# junethack skunkz # Nethack 3.6.x config file OPTIONS=windowtype:tty ## Nice terminal graphics OPTIONS=symset:IBMgraphics # Useful bindings BIND=!:loot BIND=^v:untrap ## Disable beginner warnings OPTIONS=!cmdassist ## Menu accelerators ($!/?+) OPTIONS=menu_objsyms ## Disable numpad OPTIONS=number_pad:0 ## Autopickup thrown things, never pick scare monster scrolls OPTIONS=autopickup OPTIONS=pickup_types:$?!/=" OPTIONS=pickup_thrown OPTIONS=pickup_burden:Burdened AUTOPICKUP_EXCEPTION=">.*scare monster.*" ## Ghost displayed as X SYMBOLS=S_ghost:X ## Golem displayed as 7 SYMBOLS:S_golem:7 ## Boulder displayed as 0 OPTIONS=boulder:0 ## Show coords when using far look OPTIONS=whatis_coord:map ## Visual UI params OPTIONS=showexp,showscore,time,color,hilite_pet,hilite_pile,dark_room,!sparkle ## Gameplay params OPTIONS=autodig,autoopen,bones,fruit:pizza ## Require explicit yes for some prompts OPTIONS=paranoid_confirmation:attack Remove ## Status highlights OPTIONS=statushilites ## HP OPTIONS=hilite_status: hitpoints-max/grey&normal OPTIONS=hilite_status: hitpoints/100%/grey&normal OPTIONS=hilite_status: hitpoints/<100%/lightgreen&normal OPTIONS=hilite_status: hitpoints/<76%/yellow&normal OPTIONS=hilite_status: hitpoints/<51%/orange&normal OPTIONS=hilite_status: hitpoints/<26%/red&bold OPTIONS=hilite_status: hitpoints/<11%/red&inverse ## Power OPTIONS=hilite_status:power/100%/grey&normal OPTIONS=hilite_status:power/<100%/green&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold ## Carrying capacity OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red&inverse&blink ## Hunger OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse&blink ## Mental OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/orange OPTIONS=hilite_status:condition/stun/red&bold ## Health OPTIONS=hilite_status:condition/termill/red&inverse OPTIONS=hilite_status:condition/foodpois/red&inverse OPTIONS=hilite_status:condition/slime/red&inverse # Str, Con, Dex, Int, Wis, Cha OPTIONS=hilite_status:characteristics/up/green/down/red # gold OPTIONS=hilite_status: gold/up/yellow/down/brown ## Colored menus OPTIONS=menucolors MENUCOLOR=" blessed "=green&normal MENUCOLOR=" holy "=green&normal MENUCOLOR=" cursed "=red&normal MENUCOLOR=" named cursed"=red&normal MENUCOLOR=" unholy "=red&normal MENUCOLOR=" !c"=cyan MENUCOLOR=" c\?"=orange MENUCOLOR="blessed clear potion"=lightcyan MENUCOLOR="blessed clear potions"=lightcyan MENUCOLOR="blessed potion called water"=lightcyan MENUCOLOR="blessed potions called water"=lightcyan MENUCOLOR="\(weapon in .*\)"=white&underline MENUCOLOR="\(wielded.*\)"=white&underline MENUCOLOR="\(alternate weapon\)"=white&underline MENUCOLOR="\(in quiver\)"=white&underline MENUCOLOR="\(at the ready\)"=white&underline MENUCOLOR="\(being worn\)"=white&underline MENUCOLOR="\(embedded in your skin\)"=white&underline MENUCOLOR="\(on left .*\)"=white&underline MENUCOLOR="\(on right .*\)"=white&underline MENUCOLOR="\(in use\)"=white&underline MENUCOLOR=" blessed .* \(weapon in .*\)"=lightgreen&underline MENUCOLOR=" blessed .* \(wielded.*\)"=lightgreen&underline MENUCOLOR=" blessed .* \(alternate weapon\)"=lightgreen&underline MENUCOLOR=" blessed .* \(in quiver\)"=lightgreen&underline MENUCOLOR=" blessed .* \(at the ready\)"=lightgreen&underline MENUCOLOR=" blessed .* \(being worn\)"=lightgreen&underline MENUCOLOR=" blessed .* \(embedded in your skin\)"=lightgreen&underline MENUCOLOR=" blessed .* \(on left .*\)"=lightgreen&underline MENUCOLOR=" blessed .* \(on right .*\)"=lightgreen&underline MENUCOLOR=" blessed .* \(in use\)"=lightgreen&underline MENUCOLOR=" cursed .* \(weapon in .*\)"=orange&underline MENUCOLOR=" cursed .* \(wielded.*\)"=orange&underline MENUCOLOR=" cursed .* \(alternate weapon\)"=orange&underline MENUCOLOR=" cursed .* \(in quiver\)"=orange&underline MENUCOLOR=" cursed .* \(at the ready\)"=orange&underline MENUCOLOR=" cursed .* \(being worn\)"=orange&underline MENUCOLOR=" cursed .* \(embedded in your skin\)"=orange&underline MENUCOLOR=" cursed .* \(on left .*\)"=orange&underline MENUCOLOR=" cursed .* \(on right .*\)"=orange&underline MENUCOLOR=" cursed .* \(in use\)"=orange&underline ## How recalled messages (ctrl-p) are displayed. OPTIONS=msg_window:reversed OPTIONS=msghistory:400 OPTIONS=statuslines:2 ################## # Curses Settings ################## # default values in parentheses # Enable curses windowport (false) #OPTIONS=windowtype:curses # Enable two ro three statuslines at the bottom #OPTIONS=statuslines:2 # Window borders (3) # 1 - always draw borders # 2 - never draw borders # 3 - draw borders if terminal is big enough #OPTIONS=windowborders:3 # Set terminal window for same dimensions # Adjust these variables to your liking #OPTIONS=term_cols:120 #OPTIONS=term_rows:32 # Attributes for pet highlighting (???) # [i]talics (or is it inverse?) # [u]nderline # [b]old # possibly others #OPTIONS=petattr:u # use colour in non-map areas (true) OPTIONS=guicolor # Display inventory window permanently on right of screen (false) OPTIONS=perm_invent # End of Curses settings ##################