rainyrat, chaotic male human Wizard ------ |....| -----## ..$ |.|..| |..*.## ------- |....| ------ |...|% #|.....| |....| |.....# |...|##########[-.)%..| |.....# |.%..|### |...|# #|.....| ----|-###########......###### #....| #|.....| # ------ ### ###|...| #|.....| # # # ----- #------- # ######### ### ### # ### # ### #### ## # ###################### --|---- ######################`----- ------### |...+.+#####--------------- % |...| |.<..-# |.....| #|vb.q$Y$$s.I@.|### #....|##%#.[...| |......#####|$Ml$$$e..$@...#######|....# |....| ------- --------------- #----- ------ [Rainyrat the Thaumaturge] St:25 Dx:14 Co:18 In:17 Wi:12 Ch:14 Chaotic Dungeons of Doom:12 $:1647 HP:0(74) Pw:85(85) AC:-2 Xp:9/2797 T:11182 Burdened Latest messages It picks up a runed dagger. The owlbear hits! (2x) The owlbear grabs you! It picks up a lance. You hit the owlbear! The owlbear misses. The owlbear hits! You are being crushed. You hit the owlbear! The owlbear misses. The owlbear hits! You are being crushed. The leprechaun picks up some gold. The magic-absorbing blade stuns the owlbear! You kill the owlbear! The Green-elf swings his runed broadsword. The Green-elf misses. The leprechaun picks up some gold. You hit the Green-elf! The Green-elf swings his runed broadsword. The Green-elf hits! It hits! The leprechaun picks up some gold. The magic-absorbing blade probes the Green-elf! The probe is insightful. Status of the Green-elf (chaotic): Level 6 HP 20(33) AC 0. The Green-elf swings his runed broadsword. The Green-elf misses. It hits! You die... Your inventory Inventory: 1452/1000 weight (48/52 slots) Coins $ - 1647 gold pieces Amulets B - an [uncursed] warped amulet [versus poison] Weapons a - the uncursed rustproof [+0] Magicbane [Magicbane] (weapon in hand) b - 6 uncursed [+0] daggers (quivered) Armor r - an uncursed +0 cloak of magic resistance (being worn)* t - an uncursed +0 hard hat [dwarvish iron helm] y - an uncursed rustproof +1 pair of gauntlets of power (being worn) D - a [blessed +0] crested helmet [helmet] E - an uncursed +0 pair of hard shoes [iron] (being worn) K - an uncursed +0 crystal plate mail (being worn) Comestibles i - 2 [uncursed] candy bars u - an [uncursed] slime mold W - an [uncursed] carrot X - 7 [uncursed] food rations Scrolls d - a [blessed] scroll of blank paper k - an [uncursed] scroll called Earth [of earth] p - an [uncursed] scroll of create monster s - a [cursed] scroll of blank paper v - a cursed scroll of magic mapping w - an [uncursed] scroll labeled LOREM IPSUM [of teleportation] z - an [uncursed] scroll of confuse monster F - an [uncursed] scroll labeled DAIYEN FOOELS [of fire] O - an [uncursed] scroll labeled XOR OTA [of light] Q - 2 [uncursed] scrolls of blank paper R - a [cursed] scroll of enchant armor V - a [cursed] scroll labeled VENZAR BORGAVVE [of scare monster] Spellbooks L - an [uncursed] spellbook of invisibility P - an [uncursed] spellbook of jumping Y - an [uncursed] spellbook of fireball Potions c - an [uncursed] potion of booze g - an [uncursed] potion of extra healing A - 2 [uncursed] muddy potions [of monster detection] J - an [uncursed] potion called acid [of acid] M - a [blessed] viscous potion [of gain energy] T - an [uncursed] potion of object detection Rings e - an uncursed ring of conflict* h - an uncursed tiger eye ring [of shock resistance] j - an [uncursed] ring of conflict o - an [uncursed] ridged ring [of poison resistance] Z - an uncursed ring of cold resistance* Wands m - an [uncursed] wand of light [0:13] n - an uncursed wand of speed monster [0:3] G - an [uncursed] wand of digging [0:1] N - an [uncursed] wand of probing [0:2] Tools f - an uncursed blindfold l - a blessed [oil] lamp q - an [uncursed +0] unicorn horn H - an uncursed bag called holding [of holding] (containing 8 items) I - an [uncursed] looking glass [mirror] Contents of the bag of holding: 4 uncursed scrolls of remove curse an uncursed spellbook of extra healing a blessed spellbook of force bolt an uncursed spellbook of healing 2 uncursed potions of object detection an uncursed potion of water an uncursed white gem [fluorite] 2 uncursed white gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 162. Your alignment was 65 / 65. Monster difficulty range was 2 - 10. Level difficulty was 12. Seed was u25ttv7p. Monster generation rate was 1.00x. You were cold resistant. You were sleep resistant. You were shock resistant. You were magic-protected. You were telepathic. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 27% 45% b - healing 1 healing 27% 45% c - restore ability 4 healing 100% 50% d - jumping 1 escape 27% 78% e - fireball 4 attack 30% 82% f - invisibility 4 escape 100% 86% Vanquished creatures a giant zombie a warg a winter wolf a small mimic (3 created) 3 warhorses a xan 2 quantum mechanics a giant turtle 2 gelatinous cubes (5 created) 2 pyrolisks 2 large dogs a flaming sphere a shocking sphere (2 created) a tiger 2 tengu a human mummy a pit viper 2 wraiths a carnivorous ape a soldier an incubus a crocodile a giant beetle (2 created) a quivering blob a cockatrice (2 created) 6 wolves 3 winter wolf cubs a panther a spotted jelly (2 created) 3 leprechauns (5 created) 2 orc-captains (3 created) an iron piercer a mumak a giant spider (2 created) 2 scorpions 2 ice vortices 2 black lights (3 created) a vampire bat 2 ogres (4 created) a rust monster an owlbear a yeti (2 created) 3 Green-elves (6 created) 2 lizards (3 created) a dog a dingo a housecat 2 blue jellies (5 created) a white unicorn a gray unicorn (2 created) 4 gnome mummies a snake 6 fire ants a quasit (2 created) 2 wood nymphs (6 created) 5 water nymphs (7 created) 3 mountain nymphs (4 created) 9 Mordor orcs 9 Uruk-hai an orc shaman a rock mole 2 fog clouds (3 created) a yellow light 3 shriekers a violet fungus 5 gnome lords (6 created) an elf zombie 2 paper golems (3 created) a baby crocodile 7 giant ants 2 little dogs (3 created) 7 floating eyes 10 dwarves (11 created) a kobold shaman 10 hill orcs 5 rothes (7 created) a centipede (2 created) 3 giant bats 3 orc zombies 5 dwarf zombies a wererat (2 created) 3 werejackals 5 iguanas 15 killer bees 3 acid blobs (4 created) a coyote 3 hobbits (4 created) 10 manes 5 large kobolds 2 hobgoblins 6 giant rats (7 created) 11 cave spiders (12 created) 3 brown molds (4 created) 2 green molds a red mold (2 created) 33 gnomes (35 created) 7 garter snakes (12 created) 4 geckos (6 created) 8 jackals 6 foxes 3 goblins 2 sewer rats (5 created) 9 grid bugs 7 lichens 4 kobold zombies (5 created) 8 newts (9 created) 350 creatures vanquished. Voluntary challenges You used a wielded weapon 394 times. You read items or engraved 20 times. You put on armor 40 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 2: an altar, a fountain Stairs down to The Gnomish Mines Level 3: a general store, a fountain Level 5: a fountain Level 6: [nymph] many trees Level 7: [oracle] many fountains Level 8: some fountains Stairs up to Sokoban, level 7 Level 9: many fountains Level 10: [bigrm] (Big Room!) Level 12: <- You were here The Gnomish Mines: levels 3 to 5 Level 5: [minetn] many shops, a temple to Anhur, some fountains, some trees Sokoban: Level 5: [soko1] Level 6: [soko2] Level 7: [soko3] Game information Seed: u25ttv7p Started: 2022-04-11 00:30:29 Ended: 2022-04-11 08:53:28 Wallclock time: PT08:22:59 Play time: PT01:20:01 Goodbye rainyrat the Wizard... You died in The Dungeons of Doom on dungeon level 12 with 17955 points, and 1647 pieces of gold, after 11182 moves. Killer: invisible Green-elf You were level 9 with a maximum of 74 hit points when you died. 1 1918372 davez-Wiz-Hum-Mal-Cha ascended to demigod-hood. 189 [330] 2 1757579 Anerag-Val-Dwa-Fem-Law ascended to demigoddess-hood. 377 [377] 3 1721526 Mandevil-Val-Dwa-Fem-Law ascended to demigoddess-hood. 191 [269] 99 22926 Mandevil-Arc-Dwa-Mal-Law turned to stone in The Gnomish Mines on level 7 [max 8]. Petrified by a cockatrice corpse. 90 [90] 100 22241 spontiff-Bar-Vam-Mal-Cha died in Sokoban on level 5 [max 11]. Killed by a Woodland-elf, while fainted from lack of food. - [121]