Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jul 8 06:14:09 2019 (52a55c50232e6b06b4a532a6252a09994a795c13,branch:hardfought). Game began 2019-07-12 11:42:34, ended 2019-07-12 13:06:59. spontiff, neutral male gnomish Healer ----- --------- |<.*--- ------.......-- ------- |.....---|..........-..| |.....| --[.|....|.--.......|..| |.._..| --.|-.....--.-#### |..| |.....| --|.............# ...-- ---|--- ----.|........-.....-- |.| -----.......|.....---- |.| ------ |................---.-- |..$.| -....%..---...........---- |....| |.|......|............... ---|--------......)...-...---.... --.---...-|...-...|..|-...|..--- .. --....).}..|..--|.....| -.....| | +..}.}...}......-.....-----..-- --...}.@:...----.............-- .....(}d....- -+-..--------- ----.....}.. |.|.(..| --..------ |.-.(((| ---- --|.(($| ------ Spontiff the Rhizotomist St:11 Dx:10 Co:14 In:12 Wi:14 Ch:18 Neutral Dlvl:6 $:0 HP:20(22) Pw:5(5) AC:-5 Xp:1/7 T:4212 Stressed Latest messages: Q - a food ration (unpaid, 30 zorkmids). Your wallet contains 279 zorkmids. You have no credit in here. You owe Baliga 74 zorkmids. You have 1 zorkmid credit at Izchak's lighting store. What do you want to drop? [$a-df-su-zA-JL-QSTW-Z or ?*] 7 Count: 75 $ You drop 75 gold pieces. You have established 75 zorkmids credit. You hear a door open. Itemized billing? [ynq] (q) n The price is deducted from your credit. You bought a potion called water for 3 gold pieces. The price is deducted from your credit. You bought 2 food rations for 60 gold pieces. The price is deducted from your credit. You bought a blueberry for 11 gold pieces. "Thank you for shopping in Baliga's delicatessen!" What do you want to drop? [$a-df-su-zA-JL-QSTW-Z or ?*] D You drop an uncursed bubbly potion. Baliga offers 25 gold pieces for your bubbly potion. Sell it? [ynaq] (y) n D - an uncursed bubbly potion. You hear crashing rock. What do you want to call? [bcf-ik-mo-ru-xA-HLMOSTX-Z or ?*] D Call a bubbly potion: bubbly 50z deli You hear crashing rock. You see here an uncursed pick-axe. e - an uncursed pick-axe. You hear crashing rock. What do you want to drop? [$a-su-zA-JL-QSTW-Z or ?*] $ You drop 204 gold pieces. What do you want to dip? [a-ce-su-zA-JL-QSTW-Z or ?*] D Dip an uncursed potion called bubbly 50z deli into the fountain? [yn] (n) y Your potion called bubbly 50z deli dilutes. The large kobold shoots an arrow! An arrow misses you. What do you want to dip? [a-ce-su-zA-JL-QSTW-Z or ?*] D Dip an uncursed diluted potion called bubbly 50z deli into the fountain? [yn] (n) y Your diluted potion called bubbly 50z deli dilutes further. Water gushes forth from the overflowing fountain! You drown the large kobold. The iguana misses! The large dog bites the iguana. The iguana misses! The large dog bites the iguana. The iguana bites the large dog. The large dog misses the iguana. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Weapons W - a blessed +1 dart a - an uncursed -3 orcish dagger named Elfrist (weapon in hand) Armor h - an uncursed +2 dwarvish iron helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - a blessed +1 pair of iron shoes (being worn) L - an uncursed +1 pair of low boots N - an uncursed +0 small shield q - an uncursed +0 dwarvish cloak (being worn) d - an uncursed +1 studded leather armor (being worn) Comestibles P - an uncursed blueberry y - an uncursed apple n - 4 uncursed food rations Q - 2 uncursed food rations I - an uncursed tin of iguana meat Scrolls F - a cursed scroll of amnesia u - a blessed scroll of confuse monster Z - an uncursed scroll of confuse monster b - an uncursed scroll of create monster r - an uncursed scroll of enchant armor f - a cursed scroll of enchant weapon M - an uncursed scroll of stinking cloud Spellbooks H - an uncursed spellbook of blank paper Y - an uncursed spellbook of blank paper m - an uncursed spellbook of detect food A - an uncursed spellbook of sleep Potions B - a cursed potion of gain ability c - a blessed potion of healing p - 2 uncursed potions of monster detection i - an uncursed potion of oil G - an uncursed potion of paralysis D - an uncursed potion of water O - an uncursed potion of water Wands S - an uncursed wand of sleep (0:6) Tools j - an uncursed expensive camera (0:85) z - an uncursed leash x - an uncursed oil lamp (lit) X - an uncursed oil lamp e - an uncursed +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope o - an uncursed tin whistle J - an uncursed tinning kit (0:78) Gems/Stones T - 2 uncursed sapphires E - an uncursed topaz stone C - an uncursed worthless piece of blue glass w - an uncursed worthless piece of yellow glass l - an uncursed luckstone Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 4212 turns ago. You had 7 experience points, 13 more were needed to attain level 2. Basics: You had 20 out of 22 hit points. You had all 5 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 12 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 18 (limit:18). Final Status: You were stressed; movement was moderately slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You had a small defense bonus (+2). You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a large mimic a small mimic a watchman a gnome king 2 shriekers a gnome lord a floating eye 5 dwarves a homunculus a giant bat 2 acid blobs a gas spore 2 hobbits a large kobold 4 cave spiders 3 yellow molds a green mold 4 gnomes 2 garter snakes a gnome zombie 2 geckos 5 jackals a fox 3 kobolds 4 goblins 3 sewer rats 11 grid bugs 2 bats 6 lichens 4 kobold zombies 8 newts 85 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A weapon shop, a fountain. Level 3: A general store, some fountains, a sink. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Some shops, a temple, a fountain. Goodbye spontiff the Healer... You quit in The Gnomish Mines on dungeon level 6 with 278 points, and 0 pieces of gold, after 4212 moves. You were level 1 with a maximum of 22 hit points when you quit.