Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 17 11:23:30 2019 (94977abb3e59f4f9683b5d73c7783f831c61aca0,branch:hardfought). Game began 2019-06-23 14:55:37, ended 2019-06-23 15:00:11. spontiff, lawful male dwarven Archeologist -- ---- . ----..-- ..-- |......| -.|. ---.--<.-- ...- |...|---- ---..| --.--- ....----|..| --... ----....--.---- --- ------ | |(........B@....G............................- --..................................................| --..*. ---------..------- ......).................| |.. ...- .....| .....---- - .... | | .---- . . Spontiff the Digger St:13 Dx:11 Co:11 In:16 Wi:13 Ch:11 Lawful Dlvl:5 $:32 HP:0(19) Pw:1(1) AC:9 Xp:1/17 T:714 Latest messages: This door is locked. What do you want to use or apply? [aefjJP or ?*] e In what direction do you want to dig? [hyulnjb>] l You start chopping at the door. You hit the door with all your might. You break through the door. You descend the stairs. v - a scroll labeled VE FORBRYDERNE. You climb up the stairs. $ - 13 gold pieces. You see here a chest. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. There is a locked chest here; force its lock? [ynq] (q) y You start bashing it with your pick-axe. You succeed in forcing the lock. There is a broken chest here, loot it? [ynq] (q) y You carefully open the chest... w - a melon. x - a velvet spellbook. What do you want to eat? [intw or ?*] w This melon is delicious! You start digging. You hit the rock with all your might. You make an opening in the wall. You hear the footsteps of a guard on patrol. The door opens. The door resists! The door resists! The door resists! The door opens. The door resists! The door opens. The door resists! The door resists! The door resists! The door opens. You descend the stairs. The giant bat bites! You miss the giant bat. The giant bat bites! You hit the giant bat. The giant bat bites! The giant bat bites! What do you want to zap? [P or ?*] P In what direction? . You shudder for a moment. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 32 gold pieces Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) Armor h - an uncursed +0 fedora (being worn) d - an uncursed +0 leather jacket (being worn) Comestibles i - 3 uncursed food rations n - 3 uncursed food rations t - an uncursed pancake Scrolls r - a cursed scroll of punishment v - an uncursed scroll of scare monster Spellbooks x - an uncursed spellbook of stone to flesh Potions l - a blessed potion of healing p - an uncursed potion of restore ability Wands P - an uncursed wand of polymorph (0:6) Tools f - an empty uncursed sack e - an uncursed +0 pick-axe (weapon in hand) J - an uncursed tinning kit (0:86) Gems/Stones j - an uncursed touchstone Spontiff the Archeologist's attributes: Background: You were a Digger, a level 1 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 714 turns ago. You had 17 experience points. Basics: You had 0 out of 19 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 9. Your wallet contained 32 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 11 (limit:20). Your constitution was 11 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 13 (limit:16). Your charisma was 11 (limit:16). Final Status: You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You were fast. You are dead. Vanquished creatures: a yellow mold a gecko 2 jackals 2 kobolds a sewer rat 3 grid bugs 2 newts 12 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A fountain. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: Level 5: <- You were here. Final resting place for you, killed by a system shock. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 32 Au | | killed by a | | system shock | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 297 points, and 32 pieces of gold, after 714 moves. You were level 1 with a maximum of 19 hit points when you died.