The November NetHack Tournament (2019) Unix NetHack Version 3.6.3-1 Work-in-progress - last build Thu Nov 14 01:27:17 2019 (c5d2fa2f4aee18b58c18c827adbd722c2830dea5,branch:master). Game began 2019-11-14 16:39:12, ended 2019-11-15 09:19:20. saso, chaotic female elven Wizard --------------- |.............. |.............| |...<.......... |.............| --------.------ ####@d Saso the Evoker St:9 Dx:11 Co:16 In:20 Wi:9 Ch:12 Chaotic S:432 Dlvl:6 $:106 HP:0(11) Pw:7(7) AC:7 Xp:1/19 T:2412 Latest messages: A violet gem lands on the altar. The large cat misses asdf's ghost. r - 2 uncursed slime molds. q - an uncursed lichen corpse. s - an uncursed scroll labeled KO BATE. j - an uncursed scroll of magic mapping. l - an uncursed brilliant blue potion. u - an uncursed key. v - an uncursed violet gem. The large cat misses asdf's ghost. You miss asdf's ghost. The large cat misses asdf's ghost. Asdf's ghost touches you! The large cat misses asdf's ghost. The large cat misses asdf's ghost. The large cat misses asdf's ghost. Asdf's ghost touches you! The large cat misses asdf's ghost. The large cat misses asdf's ghost. You descend the stairs. You see here a sky blue potion. The large cat misses asdf's ghost. m - a sky blue potion. The large cat misses asdf's ghost. The large cat misses asdf's ghost. You miss asdf's ghost. The large cat misses asdf's ghost. Asdf's ghost touches you! The large cat misses asdf's ghost. The large cat misses asdf's ghost. The large cat misses asdf's ghost. The large cat misses asdf's ghost. The large cat misses asdf's ghost. The large cat misses asdf's ghost. The large cat misses asdf's ghost. The large cat misses asdf's ghost. You hear some noises in the distance. Pick an object. d a dog or other canine (little dog) [seen: normal vision, infravision] What do you want to write with? [- acdev or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The little dog bites! The little dog bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 106 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor E - an uncursed +0 orcish helm (being worn) D - an uncursed +0 pair of jumping boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - 2 uncursed slime molds q - an uncursed lichen corpse Scrolls i - an uncursed scroll of destroy armor k - an uncursed scroll of genocide j - 2 uncursed scrolls of magic mapping s - an uncursed scroll of teleportation Potions h - an uncursed potion of confusion g - an uncursed potion of gain level l - an uncursed potion of healing m - an uncursed potion of monster detection f - an uncursed potion of restore ability Rings e - an uncursed ring of cold resistance d - an uncursed ring of free action Wands c - a wand of make invisible (0:4) Tools o - an uncursed wooden flute n - an uncursed blindfold u - an uncursed skeleton key Gems/Stones v - an uncursed amethyst stone Saso the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 2412 turns ago. You had 19 experience points, 1 more was needed to attain level 2. Your score was 432 before end-of-game adjustments. Basics: You had 0 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 7. Your wallet contained 106 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You could jump. You were warded. You are dead. Vanquished creatures: a little dog an orc zombie an iguana an acid blob 2 gas spores 2 manes a giant rat a yellow mold 2 green molds 2 gnomes 4 jackals 2 foxes 2 goblins a sewer rat 7 grid bugs 3 lichens 5 newts 38 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 8 times. You engraved Elbereth 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 6 Level 1: A sink. Level 2: Level 3: A scroll shop, a fountain, a sink. Level 4: A health food store, an altar to Anhur. Level 5: An armor shop, an altar, a grave. Final resting place for asdf-Ran-Elf-Fem-Cha, killed by a small mimic. Level 6: <- You were here. Final resting place for you, killed by a little dog. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | saso | | 106 Au | | killed by a | | little dog | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye saso the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 422 points, and 106 pieces of gold, after 2412 moves. You were level 1 with a maximum of 11 hit points when you died.