Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jul 8 06:14:09 2019 (52a55c50232e6b06b4a532a6252a09994a795c13,branch:hardfought). Game began 2019-07-11 14:38:47, ended 2019-07-11 17:15:07. spontiff, neutral male gnomish Healer ------ |..|.----- |........-- ------- --........-----..--.--- | --(.........|.........| |....[ ---- --.....................--- -.....[.[......##.........---......--....| - ----. |.........#-#--.|..--....-------- --.............-#-@--.........|.|..| ----.-............[).............-- |............---(-............| ----.........--- #...------..-- |....--.....| -#..| --..-- |.-..----...| -#---- |....| |.....---..-- #-.--|...-| -----..|...--- --....--..(----- --.|.....| --........-.(...--- |.<.....--|..........#---...| |..[.....||......--.-- |...| ---.---.-----.|.----- ----- --- --- ----- Spontiff the Rhizotomist St:9 Dx:8 Co:16 In:11 Wi:14 Ch:18 Neutral Dlvl:5 $:1093 HP:28(31) Pw:3(7) AC:7 Xp:1/2 T:3179 Stressed Latest messages: There are many objects here. What do you want to drop? [$a-zA-Z or ?*] I You drop a blindfold. Something is engraved here on the headstone. You read: "dgoddard, killed by a soldier ant". I - a pick-axe. There are many objects here. What do you want to drop? [$a-zA-Z or ?*] I You drop a pick-axe. Something is engraved here on the headstone. You read: "dgoddard, killed by a soldier ant". I - an ornamental cope. Your knapsack cannot accommodate any more items. What do you want to drop? [$a-zA-Z or ?*] I You drop an ornamental cope. You stop. Your large dog is in the way! You see here an ornamental cope. I - an ornamental cope. What do you want to adjust? [a-zA-Z or ?*] I Adjust letter to what [I] (? see used letters)? Q Swapping: Q - an ornamental cope. What do you want to call? [a-df-moqru-xzA-JL-VX-Z or ?*] Q Call an ornamental cope: magic resistance What do you want to drop? [$a-zA-Z or ?*] r You drop a scroll labeled KIRJE. r - a scroll labeled KIRJE. What do you want to drop? [$a-zA-Z or ?*] a You drop a scroll labeled MAPIRO MAHAMA DIROMAT. a - a scroll labeled MAPIRO MAHAMA DIROMAT. You swap places with your large dog. What do you want to drop? [$a-zA-Z or ?*] e You drop a pick-axe. The hobbit throws a stout spear! A stout spear misses you. The hobbit throws a dagger! You are hit by a dagger. e - a pick-axe. What do you want to drop? [$a-zA-Z or ?*] e You drop a pick-axe. The hobbit wields a broad short sword! The large dog picks up a dagger. The large dog bites the hobbit. The hobbit is killed! You see here a stout spear. Your load is too heavy to balance yourself for a kick. You kill the gecko! oh fuck off: unknown extended command. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 1093 gold pieces Amulets Y - a cursed amulet of ESP A - an uncursed amulet versus poison (being worn) Weapons W - a cursed +0 orcish arrow K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor g - an uncursed +1 pair of leather gloves (being worn) Q - a cursed +0 cloak of magic resistance q - an uncursed +1 dwarvish cloak (being worn) Comestibles y - an uncursed apple n - 11 uncursed food rations p - 2 uncursed tripe rations Scrolls z - an uncursed scroll of amnesia x - a cursed scroll of blank paper m - a cursed scroll of charging f - a cursed scroll of create monster a - an uncursed scroll of identify V - 3 cursed scrolls of identify r - an uncursed scroll of light P - a cursed scroll of light Spellbooks M - a cursed spellbook of detect monsters B - a cursed spellbook of detect treasure i - a blessed spellbook of extra healing J - a blessed spellbook of force bolt O - a cursed spellbook of haste self h - a blessed spellbook of healing L - a cursed spellbook of restore ability b - a blessed spellbook of stone to flesh Potions T - an uncursed potion of confusion c - 2 uncursed potions of extra healing R - an uncursed potion of full healing C - an uncursed potion of levitation N - a cursed potion of paralysis w - a blessed potion of see invisible d - an uncursed potion of see invisible u - a blessed potion of speed v - a potion of holy water named !c Z - 2 potions of unholy water named UNHOLY Rings D - an uncursed ring of invisibility F - a cursed ring of see invisible k - an uncursed ring of slow digestion Wands U - a cursed wand of cancellation (0:3) X - a cursed wand of digging (0:3) S - an uncursed wand of sleep (0:3) H - a cursed wand of striking (0:6) I - a cursed wand of striking (0:4) Tools s - an uncursed stethoscope o - an uncursed tin whistle t - an uncursed towel Gems/Stones E - 2 uncursed amber stones G - a cursed jade stone l - an uncursed luckstone j - 2 uncursed touchstones Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 3179 turns ago. You had 2 experience points, 18 more were needed to attain level 2. Basics: You had 28 out of 31 hit points. You had 3 out of 7 energy points (spell power). Your armor class was 7. Your wallet contained 1093 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 11 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 18 (limit:18). Final Status: You were stressed; movement was moderately slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a ghost a dust vortex a soldier ant a shrieker 4 dwarves an acid blob 4 gas spores 7 hobbits 2 large kobolds 5 giant rats a brown mold 2 green molds a red mold 3 gnomes a gnome zombie 4 geckos 5 jackals 3 foxes a kobold a goblin 7 sewer rats 4 grid bugs 5 lichens 3 kobold zombies 10 newts 78 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Many fountains. Level 2: A delicatessen, a fountain, a sink. Stairs down to The Gnomish Mines. Level 3: A fountain, a sink. Level 4: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: "Bones" <- You were here. A grave. Final resting place for dgoddard-Wiz-Hum-Mal-Cha, killed by a soldier ant, Raisse-Wiz-Orc-Fem-Cha, killed by a soldier ant. Level 6: "Orctown" Goodbye spontiff the Healer... You quit in The Gnomish Mines on dungeon level 5 with 306 points, and 1093 pieces of gold, after 3179 moves. You were level 1 with a maximum of 31 hit points when you quit.