The November NetHack Tournament (2019) Unix NetHack Version 3.6.3-1 Work-in-progress - last build Sat Nov 23 00:49:21 2019 (013f53ababa3a8eaac093bf4ae4c984493d2d129,branch:master). Game began 2019-11-26 10:04:44, ended 2019-11-26 10:25:49. saso, chaotic female elven Wizard --- -----.----- --.....G@.f. G |.....<.---- ..........- | --..-........ ................ |.........- - -..-.....- .-....- ..... .-- Saso the Evoker St:11 Dx:15 Co:13 In:17 Wi:12 Ch:9 Chaotic S:319 Dlvl:3 $:107 HP:0(11) Pw:9(9) AC:8 Xp:1/3 T:1608 Latest messages: You feel an unseen monster! You hear someone counting money. You hear the footsteps of a guard on patrol. You hear someone counting money. You can see again. You stop waiting. You feel strong! You must have been exercising diligently. You descend the stairs. You see here a chest. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. The kitten picks up a gem. The kitten drops a gem. You see here a red gem. G - a red gem. You see here a locked chest. You see here a locked chest. The dwarf throws a dagger! You are hit by a dagger. You swap places with your kitten. You hear some noises. The kitten misses the gnome. The gnome wields 4 daggers! The kitten misses the gnome. What do you want to wield? [- aB or ?*] * B - an uncursed dagger (weapon in hand). The kitten misses the gnome. There is a locked chest here; force its lock? [ynq] (q) y You force your dagger into a crack and pry. The kitten bites the gnome. The gnome is killed! Your kitten grows up into a housecat. The gnome zaps an aluminum wand! You stop forcing the lock. The sleep ray hits the housecat. The sleep ray hits you! The gnome lord wields a bow! The gnome lord swings his bow. The gnome lord hits! The gnome lord swings his bow. The gnome lord hits! The gnome lord swings his bow. The gnome lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 107 gold pieces Weapons B - a +0 dagger (weapon in hand) a - a blessed +1 quarterstaff Armor D - an uncursed +0 orcish helm (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles o - an uncursed food ration w - an uncursed pancake z - an uncursed tripe ration r - an uncursed lichen corpse Scrolls q - an uncursed scroll of enchant armor C - an uncursed scroll of light k - an uncursed scroll of magic mapping j - 2 uncursed scrolls of teleportation Spellbooks F - an uncursed spellbook of charm monster u - an uncursed spellbook of detect monsters Potions f - an uncursed potion of blindness h - an uncursed potion of healing E - a blessed potion of monster detection v - an uncursed potion of object detection x - a cursed potion of object detection g - an uncursed potion of restore ability Rings d - an uncursed ring of polymorph e - an uncursed ring of protection from shape changers A - an uncursed ring of protection from shape changers Wands c - a wand of cold (0:7) Tools p - an uncursed magic lamp (lit) Gems/Stones s - an uncursed agate stone G - an uncursed garnet stone Saso the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 3. You entered the dungeon 1608 turns ago. There was a new moon in effect when your adventure ended. You had 3 experience points, 17 more were needed to attain level 2. Your score was 319 before end-of-game adjustments. Basics: You had 0 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 8. Your wallet contained 107 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a dwarf a hobbit 3 gnomes 3 jackals 2 foxes 2 kobolds 2 goblins 3 grid bugs a lichen a kobold zombie 6 newts 25 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 4 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: An altar to Anhur, a fountain. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: Level 5: A fountain. The Gnomish Mines: Level 3: <- You were here. Final resting place for you, killed by a gnome lord, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | saso | | 107 Au | | killed by a | | gnome lord | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye saso the Wizard... You died in The Gnomish Mines on dungeon level 3 with 309 points, and 107 pieces of gold, after 1608 moves. You were level 1 with a maximum of 11 hit points when you died.