The November NetHack Tournament (2019) Unix NetHack Version 3.6.3-1 Work-in-progress - last build Tue Nov 5 01:34:09 2019 (676dc7bb326e940a6f3a2237c11472e7d8a6e6dc,branch:master). Game began 2019-11-05 15:40:20, ended 2019-11-05 17:17:37. saso, chaotic female elven Wizard ------ ------- .@a.+. #...)..| |....|# #|.....| | +..:^.# #+....<. ......+ ------#0######### #------- | ## ####### # # Saso the Conjurer St:9 Dx:13 Co:16 In:20 Wi:11 Ch:12 Chaotic S:3401 Dlvl:8 $:487 HP:0(29) Pw:45(45) AC:8 Xp:5/319 T:4603 Burdened Latest messages: KAABLAMM!!! You triggered a land mine! Your movements are slowed slightly because of your load. You fall into a pit! You are still in a pit. The killer bee stings! The killer bee misses! The killer bee stings! You crawl to the edge of the pit. The killer bee stings! The killer bee stings! The lizard bites! You miss the killer bee. The killer bee stings! The killer bee stings! You miss the killer bee. The killer bee stings! The killer bee stings! The killer bee stings! The killer bee's sting was poisoned! The poison doesn't seem to affect you. You miss the killer bee. The killer bee stings! The killer bee's sting was poisoned! The poison doesn't seem to affect you. The lizard bites! What do you want to write with? [- acilnq-sxDEMPZ or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The killer bee turns to flee. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. The lizard turns to flee. You finish your prayer. The voice of Anhur thunders: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel foolish! Goodbye level 6. Something is written here in the dust. You read: "El? reth". You see no objects here. The killer bee stings! The killer bee's sting was poisoned! The poison doesn't seem to affect you. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 487 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor t - an uncursed +0 orcish helm (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles y - an uncursed slime mold p - 3 uncursed food rations w - an uncursed partly eaten food ration d - 50 uncursed meatballs z - an uncursed pancake R - 3 uncursed tripe rations A - 2 uncursed tins of spinach Scrolls u - an uncursed scroll of scare monster Potions o - an uncursed potion of extra healing Rings l - a cursed ring of teleportation Wands q - a wand of create monster (0:12) c - a wand of make invisible (0:4) i - a cursed wand of opening (0:7) r - a wand of sleep (0:0) s - a wand of speed monster (0:8) D - a wand of speed monster (0:7) E - a cursed wand of undead turning (0:6) Tools v - an uncursed bag of holding containing 19 items k - a cursed blindfold m - an uncursed leash U - an uncursed lock pick n - a magic marker (0:36) T - an uncursed magic whistle j - a cursed oil lamp S - a +0 pick-axe Gems/Stones Z - an uncursed worthless piece of black glass M - 2 uncursed worthless pieces of red glass P - an uncursed worthless piece of white glass x - an uncursed worthless piece of yellow glass Contents of the bag of holding: a cursed food ration an uncursed lichen corpse an uncursed scroll of destroy armor an uncursed scroll of enchant armor 2 cursed scrolls of identify a blessed scroll of light an uncursed scroll of missing code an uncursed scroll of teleportation an uncursed potion of booze an uncursed potion of healing an uncursed potion of restore ability an uncursed potion of restore ability a potion of unholy water an uncursed +2 ring of increase damage an uncursed ring of polymorph an uncursed ring of protection from shape changers a cursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of teleport control Saso the Wizard's attributes: Background: You were a Conjurer, a level 5 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 8. You entered the dungeon 4603 turns ago. You had 319 experience points, 1 more was needed to attain level 6. Your score was 3401 before end-of-game adjustments. Basics: You had 0 out of 29 hit points. You had all 45 energy points (spell power). Your armor class was 8. Your wallet contained 487 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 13 (base:14, limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (peak:12, limit:20). Your charisma was 12 (limit:18). Final Status: You had wounded legs. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. Anhur was angry with you. You are dead. Vanquished creatures: 2 ghosts 2 small mimics a baby long worm a dog an ape a Woodland-elf a fire ant 3 Mordor orcs 2 Uruk-hai a violet fungus 6 gnome lords 2 gnomish wizards a golden naga hatchling 2 elf zombies a little dog 2 floating eyes 4 kittens 4 dwarves a rothe a centipede 2 orc zombies 3 dwarf zombies a werejackal 3 manes 4 giant rats a cave spider a brown mold a yellow mold a green mold 12 gnomes 2 garter snakes 3 geckos 8 jackals 2 kobolds 2 goblins a sewer rat 5 grid bugs 2 lichens 3 kobold zombies 7 newts 103 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 15 times. You engraved Elbereth 12 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A general store. Level 3: A general store. Level 4: A sink, a grave. Stairs down to The Gnomish Mines. Level 5: A general store, some fountains, a sink, some graves. Final resting place for Raisse-Wiz-Gno-Fem-Neu, killed by a small mimic, Andrio-Wiz-Hum-Mal-Neu, killed by a dagger. Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. Level 8: <- You were here. Final resting place for you, killed by a killer bee. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | saso | | 487 Au | | killed by a | | killer bee | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye saso the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 3353 points, and 487 pieces of gold, after 4603 moves. You were level 5 with a maximum of 29 hit points when you died.