Unix NetHack Version 3.6.2-1 Beta - last build Mon Apr 15 12:34:33 2019 (b145f8a8992607477320ffa5f13180ebf037bc78,branch:hardfought). Game began 2019-04-17 11:30:30, ended 2019-04-17 14:30:47. spontiff, neutral male gnomish Healer ------------------------ |......^^^^^^^^^^^^^^..| |.n-------------------.| ----.| ----- |.| |..|.-- --...| |.| |.....|--|.0..| |.| |.00.0|..|.00.| |.| --...0|.....0-- |.| |00.....|0..| ------|.| |.0.0|0.|...| --|.....|.| |.0@.---|00.| |.+.....|.| |.......|..-- |-|.....|.| ----.0..|.-- |.+.....+.| ---.--.| |-|.....|-- |.....| |.+.....| |>.|).| --|.....| ------- ------- Spontiff the Rhizotomist St:10 Dx:11 Co:15 In:8 Wi:18 Ch:16 Neutral Dlvl:2 $:0 HP:35(43) Pw:5(5) AC:0 Xp:1/1 T:9642 Latest messages: The wood nymph misses! The wood nymph pretends to be friendly. The beautiful wood nymph seduces you and you start taking off your helm. The wood nymph pretends to be friendly. You can move again. The wood nymph steals a blessed +1 hard hat! A mysterious force prevents the wood nymph from teleporting! Your movements are now unencumbered. The wood nymph misses! The wood nymph stole an uncursed stethoscope. A mysterious force prevents the wood nymph from teleporting! The kobold mummy hits! afh: unknown extended command. The kobold mummy hits! You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You climb up the stairs. The mountain nymph picks up an orcish dagger. The mountain nymph stole an uncursed orcish dagger named Elfrist. A mysterious force prevents the mountain nymph from teleporting! With great effort you move the boulder. What do you want to use or apply? [fkotxzSW-Z or ?*] s You don't have that object. What do you want to use or apply? [fkotxzSW-Z or ?*] k In what direction? k You see no door there. The boulder falls into and plugs a hole in the floor! Air currents pull you down into a hole! Where do you want to travel to? (For instructions type a '?') You climb up the stairs. An orcish dagger misses you. You see here an orcish dagger. e - an orcish dagger. What do you want to drop? [c-gkn-rtvx-zESW-Z or ?*] e You drop an orcish dagger. The hobgoblin hits! The hobgoblin hits! You begin bashing monsters with your gloved hands. You kill the newt! With great effort you move the boulder. You see here a newt corpse. There is a newt corpse here; eat it? [ynq] (n) y This newt corpse tastes terrible! You finish eating the newt corpse. oh: unknown extended command. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Armor g - an uncursed +1 pair of leather gloves (being worn) v - a blessed +0 pair of high boots (being worn) r - an uncursed +0 small shield (being worn) q - an uncursed +0 dwarvish cloak (being worn) d - an uncursed +0 leather armor (being worn) Comestibles y - an uncursed apple n - an uncursed food ration p - an uncursed tripe ration Potions c - a blessed potion of extra healing Wands W - an uncursed wand of opening (0:6) X - an uncursed wand of opening (0:4) S - an uncursed wand of sleep (0:3) Y - an uncursed wand of slow monster (0:6) Z - an uncursed wand of striking (0:5) Tools f - an uncursed bag of holding containing 39 items z - an uncursed leash x - a blessed magic lamp (lit) k - an uncursed skeleton key o - an uncursed tin whistle t - an uncursed towel named PoSl Gems/Stones E - an uncursed sapphire Contents of the bag of holding: 468 gold pieces the uncursed +0 Sting an uncursed +0 pair of leather gloves an uncursed +0 dwarvish cloak an uncursed +0 mummy wrapping a cursed eucalyptus leaf 4 uncursed food rations 7 uncursed food rations 5 uncursed tripe rations an uncursed scroll of blank paper 2 uncursed scrolls of create monster an uncursed scroll of destroy armor an uncursed scroll of earth a cursed scroll of earth 2 uncursed scrolls of identify an uncursed scroll of remove curse 2 blessed scrolls of teleportation an uncursed scroll of teleportation a blessed potion of confusion an uncursed potion of gain ability an uncursed potion of object detection an uncursed potion of oil an uncursed potion of sleeping a cursed ring of aggravate monster an uncursed ring of cold resistance an uncursed ring of conflict an uncursed +1 ring of increase accuracy an uncursed ring of polymorph control a cursed -2 ring of protection an uncursed ring of protection from shape changers an uncursed wand of light (0:13) an uncursed drum of earthquake (0:5) an uncursed wooden flute 2 uncursed opals 3 uncursed worthless pieces of black glass 3 uncursed worthless pieces of green glass an uncursed worthless piece of orange glass 2 uncursed worthless pieces of red glass an uncursed worthless piece of violet glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in Sokoban, on level 2. You entered the dungeon 9642 turns ago. You had 1 experience point. Basics: You had 35 out of 43 hit points. You had all 5 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You had infravision. You had a small defense bonus (+3). You were warded. You were lucky. You survived. Vanquished creatures: a large dog 3 watchmen a leprechaun a dwarf lord a gnome mummy a mountain nymph a rock piercer 2 shriekers a gnome lord a black naga hatchling a baby crocodile 2 little dogs 3 floating eyes 7 dwarves 2 homunculi 2 kobold lords 2 hill orcs 2 rabid rats a monkey an orc zombie 5 dwarf zombies a wererat a werejackal 2 iguanas 3 acid blobs 6 coyotes 3 gas spores 6 hobbits 4 manes 3 large kobolds a hobgoblin 6 giant rats 6 cave spiders a brown mold 3 yellow molds 2 green molds 3 red molds 8 gnomes 4 gnome zombies 4 geckos 15 jackals 3 foxes 5 kobolds 9 goblins 9 sewer rats 11 grid bugs 2 bats 9 lichens 8 kobold zombies 9 newts 188 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A sink. Level 2: A general store, a fountain. Level 3: An armor shop, an altar to Hermes, a fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Level 6: A fountain, a sink. Stairs up to Sokoban, level 5. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: "magic trap" Level 6: Many shops, a temple, many fountains. Level 7: Sokoban: levels 5 up to 2 Level 2: <- You were here. Unsolved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Goodbye spontiff the Healer... You quit in Sokoban on dungeon level 2 with 304 points, and 468 pieces of gold, after 9642 moves. You were level 1 with a maximum of 43 hit points when you quit.