# Help section # https://nethackwiki.com/wiki/Options # https://nethackwiki.com/wiki/Curses_interface # https://nethackwiki.com/wiki/Commands # https://nethackwiki.com/wiki/Guidebook # https://nethackwiki.com/wiki/Standard_strategy # Full guide # https://www.nethack.org/v366/Guidebook.html # Configs # https://github.com/elunna/nethack_config # https://www.youtube.com/watch?v=MpWpiTFTjZM # https://eu.hardfought.org/userdata/t/torpedovariant/nethack/torpedovariant.nhrc # Per-User/Game Settings ============================================= OPTIONS=name:Sandwich OPTIONS=dogname:Pekko OPTIONS=catname:Mizu OPTIONS=horsename:Peggot OPTIONS=fruit:Strawberry OPTIONS=character:Kni # Graphics ============================================================= OPTIONS=windowtype:curses OPTIONS=guicolor OPTIONS=menucolors OPTIONS=menustyle:full OPTIONS=extmenu OPTIONS=perm_invent OPTIONS=time OPTIONS=align_message:top OPTIONS=align_status:bottom OPTIONS=msg_window:single ## Change symbols SYMBOLS=S_ghost:X SYMBOLS=S_lava:~ SYMBOLS=S_pool:~ SYMBOLS=S_water:~ SYMBOLS=S_boulder:0 SYMBOLS:S_golem:8 ## show out-of-sight areas of lit rooms OPTIONS=dark_room # Gameplay =============================================================== OPTIONS=number_pad:0 ## Auto open doors OPTIONS=autoopen ## NetHack provides some additional command assistance when it detects some anticipated mistakes. OPTIONS=!cmdassist OPTIONS=force_invmenu OPTIONS=sortloot:full OPTIONS=autopickup OPTIONS=pickup_types:$ OPTIONS=pickup_thrown OPTIONS=pickup_burden:S # Auto pickup only items considered "generally safe": # gold, scrolls, potions, wands, rings, amulets, and spellbooks. # OPTIONS=autopickup, pickup_types:$?!/="+ # But don't pickup a scroll of scare monster # AUTOPICKUP_EXCEPTION=">scroll of scare monster" # Status Hilites ====================================================== OPTIONS=statushilites # HP OPTIONS=hitpointbar OPTIONS=hilite_status:hitpoints/100%/grey&normal OPTIONS=hilite_status:hitpoints/<100%/green&normal OPTIONS=hilite_status:hitpoints/<66%/yellow&normal OPTIONS=hilite_status:hitpoints/<50%/orange&normal OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red&inverse ## Power OPTIONS=hilite_status:power/100%/grey&normal OPTIONS=hilite_status:power/<100%/green&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold ## Carry OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red&inverse&blink ## Hunger OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse&blink ## Mental OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/orange OPTIONS=hilite_status:condition/stun/red&bold ## Health OPTIONS=hilite_status:condition/termill/red&inverse OPTIONS=hilite_status:condition/foodpois/red&inverse OPTIONS=hilite_status:condition/slime/red&inverse # Str, Con, Dex, Int, Wis, Cha OPTIONS=hilite_status:characteristics/up/green/down/red # Gold OPTIONS=hilite_status: gold/up/yellow/down/brown # Pile OPTIONS=hilite_pile # Inventory and misc colors ====================================================== ## inventory MENUCOLOR=" blessed"=green MENUCOLOR=" uncursed"=cyan MENUCOLOR=" named.*!c"=cyan MENUCOLOR=" cursed"=black MENUCOLOR=" (water|clear)"=lightblue MENUCOLOR=" blessed.*(water|clear)"=lightcyan MENUCOLOR=" holy water"=lightcyan MENUCOLOR=" cursed.*(water|clear)"=blue MENUCOLOR=" unholy water"=blue MENUCOLOR=" (water|clear) .*named blessed"=lightcyan MENUCOLOR=" (water|clear) .*named cursed"=blue ### weapons/armor MENUCOLOR=" silver saber"=magenta MENUCOLOR="polished silver"=magenta #### Helmets MENUCOLOR=" (plumed|etched|crested|visored)"=magenta MENUCOLOR=" (plumed|etched|crested|visored) .* cursed"=magenta&underline MENUCOLOR=" cursed.* (plumed|etched|crested|visored)"=magenta&underline #### Gloves MENUCOLOR=" (old|padded|riding|fencing)"=magenta MENUCOLOR=" (old|padded|riding|fencing) .* cursed"=magenta&underline MENUCOLOR=" cursed.* (old|padded|riding|fencing)"=magenta&underline #### Boots MENUCOLOR=" (mud |snow|riding|buckled|hiking|combat|jungle)"=magenta MENUCOLOR=" (mud |snow|riding|buckled|hiking|combat|jungle) .* cursed"=magenta&underline MENUCOLOR=" cursed.* (mud |snow|riding|buckled|hiking|combat|jungle)"=magenta&underline #### Cloaks MENUCOLOR=" (robe|apron|slippery|tattered|ornamental|opera|piece of cloth)"=magenta MENUCOLOR=" (robe|apron|slippery|tattered|ornamental|opera|piece of cloth) .* cursed"=magenta&underline MENUCOLOR=" cursed.* (robe|apron|slippery|tattered|ornamental|opera|piece of cloth)"=magenta&underline MENUCOLOR=" worn"=cyan&inverse MENUCOLOR=" blessed .* worn"=green&inverse MENUCOLOR=" cursed .* (worn|wielded|hand)"=red&inverse ### Potions MENUCOLOR="(diluted )?potion(s)? (of|called) (healing|speed)"=lightblue MENUCOLOR="(diluted )?potion(s)? (of|called) extra healing"=cyan MENUCOLOR="(diluted )?potion(s)? (of|called) full healing"=magenta MENUCOLOR="(diluted )?potion(s)? (of|called) paralysis"=magenta MENUCOLOR="(diluted )?potion(s)? (of|called) gain (level|ability|energy)"=magenta MENUCOLOR="blessed (diluted )?potion(s)? (of|called) (healing|speed)"=blue MENUCOLOR="blessed (diluted )?potion(s)? (of|called) extra healing"=green MENUCOLOR="blessed (diluted )?potion(s)? (of|called) full healing"=lightmagenta MENUCOLOR="blessed (diluted )?potion(s)? (of|called) gain (level|ability|energy)"=lightmagenta MENUCOLOR=" cursed (diluted )?potion(s)? (of|called) (healing|speed)"=black MENUCOLOR=" cursed (diluted )?potion(s)? (of|called) extra healing"=black MENUCOLOR=" cursed (diluted )?potion(s)? (of|called) full healing"=black MENUCOLOR=" cursed (diluted )?potion(s)? (of|called) gain (level|ability|energy)"=black ### Scrolls MENUCOLOR="scroll.* scare monster"=magenta MENUCOLOR="scroll.* genocide"=magenta MENUCOLOR="scroll.* charging"=magenta MENUCOLOR="scroll.* enchant"=magenta MENUCOLOR="scroll.*80"=magenta MENUCOLOR=" cursed scroll.* scare monster"=black MENUCOLOR=" cursed scroll.* genocide"=black MENUCOLOR=" cursed scroll.* charging"=black MENUCOLOR=" cursed scroll.* enchant"=black MENUCOLOR=" cursed scroll.*80"=black MENUCOLOR="blessed scroll.* scare monster"=lightmagenta MENUCOLOR="blessed scroll.* genocide"=lightmagenta MENUCOLOR="blessed scroll.* charging"=lightmagenta MENUCOLOR="blessed scroll.* enchant"=lightmagenta MENUCOLOR="blessed scroll.*80"=lightmagenta ### Jewelry MENUCOLOR="(greased )?ring .* regen(eration)?"=magenta MENUCOLOR="(greased )?ring .* conflict"=magenta MENUCOLOR="(greased )?ring .* (FA|free action)"=magenta MENUCOLOR="(greased )?ring .* (TC|teleport control)"=magenta MENUCOLOR="(greased )?ring .* levi(tation)?"=magenta MENUCOLOR="(greased )?ring .* polymorph control"=lightblue MENUCOLOR="(greased )?ring .* shape changers"=lightblue MENUCOLOR="(greased )?ring .* shock res"=lightblue MENUCOLOR="blessed (greased )?ring .* regen(eration)?"=lightmagenta MENUCOLOR="blessed (greased )?ring .* conflict"=lightmagenta MENUCOLOR="blessed (greased )?ring .* (FA|free action)"=lightmagenta MENUCOLOR="blessed (greased )?ring .* (TC|teleport control)"=lightmagenta MENUCOLOR="blessed (greased )?ring .* levi(tation)?"=lightmagenta MENUCOLOR="blessed (greased )?ring .* shape changers"=lightcyan MENUCOLOR="blessed (greased )?ring .* polymorph control"=lightcyan MENUCOLOR="blessed (greased )?ring .* shock res"=lightcyan MENUCOLOR=" cursed (greased )?ring .* regen(eration)?"=magenta&underline MENUCOLOR=" cursed (greased )?ring .* conflict"=magenta&underline MENUCOLOR=" cursed (greased )?ring .* (FA|free action)"=magenta&underline MENUCOLOR=" cursed (greased )?ring .* (TC|teleport control)"=magenta&underline MENUCOLOR=" cursed (greased )?ring .* levi(tation)?"=magenta&underline MENUCOLOR=" cursed (greased )?ring .* polymorph control"=blue MENUCOLOR=" cursed (greased )?ring .* shape changers"=blue MENUCOLOR=" cursed (greased )?ring .* shock res"=blue MENUCOLOR="amulet .* (life ?saving)"=magenta MENUCOLOR="amulet .* ref(lection)?"=magenta MENUCOLOR="amulet .* flying"=magenta ### Tools / Instruments MENUCOLOR="tooled horn|fire horn|frost horn|horn .* (tooled|fire|frost)"=magenta MENUCOLOR="harp"=magenta MENUCOLOR="bugle"=magenta MENUCOLOR="flute"=magenta MENUCOLOR="bag"=magenta MENUCOLOR="(empty)?blessed.*(bag|holding|sack)"=green&underline MENUCOLOR="(empty)? cursed.*(bag|holding|sack)"=red&underline MENUCOLOR="(empty)?uncursed.*(bag|holding|sack)"=magenta&underline MENUCOLOR="magic marker"=magenta MENUCOLOR="magic (lamp|candle)|(lamp|candle) .* magic"=magenta MENUCOLOR="blessed (greased )?magic marker"=magenta&bold MENUCOLOR="blessed (magic lamp|lamp .* magic)"=magenta&bold MENUCOLOR="stethoscope"=magenta MENUCOLOR="blessed stethoscope"=magenta&bold MENUCOLOR=" cursed stethoscope"=black ### Wands MENUCOLOR="wishing"=magenta&underline MENUCOLOR="(potion(s)?|wand) .* polymorph"=magenta MENUCOLOR="wand.*teleportation"=magenta MENUCOLOR="wand.*sleep"=blue MENUCOLOR="death"=magenta&underline MENUCOLOR="STOP"=magenta&underline MENUCOLOR="cancellation"=orange&underline MENUCOLOR="VANISHES"=orange MENUCOLOR="bag of tricks"=orange&underline MENUCOLOR="(gauntlets|gloves|boots) .* fumbl"=orange MENUCOLOR="fumble boots"=orange MENUCOLOR="dunce cap"=orange MENUCOLOR="align"=orange MENUCOLOR=":0"=yellow MENUCOLOR="named empty"=yellow MENUCOLOR="unpaid"=white&underline MENUCOLOR="c(o|hi)ckatrice (corpse|egg)"=magenta MENUCOLOR="egg .* cockatrice"=magenta ## Spellcasting MENUCOLOR=" 0% "=lightcyan MENUCOLOR=" [1-9]% "=lightgreen MENUCOLOR=" 1[0-9]% "=green MENUCOLOR=" 2[0-4]% "=green MENUCOLOR=" 2[5-9]% "=brown MENUCOLOR=" [34][0-9]% "=brown MENUCOLOR=" [56][0-9]% "=red MENUCOLOR=" 7[0-4]% "=red MENUCOLOR=" 7[5-9]% "=orange MENUCOLOR=" [89][0-9]% "=orange MENUCOLOR=" 100% "=orange&underline MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+ [0-9]\* [a-z]+ +[0-9]+%"=magenta ## Enhance MENUCOLOR=" \[Basic\]$"=green MENUCOLOR=" \[(Skilled|Master)\]$"=lightgreen MENUCOLOR=" \[(Expert|Grand Master)\]$"=white MENUCOLOR=" martial arts +\[Expert\]$"=green MENUCOLOR="^ *[a-z -]+ +\[Unskilled\]$"=black ## annotations MENUCOLOR="Level .* \""=green MENUCOLOR="You are here"=magenta ## invocation items MENUCOLOR="(Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=magenta&bold MENUCOLOR=" cursed.* (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=red&bold # Messagetypes ====================================================== # ## Hide displacing pets message MSGTYPE=hide "You swap places with .*" ## Delayed Instadeaths MSGTYPE=stop "The (couatl|(electric|giant) eel|kraken|\w+) swings (it|her|his|\w+)self around you!" MSGTYPE=stop "The python grabs you!" MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You are turning a little green." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You are slowing down." MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel (even|much) worse." ## Things that aren't dangerous by themselves but could kill you if you don't notice MSGTYPE=stop "You fail to cast the spell correctly." MSGTYPE=stop "You don't have enough energy to cast that spell." MSGTYPE=stop "You see here a c(hi|o)ckatrice corpse." MSGTYPE=stop "You are beginning to feel weak." ## vibrating Square MSGTYPE=stop "You feel a strange vibration under your (feet|hooves|belly|\w+)." MSGTYPE=stop "You feel a strange vibration beneath you."