Unix NetHack Version 3.7.0-16 Work-in-progress - last build Mon Mar 2 01:00:09 2020 (53d6c19e75f76c1a63a6ddca7231584ab5a5574b,branch:3.7-hdf). Game began 2020-03-02 10:23:53, ended 2020-03-02 10:25:33. rumix, chaotic male elven Wizard -------- |......|#### 0@###### |.......### -----.------- -.--+-.-# ## |...........| ### ###0 ####-%..........| ----- # ### |...........| |...| # # --+---------- |...| ## #### |....## ## #### |...| # #### ##### |>..| # -.--.--- #### ----- #####|......| # #|......| --.------.-- #-....%.| |....<.....| |).....| |......).%.. |......| |..........| -------- ------------ Rumix the Evoker St:9 Dx:9 Co:15 In:20 Wi:12 Ch:10 Chaotic Dlvl:1 $:155 HP:6(11) Pw:9(9) AC:9 Xp:1/8 T:216 Latest messages: You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. Your leg feels better. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. You swap places with your kitten. You swap places with your kitten. The goblin throws a crude dagger! You are hit by a crude dagger. You kill the goblin! You swap places with your kitten. You see here a crude dagger. You swap places with your kitten. You swap places with your kitten. The door resists! The door opens. What do you want to dip? [$a-p or ?*] Never mind. You fall into a pit! There is a pit here. You are still in a pit. You crawl to the edge of the pit. You see here a large box. There is a large box here; force its lock? [ynq] (q) You start bashing it with your quarterstaff. You succeed in forcing the lock. In fact, you've totally destroyed the large box. A gem shatters! $ - 150 gold pieces. q - 2 food rations. r - a ragged spellbook. s - a red gem. The kitten falls into a pit! The kitten is killed! This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. With great effort you move the boulder. Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 155 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles q - 2 uncursed food rations Scrolls i - an uncursed scroll of destroy armor j - an uncursed scroll of identify k - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of extra healing r - an uncursed spellbook of sleep Potions f - an uncursed potion of sickness g - an uncursed potion of water h - an uncursed potion of oil Rings d - an uncursed ring of shock resistance (on right hand) e - an uncursed ring of searching (on left hand) Wands c - a wand of opening (0:7) Tools n - a magic marker (0:90) o - an uncursed leather drum Gems/Stones p - a cursed worthless piece of red glass s - an uncursed worthless piece of red glass Rumix the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 216 turns ago. You had 8 experience points, 12 more were needed to attain level 2. Basics: You had 6 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 155 zorkmids. Autopickup was on for '$?/+"=!%*' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 9 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were shock resistant. You had automatic searching. You had infravision. You were warded. You survived. Vanquished creatures: a kitten 3 goblins a grid bug a newt 6 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye rumix the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 187 points, and 155 pieces of gold, after 216 moves. You were level 1 with a maximum of 11 hit points when you quit.