Unix NetHack Version 3.6.2-1 Beta - last build Tue Jan 22 21:07:31 2019. (e301de17c87f81a18b473f1e007c43f1a3b08832,branch:hardfought) Game began 2019-01-26 08:47:25, ended 2019-01-26 21:45:49. spontiff, neutral male gnomish Healer ---- ...| |.----- ---- |.....| |... |. .. ---...| --|@--- |.-.| ....| |.|.V.. |...| +...---.---.|&|.----------|.|.----- ........|...|.| |.........|.|.....| .......|--.|.--|.........|.|----.| ......| |.|...-....<....-.|^....| .-.----|.----|....^....|--.---.| .......|.....|.........|*^.| |... .-----^|.---.|----------.----|... |...|.|...|.....|.*.......|.. ---.|.---.|.---.---------*| |^....|...|.......|.....| |...-.---.|------.|...{.| |.... .| |............. --- ------------- Spontiff the Rhizotomist St:14 Dx:11 Co:18 In:11 Wi:17 Ch:16 Neutral Dlvl:11 $:0 HP:0(59) Pw:8(8) AC:-18 Xp:1/0 T:22252 Latest messages: You were wearing an uncursed ring called brass 200z (on right hand). What do you want to call? [f-hjkoqv-xAEJRS or ?*] R Call a ring called brass 200z: searching What do you want to use or apply? [cfjkostwxzJS or ?*] f You put an uncursed ring called searching into the bag called holding. What do you want to use or apply? [cfjkostwxzJS or ?*] s In what direction? h You hear a hollow sound. This must be a secret door! The door opens. You hear some noises in the distance. The kobold zombie just misses! What do you want to use or apply? [cfjkostwxzJS or ?*] o You produce a strange whistling sound. The marilith thrusts her broad short sword at the kobold zombie. The marilith hits the kobold zombie. The kobold zombie is destroyed! The vampire bat misses! The vampire bat misses! What do you want to use or apply? [cfjkostwxzJS or ?*] s In what direction? j Status of the marilith (chaotic): Level 10 HP 80(80) AC -9, tame. You stop. Your marilith is in the way! The marilith thrusts her broad short sword at the vampire bat. The marilith hits the vampire bat. The marilith thrusts her broad short sword at the vampire bat. The marilith hits the vampire bat. The marilith misses the vampire bat. The marilith misses the vampire bat. The marilith misses the vampire bat. The marilith hits the vampire bat. The vampire bat is killed! The seemingly dead vampire bat suddenly transforms and rises as a vampire! The vampire misses the marilith. The vampire misses the marilith. The vampire misses! The vampire bites! The marilith thrusts her broad short sword at the vampire. The marilith misses the vampire. The marilith thrusts her broad short sword at the vampire. The marilith misses the vampire. The marilith hits the vampire. The marilith hits the vampire. The marilith misses the vampire. The marilith hits the vampire. The vampire misses the marilith. The vampire misses the marilith. The vampire misses! The vampire bites! Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets A - an uncursed amulet of reflection (being worn) Weapons a - an uncursed -3 orcish dagger named Elfrist (weapon in hand) Armor h - an uncursed +1 helmet (being worn) g - a blessed +1 pair of leather gloves (being worn) v - an uncursed +0 pair of low boots (being worn) r - an uncursed +0 small shield (being worn) q - an uncursed +0 elven cloak (being worn) d - a blessed +2 gray dragon scale mail (being worn) Comestibles y - an uncursed apple n - an uncursed food ration p - an uncursed tripe ration i - an uncursed lizard corpse Wands S - an uncursed wand of sleep (0:3) Tools f - an uncursed bag of holding containing 48 items z - an uncursed leash J - an uncursed magic harp (0:4) x - a blessed magic lamp (lit) o - an uncursed magic whistle w - an uncursed mirror k - an uncursed skeleton key s - an uncursed stethoscope t - an uncursed towel named CoFiPo Ty c - an uncursed +0 unicorn horn Gems/Stones E - an uncursed black opal j - an uncursed touchstone Contents of the bag of holding: 1161 gold pieces an uncursed +0 dwarvish iron helm an uncursed +0 dwarvish iron helm an uncursed +0 pair of iron shoes an uncursed -2 pair of levitation boots a blessed +3 dwarvish cloak an uncursed +4 dwarvish cloak an uncursed +0 dwarvish cloak a cursed -1 dwarvish cloak an uncursed +2 mummy wrapping an uncursed +0 robe an uncursed food ration 9 uncursed food rations 5 uncursed tripe rations an uncursed lizard corpse an uncursed lizard corpse 2 uncursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of fire an uncursed scroll of identify 2 uncursed scrolls of identify an uncursed scroll of stinking cloud an uncursed scroll of teleportation 5 uncursed scrolls of teleportation an uncursed spellbook of identify an uncursed spellbook of light 2 uncursed potions of healing a cursed potion of healing named SMOKY an uncursed potion of invisibility a blessed potion of paralysis an uncursed potion of see invisible an uncursed potion of sickness a cursed ring of aggravate monster a cursed -3 ring of increase accuracy an uncursed ring of poison resistance an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of warning an uncursed wand of light (0:13) an uncursed wand of make invisible (0:5) an uncursed wand of make invisible (0:5) an uncursed wand of probing (0:4) an uncursed wand of slow monster (0:8) an uncursed wand of teleportation (0:6) an uncursed oil lamp an uncursed +0 pick-axe an uncursed amethyst stone an uncursed sapphire Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 22252 turns ago. You had 0 experience points. Basics: You had 0 out of 59 hit points. You had all 8 energy points (spell power). Your armor class was -18. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You had a moderate defense bonus (+10). You were warded. You had reflection. You are dead. Vanquished creatures: 2 shopkeepers an aligned priest a watch captain 2 giant mimics an Elvenking an ogre lord a large dog a tengu a mountain centaur 3 elf mummies 4 watchmen 2 crocodiles a quivering blob a wolf 3 winter wolf cubs 3 leprechauns 2 orc-captains an iron piercer 3 giant spiders a horse a baby long worm an owlbear a yeti 3 lizards a dingo 2 dogs 3 housecats a jaguar a black unicorn 2 dust vortices 4 human zombies 4 Woodland-elves a soldier ant 6 bugbears an imp a wood nymph a mountain nymph a rock piercer 2 rock moles 2 ponies a fog cloud a yellow light 2 shriekers 11 gnome lords 5 gnomish wizards 3 kobold mummies 2 red naga hatchlings a black naga hatchling 3 golden naga hatchlings a guardian naga hatchling 2 gray oozes an elf zombie a ghoul 2 straw golems 3 baby crocodiles 4 giant ants 4 little dogs 2 floating eyes 6 kittens 16 dwarves 6 homunculi 5 kobold lords 2 kobold shamans 9 hill orcs 5 rothes 2 rabid rats 2 centipedes 5 giant bats 7 monkeys 6 orc zombies 5 dwarf zombies 3 wererats 2 werejackals 14 iguanas 2 killer bees 10 acid blobs 3 coyotes 4 gas spores 12 hobbits 3 manes 6 large kobolds 10 hobgoblins 8 giant rats 6 cave spiders 6 brown molds 8 yellow molds 6 green molds 3 red molds 29 gnomes 5 garter snakes 10 gnome zombies 11 geckos 34 jackals 7 foxes 9 kobolds 10 goblins 11 sewer rats 38 grid bugs 6 bats 25 lichens 8 kobold zombies 29 newts 537 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You read items or engraved 4 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: "Stash" An altar to Hermes. Level 3: An untended shop, a grave. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A fountain. Level 6: Level 7: Some fountains. Level 8: Many fountains. Oracle of Delphi. Level 9: A fountain. Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: "magic trap" Level 6: Many shops, a temple, some fountains. Level 7: Level 8: "Polytrap" Level 9: "Polytrap" Level 10: Level 11: <- You were here. A fountain. Final resting place for you, killed by life drainage. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 1161 Au | | killed by life | | drainage | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 11 with 500 points, and 1161 pieces of gold, after 22252 moves. You were level 1 with a maximum of 59 hit points when you died.