Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 17 11:23:30 2019 (94977abb3e59f4f9683b5d73c7783f831c61aca0,branch:hardfought). Game began 2019-06-23 17:26:09, ended 2019-06-23 17:38:07. spontiff, lawful male dwarven Archeologist ----- +...| --------- -- ----- #|...| +.......| .| |...+ ####..<.| |......@|.. +...| #### |...| | -----+----.......-|--+-----...|##### --.-- |...........@...................|## | -+------+-..@..@.---|--- --...|## |......{|....| |...|## |....B..|....| |...|## | ----- ---.......|.._.| |...|# ..............{....|....| |...|# | ---- - +-------o.---------|...|# |(((.-......|.(*(|....## |(((.|......|..(.-...|# |(((.|......|.](.|...| | ---------------......------...| |................................ --------------------------------- Spontiff the Digger St:12 Dx:10 Co:14 In:16 Wi:14 Ch:9 Lawful Dlvl:7 $:0 HP:0(23) Pw:4(4) AC:6 Xp:2/22 T:1063 Latest messages: W - an uncursed dart. v - an uncursed pair of combat boots. d - an uncursed +0 studded leather armor. p - an uncursed scroll labeled FOOBIE BLETCH. t - an uncursed scroll labeled LOREM IPSUM. o - an uncursed pink potion. m - an uncursed potion called water. B - an uncursed bronze ring. S - an uncursed wand called sheep. z - an uncursed leash. k - an uncursed lock pick. What do you want to wear? [dv or ?*] d You finish your dressing maneuver. What do you want to wear? [v or ?*] ? The gnomish wizard casts a spell! The gnomish wizard is suddenly moving faster. You finish your dressing maneuver. You can't jump very far. You don't know any spells right now. What do you want to adjust? [adfjkm-ptvzBJSW or ?*] B Adjust letter to what [bceg-ilq-suw-yA-IK-RT-VX-Z] (? see used letters)? R Moving: R - an uncursed bronze ring. What do you want to use or apply? [afjkzJS or ?*] o Sorry, I don't know how to use that. You hear a door open. What do you want to use or apply? [afjkzJS or ?*] f e - an uncursed +0 pick-axe. What do you want to wield? [- aeW or ?*] e e - an uncursed +0 pick-axe (weapon in hand). You miss the dwarf zombie. The dungeon acoustics noticeably change. You hit the dwarf zombie. The dwarf zombie misses! You miss the dwarf zombie. The dwarf zombie hits! You hit the dwarf zombie. The dwarf zombie hits! You miss the dwarf zombie. The air crackles around the gnomish wizard. You hit the dwarf zombie. The dwarf zombie hits! Really attack the gnomish wizard? (yes) [no] The door resists! The door opens. The hill orc zaps a curved wand! The hill orc zaps a curved wand! The wand hits you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Weapons W - an uncursed +0 dart a - an uncursed +2 bullwhip (alternate weapon; not wielded) Armor v - an uncursed +0 pair of elven boots (being worn) d - an uncursed +0 studded leather armor (being worn) Comestibles n - 2 uncursed food rations Scrolls p - an uncursed scroll of identify t - an uncursed scroll of punishment Potions o - an uncursed potion of booze m - an uncursed potion of water Rings R - an uncursed ring of teleportation Wands S - an uncursed wand of sleep (0:5) Tools f - an empty uncursed sack z - an uncursed leash k - an uncursed lock pick e - an uncursed +0 pick-axe (weapon in hand) J - an uncursed tinning kit (0:40) Gems/Stones j - an uncursed touchstone Spontiff the Archeologist's attributes: Background: You were a Digger, a level 2 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 1063 turns ago. You had 22 experience points. Basics: You had 0 out of 23 hit points. You had all 4 energy points (spell power). Your armor class was 6. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 10 (limit:20). Your constitution was 14 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: an acid blob a large kobold a giant rat 2 geckos 3 jackals a goblin a sewer rat a grid bug 2 lichens 2 newts 15 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A weapon shop, a fountain. Level 3: A potion shop, a fountain, a sink. Level 4: Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Some shops, a temple, some fountains. Final resting place for you, killed by a wand. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 0 Au | | killed by a wand | | | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 388 points, and 0 pieces of gold, after 1063 moves. You were level 2 with a maximum of 23 hit points when you died.