rougelike, chaotic male khajiit Rogue ------ |....| |..<.. |....| |....| |.f..| |.)@.. ------ [Rougelike the Footpad] St16 Dx17 Co8 In8 Wi5 Ch7 RogKhaMalCha S29 Dlvl:1 $1731 HP17(17) Pw5(5) AC2 Xp1/0 T5 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello rougelike, the khajiit Rogue, welcome back to SlashEMExtended! You are lucky! Full moon tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 52 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 81% chance Musable item generation frequency had a negative bias of 86% Ring drop chance was reduced to 52% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 71% Tool drop chance was reduced to 87% Shop item generation was reduced to 76% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 91% chance Mastering the following skill taught you the hidden power: occult spells The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: saber (turn 32) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54125 Monster spawn increase reached its maximum at turn 220013 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1989468 The monster class that cannot be genocided was arachnid or centipede The monster species that spawned more often: gremlin curser (freq bonus 3) The monster species that spawned more often: overleaf hoisted (freq bonus 6) The monster species that spawned more often: disembody sachem (freq bonus 6) The monster species that spawned more often: blob (freq bonus 12) The monster species that spawned more often: evil bird (freq bonus 48) The monster species that spawned more often: totally bad warp patch (freq bonus 21) The monster species that spawned more often: giant spotted jellyfish (freq bonus 12) The monster species that spawned more often: perfume cloud (freq bonus 1) The monster species that spawned more often: acid gurgler (freq bonus 4) The monster species that spawned more often: superscripted wed (freq bonus 2) The monster species that spawned more often: Antje's block-heeled boot (freq bonus 12) The monster species that spawned more often: tu-tara weaponpacker (freq bonus 3) The monster species that spawned more often: small flying mimic (freq bonus 2) The monster species that spawned more often: rock awgwa (freq bonus 8) The monster species that spawned more often: perpetrator (freq bonus 10) The monster species that spawned more often: zephyr lord (freq bonus 12) The monster species that spawned more often: despite contemptibly grapnel pulse intoxicate (freq bonus 1) The monster species that spawned more often: real showstopper (freq bonus 3) The monster species that spawned more often: opossum hock (freq bonus 4) The monster species that spawned more often: contracture christie bedsore (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 32) The monster trait that was more common: monsters that have no limbs (freq bonus 6) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 1) The monster trait that was more common: shapeshifting monsters (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 3) The monster trait that was more common: monsters with armor-burning flame attacks (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 4) The monster species that never randomly spawned: huntbird The monster species that never randomly spawned: green mushroom patch The monster species that never randomly spawned: trailing mozambique sniffily The monster species that never randomly spawned: yellow mushroom The monster species that never randomly spawned: revolutionist epiphany The monster species that never randomly spawned: ebony golem The monster species that never randomly spawned: sum otyugh The monster species that never randomly spawned: unusual hoon The monster species that never randomly spawned: Minator Sergeant The monster species that never randomly spawned: scrimpier clonking The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was never generated: amulet of evil variant (voicer) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: process card ((null)) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was never generated: implant of tsunami (perpetual) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 37) The RNG hath decreed that this item was generated more often: cherry ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 20) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 18) The RNG hath decreed that this item was generated more often: scripted helmet (hacker helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: heavenly whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: mountains (VERY FUNNY FACIAL EXPRESSION, freq bonus 14) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: robe of control (heretic robe, freq bonus 10) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 2) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 38) The RNG hath decreed that this item was always generated cursed: helmet beard ((null)) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: special mop ((null)) The RNG hath decreed that this item was always generated cursed: egostone (gray) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: cloak of grounding (granite cloak) The RNG hath decreed that this item was always generated cursed: bum bum boots (high iron boots) The RNG hath decreed that this trap was always invisible: autocurse trap The RNG hath decreed that this trap was generated more often: heap trap (freq bonus 1) Trap randomization happened for 1 in 608 traps Traps were spawned invisible 1 times in 99 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 229 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1496 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Issek, Mog and Kos Your deity was Kos The version you were playing was: Unix SlashEMExtended Version 2.7.0 (43c6dfe) - last build Tue Apr 13 11:14:59 2021. You could not have safely prayed (374) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of gold detection (TOESTOMPING IS SUPER SEXY) scroll of teleportation (YOU CANNOT INSTALL K MEASURER ON WINDOWS XP) scroll of healing (THE RESULT IS THE FRUIT) scroll of mana (GULLIVER GOOMBA) scroll of phase door (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) scroll of standard id (TSVETOCHNYYE SHORTY I LEY) scroll of cure (GEB MIR MAL DEN STUEFT) scroll of heal other (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) * scroll of extra healing (ALTER USB WEISST DU NICHT WAS F2 IST) * scroll of greater mana restoration (OMGWTFBBQYASDDYWYPI) Potions potion of sickness (castor bean) Tools * oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 7 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new khajiit 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills two-handed weapons [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye rougelike the Rogue... Since you quit, the score list will not be checked.