The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Fri Nov 20 05:23:47 2020 (bffd8b3c3f8497acf9a65b0031f078f3c037c60f,branch:master). Game began 2020-11-20 12:40:05, ended 2020-11-20 13:01:47. spleen, chaotic male orcish Wizard -------- ------ |<|>...---....| |^|-......00..| |^||.000|.0.0.| |^||....|.....| |^|------.----| |^| |......| |^------000...| |/.^^od.......| |?.-----......| ---- -------- Spleen the Conjurer St:13 Dx:11 Co:14 In:16 Wi:11 Ch:10 Chaotic Dlvl:6 $:49 HP:0(21) Pw:1(34) AC:6 Exp:4 T:982 Latest messages: With great effort you move the boulder. The boulder fills a pit. With great effort you move the boulder. The boulder fills a pit. You miss the coyote. You don't have enough energy to cast that spell. You hit the coyote. The coyote bites! The coyote misses! Air currents pull you down into a pit! You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. You don't have enough energy to cast that spell. You have nothing appropriate for your quiver. What do you want to throw? [$ab or ?*] Never mind. You miss the coyote. The coyote bites! You hit the coyote. You are beginning to feel hungry. You miss the coyote. The coyote bites! You hit the coyote. You miss the coyote. The coyote bites! What do you want to zap? [cv or ?*] ? Never mind. In what direction? l The spell hits the coyote! You kill the coyote! You see here a coyote corpse. You have a little trouble lifting J - a coyote corpse. Your movements are slowed slightly because of your load. What do you want to eat? [HIJ or ?*] J This coyote corpse tastes okay. Your movements are now unencumbered. You stop eating the coyote corpse. What do you want to eat? [HIJ or ?*] J You resume your meal. You finish eating the coyote corpse. You have nothing appropriate for your quiver. What do you want to throw? [$ab or ?*] Never mind. You miss the coyote. You miss the coyote. The coyote bites! You die... Inventory: Coins $ - 49 gold pieces Amulets y - an uncursed amulet of magical breathing D - an uncursed amulet versus poison Weapons b - a blessed +0 dagger (weapon in hand) a - a blessed +1 quarterstaff Armor p - an uncursed +0 pair of speed boots (being worn) q - an uncursed burnt +0 cloak of magic resistance (being worn) o - an uncursed +0 studded leather armor (being worn) Comestibles I - 2 uncursed cream pies H - an uncursed tin of lichen Scrolls j - a blessed scroll of destroy armor z - a cursed scroll of destroy armor A - an uncursed scroll of magic mapping E - an uncursed scroll of scare monster k - an uncursed scroll of teleportation Spellbooks F - an uncursed spellbook of cure blindness Potions h - an uncursed potion of booze g - an uncursed potion of confusion B - an uncursed potion of extra healing f - a blessed potion of oil Rings e - an uncursed ring of free action d - an uncursed ring of searching Wands c - an uncursed wand of locking (0:8) v - an uncursed wand of make invisible (0:2) Gems/Stones w - an uncursed worthless piece of white glass G - an uncursed worthless piece of yellow glass Spleen the Wizard's attributes: Background: You were a Conjurer, a level 4 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 6. You entered the dungeon 982 turns ago. You had 151 experience points, 9 more were needed to attain level 5. Basics: You had 0 out of 21 hit points. You had 1 out of 34 energy points (spell power). Your armor class was 6. Your wallet contained 49 zorkmids. Autopickup was on for '0' plus thrown. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 10 (limit:16). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were warded. You were very fast. You are dead. Vanquished creatures: a small mimic a fog cloud a red naga hatchling 2 elf zombies 2 floating eyes an iguana a coyote a giant rat a red mold 2 gnomes a gecko 4 grid bugs 2 bats 2 kobold zombies 4 newts 26 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 4 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: An armor shop. Level 3: Stairs down to The Gnomish Mines. Level 4: An armor shop. Level 5: Level 6: Many fountains. Oracle of Delphi. Level 7: A sink. Stairs up to Sokoban, level 6. The Gnomish Mines: Level 4: Sokoban: Level 6: <- You were here. Unsolved. Final resting place for you, killed by a coyote. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spleen | | 49 Au | | killed by a | | coyote | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spleen the Wizard... You died in Sokoban on dungeon level 6 with 959 points, and 49 pieces of gold, after 982 moves. You were level 4 with a maximum of 21 hit points when you died.