seppokalevi7, chaotic male dwarven Archeologist -- .| .. .. .. | ######,# #,,,,,@# ----.------ +.........| |.........| |.......<.| ----------- [Seppokale the Digger] St10 Dx6 Co8 In9 Wi11 Ch6 ArcDwaMalCha S7 Dlvl:1 $7 HP20(20) Pw10(10) AC10 Xp1/0 T19 Latest messages Use hybrid races? [yn] (n) Hello seppokalevi7, welcome to SlashEMExtended! You are a chaotic male dwarven Archeologist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy Be careful! New moon tonight. Count: 44 You displaced your little dog. There is a wall in the way! You see here 7 gold pieces {0}. There is a wall in the way! You see here 7 gold pieces {0}. 7 gold pieces. There is a wall in the way! (4x) What do you want to ready? [- h or ?*] Never mind. You don't have anything to drink. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - the uncursed +2 bullwhip named Moving Pictures (weapon in hand) {8} h - an uncursed +0 dwarvish mattock (alternate weapon; not wielded) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {0} Scrolls f - an uncursed finalized scroll of teleportation {0} g - an uncursed scroll of identify {0} o - 5 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} Spellbooks e - a blessed spellbook of detect food (0:3) {0} Tools i - an uncursed tinning kit (0:26) {0} k - an uncursed sack {5} l - an uncursed blindfold {0} m - an uncursed leather leash {0} n - an uncursed oil lamp (1023) {0} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: stun resistance Scroll identification only worked 100 times out of 132 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 121 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 78% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 34% Wand drop chance was reduced to 90% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 48% Tool drop chance was reduced to 93% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to skilled proficiency: gun control The following skill became untrainable if you tried to train it too early: divination spells (turn 118) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 35917) The following skill became harder to train at higher skill levels: polymorphing Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17722 Monster spawn increase reached its maximum at turn 182429 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2344221 The monster class that cannot be genocided was nymph The monster species that spawned more often: el drone (freq bonus 2) The monster species that spawned more often: eucalypti attainment insistently (freq bonus 16) The monster species that spawned more often: slow wort (freq bonus 2) The monster species that spawned more often: squirm managerially (freq bonus 4) The monster species that spawned more often: thorn spore (freq bonus 6) The monster species that spawned more often: orc annoyer (freq bonus 12) The monster species that spawned more often: Janine (freq bonus 4) The monster species that spawned more often: Mehrunes Dagon (freq bonus 8) The monster species that spawned more often: legion devil buzzer (freq bonus 12) The monster species that spawned more often: poor fish (freq bonus 2) The monster species that spawned more often: roughshod roadwork (freq bonus 27) The monster species that spawned more often: undead thalmor (freq bonus 3) The monster species that spawned more often: ghostly wolf (freq bonus 10) The monster species that spawned more often: incredibly long roper (freq bonus 4) The monster species that spawned more often: rock charactery (freq bonus 28) The monster species that spawned more often: carbineer cryptogam (freq bonus 6) The monster species that spawned more often: orange force fungus (freq bonus 6) The monster species that spawned more often: land drake (freq bonus 8) The monster species that spawned more often: gaboonese (freq bonus 12) The monster species that spawned more often: automatic large dog (freq bonus 5) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 10) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 6) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 4) The monster species that never randomly spawned: spider mummy The monster species that never randomly spawned: divinity hew The monster species that never randomly spawned: darn dementor The monster species that never randomly spawned: electric eel The monster species that never randomly spawned: TGWTG The monster species that never randomly spawned: space orc The monster species that never randomly spawned: type of ice block The monster species that never randomly spawned: porn incubus The monster species that never randomly spawned: haunt The monster species that never randomly spawned: evasive camel The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: grain scythe ((null)) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: grassland (GOOD THING YOU WERENT THERE) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: amulet of technicality (hitec) The RNG hath decreed that this item was never generated: granite impaler ((null)) The RNG hath decreed that this item was never generated: manler stone (gray) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: pokelie stone (gray) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 10) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 36) The RNG hath decreed that this item was generated more often: chaos terrain (illusory, freq bonus 3) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 17) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 37) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: leadbar ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 11) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 5) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 10) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: styx (submarine, freq bonus 7) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 27) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 19) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: telephone ((null)) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this trap was always invisible: message suppression trap The RNG hath decreed that this trap was generated more often: bisection trap (freq bonus 4) Trap randomization happened for 1 in 335 traps Next attribute increase check would have come at turn 705 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having contamination resistance (0) You had automatic searching You had infravision You had 1481 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.6.0 (88e0a2d) - last build Sat Dec 21 14:14:42 2019. You could not have safely prayed (451) You survived Spells known in the end Name Level Category Fail Memory a - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * dwarvish mattock (broad pick) * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) Armor * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of teleportation (ELF CANT TO BE POISONING) scroll of identify (UVAQVLN JNN QNJYNQ NNA QNZVVE YNUNLA) scroll of healing (POWINIENES BYL ZROBIC DYNAMO HACK) scroll of mana (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of phase door (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of standard id (IMB AXES MUMMIES) scroll of cure (AMYBSOD ASCENDED A HEALER IN SLEX) * scroll of extra healing (VANILLA SHOPKEEPERS DONT LET YOU OUT IF YOUR INVISIBLE) * scroll of greater mana restoration (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) Spellbooks spellbook of detect food (complicated) Potions potion of oil (whisky) Tools * sack (bag) leather leash (leash) oil lamp (lamp) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 7 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye seppokalevi7 the Archeologist... Since you quit, the score list will not be checked.