The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Fri Nov 20 05:23:47 2020 (bffd8b3c3f8497acf9a65b0031f078f3c037c60f,branch:master). Game began 2020-11-20 12:06:17, ended 2020-11-20 12:33:59. spleen, chaotic male orcish Wizard ------ -------------- |..>.| #.............| #####.....| #|............| ---------- #### |....-# ##|....<.......| #..........## |....|### #### |............| |........| |.{..| # # |............| |........| ----+- ## -----# --------.----- #-........+ #------- |....# ### #|........| #|.....| |...| # ####---------- #|..(..| |...| ) # #|.....| |...| ### # #..%o..| |...| --.---## ||....| ---|- |....|# ------- # |.....# |....| |....| ------ Spleen the Conjurer St:10 Dx:14 Co:12 In:16 Wi:11 Ch:15 Chaotic Dlvl:6 $:309 HP:0(20) Pw:12(22) AC:8 Exp:4 T:3025 Deaf Latest messages: In what direction? l The door opens. You are momentarily blinded by a flash of light! You hear a deafening roar! You miss the newt. You kill the newt! You try to feel what is lying here on the floor. You feel here 7 gold pieces. $ - 7 gold pieces. You try to feel what is lying here on the floor. You feel here a large box. In what direction? . There is a large box here. Check it for traps? [ynq] (q) y You find no traps on the large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to wield? [- abrAF or ?*] b b - an orcish dagger (weapon in hand). a - a blessed +1 quarterstaff (alternate weapon; not wielded). There is a locked large box here; force its lock? [ynq] (q) y You force your orcish dagger into a crack and pry. You can see again. You stop forcing the lock. You resume your attempt to force the lock. You succeed in forcing the lock. There is a broken large box here, loot it? [ynq] (q) y You carefully open the large box... Autopickup: OFF. Autopickup: ON, for 0 objects. There is a broken large box containing 1 item here, loot it? [ynq] (q) y You open the large box... $ - 204 gold pieces. The gnome mummy hits! You miss the gnome mummy. The gnome mummy hits! You hit the gnome mummy. The gnome mummy hits! You hit the gnome mummy. The gnome mummy hits! In what direction? k The spell hits the gnome mummy! The gnome mummy hits! You escape a magic trap. In what direction? h The spell hits the gnome mummy! You destroy the gnome mummy! In what direction? h Thump! Ouch! That hurts! You die... Inventory: Coins $ - 309 gold pieces Weapons r - 6 blessed +0 darts (at the ready) A - a cursed +0 dagger F - a cursed +0 elven dagger b - an uncursed +0 orcish dagger (weapon in hand) a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor x - an uncursed +0 orcish helm (being worn) w - an uncursed +0 cloak of magic resistance (being worn) Scrolls j - an uncursed scroll of charging C - an uncursed scroll of destroy armor i - an uncursed scroll of identify k - an uncursed scroll of light z - an uncursed scroll of teleportation Spellbooks m - an uncursed spellbook of extra healing l - a blessed spellbook of force bolt Potions g - a blessed potion of blindness h - an uncursed potion of extra healing f - an uncursed potion of see invisible Rings e - an uncursed +3 ring of gain strength d - an uncursed ring of shock resistance Wands c - an uncursed wand of magic missile (0:6) Tools p - an uncursed bell Gems/Stones D - an uncursed worthless piece of green glass v - a cursed worthless piece of yellow glass Spleen the Wizard's attributes: Background: You were a Conjurer, a level 4 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 3025 turns ago. You had 146 experience points, 14 more were needed to attain level 5. Basics: You had 0 out of 20 hit points. You had 12 out of 22 energy points (spell power). Your armor class was 8. Your wallet contained 309 zorkmids. Autopickup was on for '0' plus thrown. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 15 (limit:16). Final Status: You were deaf. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were warded. You are dead. Vanquished creatures: a gnome mummy a little dog a floating eye a kobold lord a centipede 3 dwarf zombies 2 iguanas 4 coyotes 2 hobbits a large kobold a hobgoblin 3 giant rats a red mold 2 gnomes a gnome zombie a gecko 2 jackals 2 foxes 3 goblins a sewer rat 2 grid bugs 4 lichens a kobold zombie 4 newts 45 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 7 Level 1: An altar, a fountain, a sink. Level 2: A grave. Level 3: Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: <- You were here. A fountain, a grave. Final resting place for you, killed by kicking a gnome corpse. Level 7: A fountain. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spleen | | 309 Au | | killed by | | kicking a gnome | | corpse | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spleen the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 1163 points, and 309 pieces of gold, after 3025 moves. You were level 4 with a maximum of 20 hit points when you died.