Unix NetHack Version 3.6.2-1 Beta - last build Sat Nov 24 10:47:48 2018. (33fea21e2a93abf9422dea99c696e6fa34400497,branch:hardfought) Game began 2018-12-06 15:12:33, ended 2018-12-07 12:04:33. spontiff, neutral male gnomish Healer ------ |....| ----- --------- ----- |.....## ------ |...| |.......| |...| |....| # |.....# |...| |.......| #....| |....| ####-....|# |>(.-# |.......-# #|....## |....| |....|# |...|# ------.--# #----- ## -|--.- #-....|# |...|# # # ### ## ##### #------# -|---# # # ## # ################# # ## # # # # ## # # ################################# # #------------- # ## # # ## ## ## --|--# #-...........| # # ## # # # ## |....# |...........| ---|--------# # ## # # #####-...|#######-...........| |...........# #----.---- ## ### |...| ------------- |..........| #.......^| #-----------.--- ----- |...........# |....^..| #|.............| |..........| |.......| #-@............| ------------ --------- |.............| --------------- Spontiff the Rhizotomist St:17 Dx:10 Co:17 In:10 Wi:17 Ch:17 Neutral Dlvl:1 $:0 HP:73(73) Pw:21(21) AC:-13 Xp:2/20 T:27057 Burdened Latest messages: You open the chest... You have a little trouble removing a blessed potion called black 150z. Continue? [ynq] (q) y You have much trouble removing w - a blessed potion called black 150z. You have much trouble removing Y - a cursed potion called emerald 200z. You have much trouble removing C - an uncursed potion called sky blue 100z ra/sl. You have much trouble removing Z - a cursed ring called moonstone 150z. You have much trouble removing L - an uncursed ring called wire 150z. You have much trouble removing H - a cursed ring called wooden 300z. You have much trouble removing J - a blessed +1 ring of adornment. You have much trouble removing K - a cursed ring of adornment. You have much trouble removing S - an uncursed +1 ring of gain constitution. You have much trouble removing W - an uncursed wand called spiked 100z. You rebalance your load. Movement is difficult. What do you want to use or apply? [cfj-lostxDNWX or ?*] f You put a blessed potion called black 150z into the bag called sack. You put a cursed potion called emerald 200z into the bag called sack. You put an uncursed potion called sky blue 100z ra/sl into the bag called sack. You put a cursed ring called moonstone 150z into the bag called sack. You put a cursed ring called pearl 200z into the bag called sack. You put an uncursed ring called wire 150z into the bag called sack. You put a cursed ring called wooden 300z into the bag called sack. You put a blessed +1 ring of adornment into the bag called sack. You put a cursed ring of adornment into the bag called sack. You put an uncursed +1 ring of gain constitution into the bag called sack. You put an uncursed wand called spiked 100z into the bag called sack. What do you want to use or apply? [cfj-lostxDNX or ?*] f You have much trouble removing i - an uncursed scroll called hearth. You have much trouble removing I - an uncursed scroll called indemnify. You have much trouble removing A - an uncursed scroll of create monster. You have much trouble removing B - a spellbook called dusty 4. There is a broken chest containing 40 items here, loot it? [ynq] (q) y You open the chest... You put an uncursed scroll called hearth into the chest. You put an uncursed scroll called indemnify into the chest. You put an uncursed scroll of create monster into the chest. You put a spellbook called dusty 4 into the chest. What do you want to use or apply? [cfj-lostxDNX or ?*] f What do you want to use or apply? [cfj-lostxDNX or ?*] Never mind. What do you want to use or apply? [cfj-lostxDNX or ?*] f You have much trouble removing u - a spellbook of healing. There is a broken chest containing 44 items here, loot it? [ynq] (q) y You open the chest... You put a spellbook of healing into the chest. Your movements are only slowed slightly by your load. Where do you want to travel to? (For instructions type a '?') Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons a - an uncursed rusty -3 orcish dagger named Elfrist (weapon in hand) Armor h - an uncursed +4 orcish helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - a cursed +0 pair of high boots (being worn) r - an uncursed +0 small shield (being worn) q - a blessed +1 elven cloak (being worn) d - an uncursed +1 leather armor (being worn) Comestibles y - an uncursed apple Wands D - an uncursed wand of digging (0:5) N - an uncursed wand of striking (0:2) Tools f - a cursed sack containing 76 items x - a cursed brass lantern j - an uncursed expensive camera (0:53) o - an uncursed magic whistle X - a cursed oil lamp k - a cursed skeleton key s - an uncursed stethoscope t - an uncursed towel named FiPoSl SITy c - an uncursed +0 unicorn horn Gems/Stones l - an uncursed luckstone Contents of the sack: 9035 gold pieces a cursed -1 pair of gauntlets of fumbling an uncursed +0 mummy wrapping an uncursed scroll of amnesia an uncursed scroll of blank paper an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of earth an uncursed scroll of enchant weapon an uncursed scroll of food detection a blessed scroll of identify an uncursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of scare monster a blessed scroll of taming an uncursed scroll of teleportation an uncursed spellbook of cone of cold an uncursed spellbook of restore ability an uncursed potion of acid a blessed potion of enlightenment named SMOKY an uncursed potion of gain ability a cursed potion of levitation a blessed potion of monster detection 3 uncursed potions of object detection an uncursed potion of oil an uncursed potion of restore ability 2 potions of unholy water a blessed +1 ring of adornment a cursed -1 ring of adornment a cursed ring of fire resistance an uncursed +1 ring of gain constitution a cursed -2 ring of increase accuracy a cursed ring of polymorph an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed wand of create monster (0:12) an uncursed wand of digging (0:5) an uncursed wand of digging (0:5) an uncursed wand of digging (0:3) an uncursed wand of light (0:15) an uncursed wand of make invisible (0:2) an uncursed wand of polymorph (0:6) an uncursed wand of probing (0:7) an uncursed wand of secret door detection (0:13) an uncursed wand of sleep (0:0) an uncursed wand of speed monster (0:6) an uncursed wand of speed monster (0:3) an uncursed wand of striking (0:7) an uncursed wand of undead turning (0:8) an uncursed magic marker (0:38) an uncursed mirror an uncursed +0 pick-axe an uncursed tinning kit (0:76) 3 uncursed amber stones 3 uncursed amethyst stones an uncursed aquamarine stone 2 uncursed diamonds 3 uncursed emeralds an uncursed jacinth stone 2 uncursed jade stones 2 uncursed jasper stones an uncursed opal 2 cursed rubies an uncursed turquoise stone 4 uncursed worthless pieces of black glass 4 uncursed worthless pieces of blue glass 10 uncursed worthless pieces of green glass 6 uncursed worthless pieces of orange glass an uncursed worthless piece of orange glass 3 uncursed worthless pieces of red glass 3 uncursed worthless pieces of violet glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of white glass a cursed worthless piece of white glass 3 uncursed worthless pieces of yellow glass 3 uncursed worthless pieces of yellowish brown glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 2 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 27057 turns ago. You had 20 experience points. Basics: You had all 73 hit points. You had all 21 energy points (spell power). Your armor class was -13. Your wallet was empty. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 17 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You were stealthy. You had a moderate defense bonus (+8). You were warded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a watch captain a giant mimic a water demon 2 small mimics a large dog 4 watchmen a quivering blob 2 wolves a spotted jelly 13 leprechauns 2 dwarf mummies 2 brown puddings a gold golem a werewolf 3 dingoes a jaguar a dwarf lord a gray unicorn 2 dust vortices a gnome mummy 5 water moccasins 2 human zombies 3 rope golems 7 Woodland-elves 6 soldier ants 2 bugbears an imp a water nymph 3 mountain nymphs 2 Mordor orcs 7 Uruk-hai an orc shaman 3 rock piercers 2 rock moles 4 ponies 3 fog clouds 2 yellow lights 7 shriekers 2 violet fungi 6 gnome lords 5 gnomish wizards a kobold mummy 2 red naga hatchlings 3 black naga hatchlings 2 golden naga hatchlings 2 guardian naga hatchlings 3 elf zombies 2 ghouls 4 straw golems 4 giant ants 7 little dogs 14 floating eyes 4 kittens 26 dwarves 3 homunculi 5 kobold lords 2 kobold shamans 11 rothes 2 rabid rats 8 giant bats 3 monkeys 10 orc zombies 5 dwarf zombies a wererat 3 werejackals 15 iguanas 2 killer bees 10 acid blobs 10 coyotes 8 gas spores 13 hobbits 9 manes 4 large kobolds 4 hobgoblins 15 giant rats 9 cave spiders 3 brown molds 8 yellow molds 9 green molds 4 red molds 32 gnomes 9 garter snakes 13 gnome zombies 17 geckos 39 jackals 7 foxen 5 kobolds 16 goblins 7 sewer rats 32 grid bugs 7 bats 17 lichens 8 kobold zombies 20 newts 595 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 8 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: "Stashlet" <- You left from here. Level 2: A potion shop. Stairs down to The Gnomish Mines. Level 3: Level 4: A potion shop. Level 5: A sink. Level 6: Many fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: "Stashlet II" A fountain. Level 9: Level 10: A fountain. Level 11: A fountain. Level 12: Level 13: Summoned by Hippocrates. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple to Hermes. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Goodbye spontiff the Healer... You escaped from the dungeon with 44344 points, 41 worthless pieces of colored glass, 3 emeralds (worth 7500 zorkmids), 3 amber stones (worth 3000 zorkmids), 3 amethyst stones (worth 1800 zorkmids), 2 diamonds (worth 8000 zorkmids), 2 rubies (worth 7000 zorkmids), 2 jasper stones (worth 1000 zorkmids), 2 jade stones (worth 600 zorkmids), 1 jacinth stone (worth 3250 zorkmids), 1 turquoise stone (worth 2000 zorkmids), 1 aquamarine stone (worth 1500 zorkmids), 1 opal (worth 800 zorkmids), and 9035 pieces of gold, after 27057 moves. You were level 2 with a maximum of 73 hit points when you escaped.