Unix NetHack Version 3.6.2-1 Beta - last build Fri Feb 15 13:59:13 2019. (5b844294d2509e5b97ffdd0fa5f271fd60ca15e4,branch:hardfought) Game began 2019-02-16 09:12:45, ended 2019-02-17 17:49:23. spontiff, neutral male gnomish Healer --------- ------- ###-.......| ----------- |.....| ### |.......| |.........| |.....| # |.......-#######.*........| |.....| # |.......| #|........<.*# ##......| # ----|---- ##----------- ## # |.)...| # ### ## # # -|----- # # ###########0 ( ------------- ## # # # # # |..........[| ## # # # # # |.......).@..### #### -----# # ### #----- |......^.D..| # |....#### -.----# #..<.| )##.[...........[## # |...|# ## |....|# |...-## |)..^.......| # --.-- |...|# ######-....|# |...| ------------- ## |>(.| |...|# |....-# |...| ## |...| |...-# ------ |...| ####...)| ----- |...| ----- ----- Spontiff the Rhizotomist St:16 Dx:10 Co:18 In:9 Wi:16 Ch:16 Neutral Dlvl:10 $:0 HP:93(93) Pw:19(19) AC:0 Xp:2/20 T:32077 Burdened Latest messages: The water demon is killed! What do you want to use or apply? [cfj-lostwxzCST or ?*] f What do you want to use or apply? [cfj-lostwxzCST or ?*] f Where do you want to travel to? (For instructions type a '?') What do you want to use or apply? [cfj-lostwxzCST or ?*] o You produce a strange whistling sound. You climb up the stairs. You remember this level as Polytrap. Where do you want to travel to? (For instructions type a '?') What do you want to use or apply? [cfj-lostwxzCST or ?*] o You produce a strange whistling sound. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') What do you want to use or apply? [cfj-lostwxzCST or ?*] f B - a potion called water. What do you want to use or apply? [cfj-lostwxzCST or ?*] f You have a little trouble removing 5 uncursed potions called water. Continue? [ynq] (q) q What do you want to use or apply? [cfj-lostwxzCST or ?*] f You have a little trouble removing 5 uncursed potions called water. Continue? [ynq] (q) y You have a little trouble removing u - 5 uncursed potions called water. You have a little trouble removing O - 2 cursed potions called water. Your movements are slowed slightly because of your load. 5 uncursed potions called water land on the altar. There is a black flash as 2 cursed potions called water hit the altar. A potion called water lands on the altar. Your movements are now unencumbered. What do you want to use or apply? [cfj-lostwxzCST or ?*] f A wand of striking lands on the altar. C - an uncursed wand of striking. What do you want to use or apply? [cfj-lostwxzCST or ?*] f You put an uncursed wand of striking into the bag called holding. You are empty handed. a - an uncursed thoroughly rusty orcish dagger named Elfrist (alternate weapon; not wielded). What do you want to use or apply? [cfj-lostwxzST or ?*] o You produce a strange whistling sound. Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You finish your prayer. You feel that Hermes is displeased. You have a little trouble lifting 6 uncursed potions called water. Continue? [ynq] (q) y You have a little trouble lifting B - 6 uncursed potions called water. You have a little trouble lifting O - 2 cursed potions called water. Your movements are slowed slightly because of your load. The green dragon drops a runed arrow. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Amulets A - a blessed amulet of reflection (being worn) Weapons a - an uncursed thoroughly rusty -3 orcish dagger named Elfrist (alternate weapon; not wielded) Armor h - an uncursed +0 elven leather helm (being worn) g - an uncursed +2 pair of leather gloves (being worn) V - an uncursed +1 pair of jumping boots (being worn) v - an uncursed rotted +0 pair of speed boots r - an uncursed +0 small shield (being worn) q - an uncursed +0 cloak of magic resistance (being worn) d - an uncursed +0 leather armor (being worn) Comestibles y - an uncursed apple n - an uncursed food ration m - an uncursed sprig of wolfsbane p - an uncursed tripe ration i - an uncursed lizard corpse Potions B - 6 uncursed potions of water O - 2 potions of unholy water Rings W - an uncursed ring of conflict R - an uncursed ring of free action (on right hand) K - an uncursed ring of regeneration L - an uncursed ring of slow digestion (on left hand) Wands S - an uncursed wand of sleep (0:2) T - an uncursed wand of teleportation (0:2) Tools f - a blessed bag of holding containing 93 items t - an uncursed blindfold named Need Di StTC z - an uncursed leash w - an uncursed leather drum x - an uncursed magic lamp o - an uncursed magic whistle k - an uncursed skeleton key s - an uncursed stethoscope c - an uncursed +0 unicorn horn Gems/Stones E - an uncursed topaz stone l - an uncursed luckstone j - an uncursed touchstone Contents of the bag of holding: 1330 gold pieces an uncursed amulet of life saving an uncursed amulet of magical breathing a blessed amulet of unchanging an uncursed +0 elven leather helm an uncursed +0 pair of elven boots an uncursed +0 elven cloak a cursed +0 elven cloak an uncursed +0 mummy wrapping an uncursed +0 oilskin cloak a blessed +1 robe 5 uncursed food rations 7 uncursed oranges an uncursed pancake an uncursed sprig of wolfsbane 7 uncursed tripe rations 3 uncursed lichen corpses 3 uncursed lizard corpses a blessed scroll of blank paper 17 uncursed scrolls of blank paper 4 cursed scrolls of blank paper a blessed scroll of earth an uncursed scroll of enchant weapon 6 uncursed scrolls of identify 2 uncursed scrolls of punishment an uncursed scroll of scare monster 2 blessed scrolls of teleportation an uncursed scroll of teleportation 10 cursed scrolls of teleportation a blessed potion of acid an uncursed potion of booze 2 blessed diluted potions of full healing an uncursed potion of full healing 2 uncursed diluted potions of gain level an uncursed diluted potion of paralysis a blessed potion of speed 2 potions of holy water 4 potions of unholy water an uncursed ring of aggravate monster an uncursed ring of cold resistance an uncursed ring of conflict an uncursed +2 ring of gain strength an uncursed ring of hunger an uncursed +1 ring of increase accuracy an uncursed ring of invisibility an uncursed ring of poison resistance an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of protection from shape changers an uncursed ring of see invisible an uncursed ring of shock resistance an uncursed ring of shock resistance an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of warning an uncursed wand of cold (0:4) an uncursed wand of cold (0:0) an uncursed wand of digging (0:7) an uncursed wand of digging (0:4) an uncursed wand of enlightenment (0:11) an uncursed wand of light (0:11) an uncursed wand of locking (0:6) an uncursed wand of opening (0:5) an uncursed wand of probing (0:7) an uncursed wand of probing (0:4) an uncursed wand of probing (0:3) an uncursed wand of secret door detection (0:13) an uncursed wand of secret door detection (0:12) an uncursed wand of speed monster (0:6) an uncursed wand of speed monster (0:3) an uncursed wand of striking (0:8) an uncursed wand of striking (0:7) an uncursed wand of striking (0:7) an uncursed wand of striking (0:6) an uncursed wand of striking (0:6) an uncursed wand of striking (0:6) an uncursed wand of striking (0:4) an uncursed wand of striking (0:3) an uncursed wand of teleportation (0:7) an uncursed wand of teleportation (0:3) an uncursed wand of teleportation named empty (0:0) an uncursed wand of undead turning (0:6) a blessed magic lamp an uncursed rusty +0 pick-axe an uncursed tinning kit (0:59) an uncursed +0 unicorn horn an uncursed amethyst stone an uncursed black opal 3 uncursed diamonds 2 uncursed emeralds 2 uncursed rubies 2 uncursed worthless pieces of blue glass an uncursed worthless piece of yellowish brown glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 2 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 32077 turns ago. You had 20 experience points. Basics: You had all 93 hit points. You had all 19 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 16 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You could jump. You had slower digestion. You were warded. You were fast. You had reflection. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. Hermes was angry with you. You survived. Vanquished creatures: a red dragon a white dragon a black dragon a blue dragon a yellow dragon a baby red dragon a vampire lord 5 shopkeepers the Oracle an aligned priest a lich 3 vampires a watch captain 13 ghosts a queen bee 2 giant mimics an ogre king an umber hulk a couatl a fire elemental a giant zombie 2 water demons 4 wargs 4 small mimics an ettin mummy a troll a shark a pyrolisk 4 flaming spheres a shocking sphere 2 large cats a tiger 2 gargoyles a tengu 2 leocrottas a red naga a green slime a python a pit viper a cobra 6 wraiths 5 ettin zombies 3 Grey-elves 4 watchmen a crocodile 4 giant beetles 2 wolves a lynx a panther a gremlin 65 leprechauns an orc-captain 2 iron piercers 2 mumakil a giant spider a scorpion 3 horses 4 black lights 3 vampire bats 5 gnome kings 4 orc mummies a dwarf mummy 2 ogres 3 brown puddings 2 rust monsters 5 owlbears a yeti 2 gold golems 4 Green-elves a piranha a giant eel 3 lizards 8 attendants 3 dingoes a dog 3 housecats a dwarf lord 2 white unicorns a gray unicorn a raven 2 plains centaurs 2 gnome mummies 4 snakes 7 water moccasins 3 apes 8 human zombies a rope golem 4 Woodland-elves 2 soldier ants a fire ant 7 bugbears an imp a quasit 8 wood nymphs 6 water nymphs a mountain nymph 4 Mordor orcs an orc shaman 6 rock piercers 5 rock moles 4 ponies 2 fog clouds 4 yellow lights 5 shriekers 2 violet fungi 6 gnome lords 8 gnomish wizards 2 kobold mummies a red naga hatchling 3 guardian naga hatchlings 5 gray oozes 2 barrow wights 7 elf zombies 3 ghouls 4 straw golems 4 giant ants 5 little dogs 9 floating eyes 5 kittens 14 dwarves 9 homunculi 8 kobold lords 3 kobold shamans 3 hill orcs 14 rothes 10 rabid rats 4 centipedes 6 giant bats 3 monkeys 11 orc zombies 9 dwarf zombies 4 wererats 5 werejackals 13 iguanas 18 killer bees 11 acid blobs 6 coyotes 5 gas spores 15 hobbits 5 manes 9 large kobolds 11 hobgoblins 32 giant rats 14 cave spiders 13 brown molds 7 yellow molds 4 green molds 5 red molds 25 gnomes 6 garter snakes 15 gnome zombies 24 geckos 27 jackals 4 foxes 13 kobolds 13 goblins 8 sewer rats 21 grid bugs 5 bats 17 lichens 12 kobold zombies 26 newts 878 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You read items or engraved 24 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 19 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: "Stash" An untended shop, an altar to Hermes. Level 4: Level 5: Level 6: Level 7: A sink. Level 8: An untended shop. Level 9: Oracle of Delphi. Final resting place for Raisse-Wiz-Gno-Fem-Neu, killed by a barrow wight. Level 10: <- You were here. An altar to Hermes. Stairs up to Sokoban, level 9. Level 11: "Polytrap" A very big room. Level 12: "Polytrap; graveyard" Some fountains, many graves. Final resting place for galadriel-Mon-Hum-Fem-Cha, killed by a mumak, while praying. Level 13: A sink. Level 14: Level 15: Level 16: A primitive area. Summoned by Hippocrates. Portal to The Quest. Level 17: Some fountains. Level 18: Level 19: A fountain. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Hermes. Level 6: Level 7: Level 8: Level 9: "Polytrap" Level 10: "Catacombs" The Quest: Level 1: "Polytrap" An altar to Hermes. Home. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Goodbye spontiff the Healer... You quit in The Dungeons of Doom on dungeon level 10 with 900 points, and 1330 pieces of gold, after 32077 moves. You were level 2 with a maximum of 93 hit points when you quit.