Unix NetHack Version 3.6.2-1 Beta - last build Mon Feb 4 12:48:57 2019. (6e8cb02004bdb6f6be6f7aa270e974d9e50b2d67,branch:hardfought) Game began 2019-02-05 16:29:37, ended 2019-02-05 17:27:58. spontiff, neutral male gnomish Healer ---- |..-- |...--- --- ---- --....| |.| |.. ----...----- |.| |.. |...-......| --.| +..- --.........-- -..| |..| ---....<...--- ..-----..| --.....................| |.........|.- .........|---- |.-.......| ..----...|(((| ---.........-- ..| +...|((m| |.........--.----.| |...|@@.| |....--.----...-|.----...--|-| |...----- |.....|...|.......(| |.--- |.....|...|..#....d---- | --.| --.---....|-....)........| --..| --- |....--..|....#.....- |..-- |........|-............ |..| ----------|..-----..---- ---- ---- --- Spontiff the Rhizotomist St:8 Dx:9 Co:15 In:12 Wi:16 Ch:16 Neutral Dlvl:6 $:1773 HP:0(25) Pw:2(6) AC:4 Xp:1/0 T:2058 Hungry Stressed Latest messages: The large dog eats a watch captain corpse. You are beginning to feel hungry. You hear a door open. You hear a door open. You feel an unexpected draft. Suddenly, the shop door reappears! What do you want to use or apply? [eswJS or ?*] s In what direction? u Status of the dwarf (lawful): Level 2 HP 9(9) AC 8, peaceful. You swap places with your large dog. The large dog misses the dwarf. The large dog bites the dwarf. You hear some noises in the distance. There are several objects here. b - a knife. d - a long sword. f - a crested helmet. i - a pair of leather gloves. You have a little trouble lifting a small shield. Continue? [ynq] (q) y You have a little trouble lifting j - a small shield. You have a little trouble lifting a plate mail. Continue? [ynq] (q) q Your movements are slowed slightly because of your load. You have a little trouble lifting a plate mail. Continue? [ynq] (q) y m - a plate mail. You rebalance your load. Movement is difficult. k - a dagger. o - a pair of hard shoes. What do you want to drop? [$a-oqsvwyDGJKPS-UW or ?*] 1 Count: 1 k You drop a dagger. The large dog picks up a dagger. The door resists! The door resists! The door opens. The large dog drops a dagger. "Hello, spontiff! Welcome to Izchak's lighting store!" "Will you please leave your pick-axe outside?" The large dog picks up a dagger. What do you want to drop? [$a-oqsvwyDGJKPS-UW or ?*] e You drop a pick-axe. The large dog drops a dagger. "Hello, spontiff! Welcome again to Izchak's lighting store!" Wait! That's a giant mimic! You cannot escape from the giant mimic! The giant mimic hits! The giant mimic hits! You die... Izchak gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 1773 gold pieces Weapons W - a cursed -1 dart k - an uncursed +0 dagger b - a blessed +0 knife a - an uncursed -3 orcish dagger named Elfrist (weapon in hand) K - an uncursed +0 scalpel (alternate weapon; not wielded) d - an uncursed +1 long sword Armor h - an uncursed +0 dwarvish iron helm (being worn) f - an uncursed +0 helmet i - an uncursed +2 pair of leather gloves g - an uncursed +1 pair of leather gloves (being worn) o - an uncursed +0 pair of iron shoes v - an uncursed +0 pair of iron shoes (being worn) j - a blessed +0 small shield q - an uncursed +0 dwarvish cloak (being worn) m - an uncursed +0 plate mail Comestibles y - an uncursed apple n - 2 uncursed food rations Scrolls D - an uncursed scroll of remove curse U - an uncursed scroll of taming Potions c - 3 uncursed potions of extra healing l - an uncursed potion of gain level P - an uncursed potion of sleeping Wands S - an uncursed wand of sleep (0:4) Tools w - an uncursed mirror s - an uncursed stethoscope J - an uncursed tinning kit (0:57) Gems/Stones T - 2 uncursed worthless pieces of orange glass G - an uncursed worthless piece of white glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 2058 turns ago. You had 0 experience points. Basics: You had 0 out of 25 hit points. You had 2 out of 6 energy points (spell power). Your armor class was 4. Your wallet contained 1773 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 12 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were held by a giant mimic. You were hungry. You were stressed; movement was moderately slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: a watch captain 4 dwarves an acid blob 3 coyotes a gas spore 3 hobbits 3 giant rats a brown mold 2 yellow molds 2 red molds 5 gnomes 2 gnome zombies 8 jackals a kobold 4 goblins 2 sewer rats 4 grid bugs a bat 5 lichens 7 newts 60 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. A lighting shop, a fountain, some trees. Final resting place for you, killed by a giant mimic. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 0 Au | | killed by a | | giant mimic | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 6 with 250 points, and 0 pieces of gold, after 2058 moves. You were level 1 with a maximum of 25 hit points when you died.