 0 out of 35 hit points. You had 28 out of 31 energy points (spell power). Your armor class was 9. Your wallet contained 334 zorkmids. Autopickup was on for '$"=/!?+' plus thrown. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a dog a bugbear a rock piercer a fog cloud a red naga hatchling a gray ooze an elf zombie a giant ant a little dog 2 floating eyes a homunculus a rothe a rabid rat a dwarf zombie 2 iguanas an acid blob a hobbit a large kobold a green mold a gnome zombie 2 geckos 8 jackals 2 foxes a goblin 5 grid bugs 2 bats a lichen a kobold zombie 3 newts 47 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You attained the rank of Conjurer. You entered Sokoban. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Level 3: Some fountains, a grave. Level 4: A grave. Level 5: Some fountains, a sink. Level 6: "book bag" Many fountains. Oracle of Delphi. Final resting place for Karnac-Pri-Hum-Mal-Neu, killed by a giant ant, Karnac-Pri-Hum-Mal-Neu, killed by a dog. Level 7: Stairs up to Sokoban, level 6. Sokoban: Level 6: <- You were here. Unsolved. Final resting place for you, killed by a soldier ant. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | pondlife | | 334 Au | | killed by a | | soldier ant | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye pondlife the Wizard... You died in Sokoban on dungeon level 6 with 1025 points, and 334 pieces of gold, after 2878 moves. You were level 4 with a maximum of 35 hit points when you died.