rsa, neutral male bat Rogue ------- |..<..| %.....| |.....|, |....>-,##### -------,,$%%># #,###,|, #### [Rsa the Rogue] St15 Dx18 Co10 In6 Wi3 Ch6 RogBatMalNeu+s S4186 Dlvl:4 $1362 HP-20(84) Pw19(35) AC-8 Xp7/989 T1715 Sat Hld Latest messages You hear the howling of the CwnAnnwn... [-14 -> 7] Warning: HP low! You cannot escape from the large phasing permamimic! Wait! That's a large phasing permamimic! (2x) Your crystal plate mail blocks the large phasing permamimic's attack. Wait! That's a large phasing permamimic! (4x) The large phasing permamimic claws you! [-8 -> 1] Warning: HP low! What do you want to throw? [$awI or ?*] In what direction? [47896321><] The dagger hits the large phasing permamimic. You hear someone cursing shoplifters. Wait! That's a large phasing permamimic! What do you want to zap? [G or ?*] In what direction? [47896321><] The bolt of cold bounces! The bolt of cold hits you! You die... Your inventory Amulets y - an uncursed amulet of drain resistance {0} Weapons a - an uncursed very corroded +0 short sword (weapon in hand) {12} w - the uncursed rusty -2 pistol named Gamenlon's Summoning Manual {8} Armor B - a * uncursed +0 crystal plate mail (being worn) {200} D - an uncursed +0 pair of leather gloves (being worn) {4} J - an uncursed +0 dwarvish cloak (being worn) {4} K - an uncursed +3 robe {16} R - an uncursed +0 bunny ear (being worn) {1} S - an uncursed +0 tarrier {30} Comestibles C - an uncursed tin of red putit {0} H - 5 blessed apples {0} Scrolls i - a blessed scroll of teleportation {0} P - a blessed finalized scroll of create monster {0} Spellbooks E - an uncursed finalized spellbook of shuffle monster (0:4) {0} Potions e - an uncursed finalized potion of sickness {0} F - an uncursed potion of object detection {0} Rings z - an uncursed ring of fire resistance {0} Wands G - an uncursed wand of cold (0:6) {0} Tools j - an uncursed lock pick {0} k - an uncursed oilskin sack {5} l - an uncursed blindfold {0} L - a * cursed mirror {0} N - an uncursed charger {0} O - a blessed charger {0} Contents of the oilskin sack: an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 4 uncursed scrolls of healing {0} an uncursed thoroughly greased scroll of healing {0} a blessed finalized scroll of teleportation {0} 2 blessed scrolls of gold detection {0} 2 blessed finalized scrolls of gold detection {0} Final attributes You have transgressed Your alignment was -169 Your max alignment was 13 You carried 7 sins You could not have this property at all: curse resistance Scroll identification only worked 100 times out of 105 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 85% chance Musable item generation frequency had a negative bias of 9% Ring drop chance was reduced to 74% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 72% Armor drop chance was reduced to 66% Tool drop chance was reduced to 82% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 69% of the time only The following skill could not be trained at all: mace The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: implants (turn 468) The following skill became untrainable after a while: protection spells (turn 55859) Number of artifacts generated was 2 Number of fake artifacts generated was 8 Monster spawn increase started at turn 96410 Monster spawn increase reached its maximum at turn 186840 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 418544 The monster class that cannot be genocided was trapper or lurker above The monster species that spawned more often: amok running yardie (freq bonus 2) The monster species that spawned more often: weight turret (freq bonus 4) The monster species that spawned more often: rib golem (freq bonus 1) The monster species that spawned more often: taut giant (freq bonus 4) The monster species that spawned more often: turtle tree (freq bonus 6) The monster species that spawned more often: Echidna Boss (freq bonus 12) The monster species that spawned more often: petty brute (freq bonus 8) The monster species that spawned more often: bhut (freq bonus 6) The monster species that spawned more often: The Grim Reaper (freq bonus 4) The monster species that spawned more often: cinquefoil req (freq bonus 6) The monster species that spawned more often: multicolor light (freq bonus 24) The monster species that spawned more often: tricket (freq bonus 2) The monster species that spawned more often: merchantman raspingly georgian (freq bonus 6) The monster species that spawned more often: half-dragon zombie (freq bonus 6) The monster species that spawned more often: Hannes (freq bonus 6) The monster species that spawned more often: anti-vegetation eye (freq bonus 10) The monster species that spawned more often: nethackbrass horror (freq bonus 4) The monster species that spawned more often: mind growth (freq bonus 2) The monster species that spawned more often: fidelity trousseaux (freq bonus 5) The monster species that spawned more often: heirophant (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 8) The monster species that never randomly spawned: loving asian girl The monster species that never randomly spawned: clock colony The monster species that never randomly spawned: } The monster species that never randomly spawned: phantom of ragnarok The monster species that never randomly spawned: stygian doll The monster species that never randomly spawned: harrowbark walker The monster species that never randomly spawned: dead pharao The monster species that never randomly spawned: jes'sika The monster species that never randomly spawned: thick roper The monster species that never randomly spawned: petro vortex The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: woolen shirt ((null)) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 17) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 486) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 53) The RNG hath decreed that this item was generated more often: enhance breath (specific, freq bonus 78) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 22) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 30) The RNG hath decreed that this item was generated more often: blood stream (menstruation, freq bonus 7) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 18) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 16) The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 7) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 13) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 8) The RNG hath decreed that this item was generated more often: attune magic (chthonic, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 41) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 2) The RNG hath decreed that this item was always generated cursed: destructive heels (weapon light boots) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: thunder (rollover) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: cruncher helmet (breath control helmet) The RNG hath decreed that this item was always generated cursed: garnet (red) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this trap was always invisible: disconnect trap The RNG hath decreed that this trap was generated more often: long screwup trap (freq bonus 2) Trap randomization happened for 1 in 265 traps Next attribute increase check would have come at turn 2329 Strength training was 14 Dexterity training was 2 Wisdom training was 18 Constitution training was 36 Your sanity was 16 You were level-drain resistant You were resistant to fear You had not decided on your sexuality yet You were suffering from contamination. (482) You were prevented from having curse resistance (0) You had 3065 points of nutrition remaining You were stealthy You aggravated monsters You could fly You were held by a large phasing permamimic You had improved technique levels You were very unlucky (-6) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Mog The version you were playing was: Unix SlashEMExtended Version 2.5.0 (38dc258) - last build Tue May 28 12:56:31 2019. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status critical strike 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) weapon practice 7 R LIMIT(0) draw blood 7 R LIMIT(0) Discoveries Amulets amulet of drain resistance (eternal) Armor leather gloves (inka gloves) dwarvish cloak (hooded cloak) robe (brown robe) bunny ear (headpiece) Scrolls scroll of gold detection (AVEZ VOUS DEJA LE FRANCAIS) scroll of teleportation (AS IF FEEL SOMETHING) scroll of healing (MOVE RISED SLOW) scroll of mana (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of phase door (PAS DIO LEO) scroll of standard id (HAS README) scroll of cure (GOLDUCK EXPERIENCE REQUIEM) * scroll of extra healing (DSCHLSCHLSCH) * scroll of greater mana restoration (DOLLARIQHACK BRIBERY SIMULATOR) scroll of lava (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll called lol (DDEV SHOULD PLAY SLEX AND SEE HOW MUCH BETTER THAN KKFS IT IS) scroll of create monster (SIPHRI BRISKYLMA AROUAZAR) Spellbooks spellbook of shuffle monster (small round) Potions potion of sickness (hallowed) potion of enlightenment (soapy) potion of object detection (cranberry) Rings ring of fire resistance (plastic) Wands wand of magic missile (compost) wand of cold (chemical) Tools * oilskin sack (bag) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 4: <- You are here Vanquished creatures a flying toaster a radioactive blob a litter blob 0 fuel barrels (1 created) a clucken (3 created) a cockatrice (0 created) 0 werefoxes (1 created) a canine badger (3 created) a miscolored wolf 2 thirv spores 0 strange terminals (1 created) a not a floating eye 0 kittens (1 created) 0 hobbit slingerers (1 created) 2 dwarves (4 created) a midgety dwarf 0 dwarven artillery wizards (1 created) a wanter demon 0 bang imps (1 created) a mover jelly a normal jelly a source of wrath 0 kobolds (1 created) a pack kobold 0 swamp kappas (1 created) 0 rock kobolds (1 created) 0 baby mimics (3 created) 0 baby permamimics (2 created) 0 petit mimics (3 created) 0 mimics (1 created) 0 normal mimics (1 created) 0 small mimics (1 created) 0 small flying mimics (1 created) 0 lil mimics (1 created) 0 large phasing permamimics (1 created) a teapot granny a slowling 0 sea men (1 created) a visor sewer rat a rabbit 0 giant white cave mice (1 created) a large rat a prick rat 0 plague eaters (1 created) 0 bestia acerbi (1 created) 0 petty rabid rabbits (1 created) 0 spike giants (1 created) 0 giant yellow mice (1 created) a land spider a stalactoid 0 piercoids (1 created) 0 grabhappy plants (1 created) 2 fukoshima plants a cancel watcher 0 fog clouds (1 created) a white worm mass 4 contaminated bugs an insect swarm a Windows 95 0 bats (1 created) a Rame Duck a lichen a sicklichen (0 created) 0 ungenomolds (1 created) 0 deathmolds (1 created) a hahaha growth 2 hahaha fungi (1 created) a hahaha mushroom 0 analgesic spores (1 created) an orange spore 2 green growths (1 created) 0 pale mushrooms (1 created) a spore shrieker a violet fungus (0 created) 3 sufferers 0 low grab kops (1 created) 0 ant mummies (1 created) a ble ogre 4 radiation oozes 0 small ers (1 created) 0 kobold zombies (1 created) 0 zombies (1 created) 2 fly golems a living iron chain a hallucinating survivor a squint-eyed rogue a hc preschooler a hieler a werefox (0 created) 0 shopkeepers (5 created) 0 watchmen (4 created) 0 watch captains (7 created) 0 watch lieutenants (1 created) a minighost a tortoise 2 spawning fish 2 rouge fish an inactive mushroom patch 2 regular plants a colorless mushroom patch a batman plant 4 radio plants a blazing fern spore a burning fern spore a walking green flower a drag mewlip a white mushroom patch a green mushroom patch 2 shrieker mushroom patches a fried chicken a kentucky chicken an elandrake 0 novice medium walls (1 created) a nonbinary null a crude turret 4 cold troves a potion trove 3 amulets of change 162 creatures born. 100 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 9 times You eaten meat 9 times You were an atheist You never prayed to the gods You hit with a wielded weapon 98 times You killed 67 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (27 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (7 of 20) searching [Basic] (max Grand Master) (24 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (21 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (83 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (35 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Legendary) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (4 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye rsa the Rogue... You died in The Dungeons of Doom on dungeon level 4 with 4186 points, and 1362 pieces of gold, after 1715 moves. Killer: bolt of cold You were level 7 with a maximum of 84 hit points when you died. You reached the 175th place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 30770207 Tariru-Arc-Esp-Mal-Cha (Art-Geno) ascended to demigod-hood. 527 [560] 173 4364 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (guardian ant). - [25] 174 4221 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (ant). - [7] *175 4186 rsa-Rog-Bat-Mal-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a bolt of cold. - [84] 176 4160 AmyBSOD-Kur-Ven-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [66] 177 4072 winsalot-Psi-Dev-Mal-Cha died in The Gnomish Mines on level 6. Killed by an icy touch. - [40]