Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jul 8 06:14:09 2019 (52a55c50232e6b06b4a532a6252a09994a795c13,branch:hardfought). Game began 2019-07-16 10:12:43, ended 2019-07-17 09:55:39. spontiff, neutral male gnomish Healer ---- ------ ---- --..| -----.--.----- |..|---- ---- ----- |...---.--......|..----..--..--- --- --..| |...-- |....|..................)......-- --.-- |..^#- |....| --.....[).........)......)......--- |...|---*...--- ## |..|.------..--.--.........---............---- |..--|........|## ---..|....-----------.......-- --........).....| |..| |...-...### --...).---...-- --..--.--- |.........)....| |..---......-#### |..|..........------|...|--- |.....--....)..-- |-.........---- |..|..)....)...)...--..-- ---...||-.......| |.............| |..|.........-----.....-- --.--|..)>.^.-- --.........--.| ---.-|.---)....| |......| |-| --.[.)).| |-.......--|.---- |...||.| --....--- |......-- --.---|......| |........| |....| --.---|.-- |......|--.......| |....--....--- ----........| ----.-----@.| |..| --.....|........-- --..|....--- |.........|.| |....|d.-- |..| --.............-- -----..-- |.....--.-|.--- --.....-- |..------.............-- ---- --.-------|...| --....-- |....)------....)^.....|---------------------- --- --<.| ----..| -----..------.......-.--....................)| ---- ---- |....^........(......------------------..| ---------------------- ---- Spontiff the Rhizotomist St:16 Dx:9 Co:18 In:9 Wi:18 Ch:16 Neutral Dlvl:5 $:0 HP:26(52) Pw:3(6) AC:-11 Xp:1/2 T:20512 Burdened Latest messages: You hear some noises in the distance. The water demon throws a dagger! A dagger misses you. The water demon throws a dagger! A dagger misses you. You see here a dagger. The water demon throws a knife! A knife misses you. The water demon swings her bow. The water demon misses! The water demon hits! The water demon bites! What do you want to use or apply? [fjkostwxzV-Z or ?*] W Improvise? [ynq] (q) y You start playing your horn called tooled. You produce a frightful, grave sound. The water demon turns to flee. You hear some noises. The water demon swings her bow. The water demon hits! The water demon hits! The water demon bites! You hear some noises in the distance. You see here a dagger. What do you want to use or apply? [fjkostwxzV-Z or ?*] W Improvise? [ynq] (q) y You start playing your horn called tooled. You produce a frightful, grave sound. The water demon turns to flee. The water demon throws a dagger! A dagger misses you. You hear some noises. What do you want to use or apply? [fjkostwxzV-Z or ?*] s In what direction? k Status of the large dog (neutral): Level 9 HP 57(72) AC 4, tame, fast. What do you want to use or apply? [fjkostwxzV-Z or ?*] z In what direction? k You slip the leash around your large dog. You see here a dagger. Where do you want to travel to? (For instructions type a '?') The gecko misses! You kill the gecko! The large dog eats a gecko corpse. askdhflaskdf: unknown extended command. nooooo: unknown extended command. oh fuck you: unknown extended command. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets A - an uncursed amulet of ESP (being worn) Weapons a - an uncursed -3 orcish dagger named Elfrist (weapon in hand) Armor h - an uncursed +0 dwarvish iron helm (being worn) g - an uncursed +2 pair of leather gloves (being worn) v - an uncursed +1 pair of elven boots (being worn) r - an uncursed +0 small shield (being worn) q - an uncursed +0 cloak of magic resistance (being worn) d - an uncursed +0 studded leather armor (being worn) Comestibles y - an uncursed apple c - an uncursed carrot n - an uncursed food ration m - an uncursed sprig of wolfsbane p - an uncursed tripe ration i - an uncursed lizard corpse Rings D - an uncursed ring of teleport control Wands Y - an uncursed wand of cancellation (0:6) Z - an uncursed wand of create monster (0:12) X - an uncursed wand of polymorph (0:7) V - an uncursed wand of teleportation (0:6) Tools f - a blessed bag of holding containing 113 items x - an uncursed brass lantern z - an uncursed leash (attached to the large dog) w - an uncursed mirror k - an uncursed skeleton key s - an uncursed stethoscope o - an uncursed tin whistle W - an uncursed tooled horn t - an uncursed towel named Po SITy Gems/Stones E - 2 uncursed topaz stones j - an uncursed touchstone Contents of the bag of holding: 266 gold pieces an uncursed amulet of restful sleep the uncursed +0 Sting an uncursed +0 helm of telepathy an uncursed -1 pair of gauntlets of fumbling an uncursed +1 pair of leather gloves an uncursed +0 pair of elven boots an uncursed +3 pair of high boots an uncursed +0 cloak of magic resistance an uncursed +1 dwarvish cloak an uncursed +0 mummy wrapping an uncursed +1 robe an uncursed +1 robe 5 uncursed apples 3 uncursed carrots 13 uncursed food rations 3 uncursed fortune cookies 5 uncursed oranges 2 uncursed sprigs of wolfsbane an uncursed tripe ration a blessed scroll of amnesia 6 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of destroy armor 2 uncursed scrolls of earth 2 uncursed scrolls of enchant armor a blessed scroll of enchant weapon 2 uncursed scrolls of enchant weapon 2 uncursed scrolls of genocide 7 uncursed scrolls of identify 3 uncursed scrolls of light 2 blessed scrolls of magic mapping an uncursed scroll of magic mapping an uncursed scroll of punishment 3 blessed scrolls of remove curse an uncursed scroll of stinking cloud a blessed scroll of teleportation 5 uncursed scrolls of teleportation an uncursed spellbook of detect unseen a blessed spellbook of extra healing a blessed spellbook of force bolt a blessed spellbook of healing an uncursed spellbook of invisibility a blessed spellbook of knock a blessed spellbook of light an uncursed spellbook of magic missile an uncursed spellbook of magic missile a blessed spellbook of protection a blessed spellbook of sleep a blessed spellbook of stone to flesh an uncursed potion of confusion an uncursed potion of full healing 2 uncursed potions of gain energy 3 uncursed potions of gain level an uncursed potion of hallucination an uncursed potion of levitation an uncursed potion of monster detection an uncursed potion of restore ability named SMOKY an uncursed potion of sickness an uncursed diluted potion of sleeping 2 uncursed potions of speed 13 potions of holy water an uncursed ring of conflict an uncursed ring of conflict an uncursed ring of free action an uncursed +1 ring of gain constitution an uncursed -1 ring of increase accuracy an uncursed ring of invisibility an uncursed +0 ring of protection an uncursed ring of protection from shape changers an uncursed ring of slow digestion an uncursed ring of stealth an uncursed ring of stealth an uncursed ring of teleport control an uncursed ring of warning an uncursed ring of warning an uncursed wand of cold (0:8) an uncursed wand of cold (0:6) an uncursed wand of fire (0:5) an uncursed wand of light (0:14) an uncursed wand of light (0:11) an uncursed wand of locking (0:4) an uncursed wand of magic missile (0:2) an uncursed wand of nothing (0:12) an uncursed wand of opening (0:4) an uncursed wand of probing (0:6) an uncursed wand of probing (0:5) an uncursed wand of secret door detection (0:11) an uncursed wand of sleep (0:0) an uncursed wand of speed monster (0:2) an uncursed wand of striking (0:7) an uncursed wand of striking (0:7) an uncursed wand of striking (0:4) an uncursed wand of striking (0:4) an empty uncursed oilskin sack an empty cursed sack an uncursed brass lantern an uncursed brass lantern an uncursed brass lantern an uncursed magic marker (0:93) an uncursed oil lamp an uncursed +0 pick-axe an uncursed amber stone an uncursed amethyst stone an uncursed black opal an uncursed emerald an uncursed fluorite stone an uncursed jacinth stone an uncursed jet stone 2 uncursed opals a cursed ruby Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 20512 turns ago. There was a full moon in effect when your adventure ended. You had 2 experience points, 18 more were needed to attain level 2. Basics: You had 26 out of 52 hit points. You had 3 out of 6 energy points (spell power). Your armor class was -11. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 16 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 16 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were stealthy. You had a moderate defense bonus (+9). You were warded. You were fast. You were lucky. You survived. Vanquished creatures: 2 ghosts a small mimic a large dog 3 watchmen a quivering blob a leprechaun a giant spider a lizard a dingo a dog a housecat a raven 2 human zombies an imp 4 water nymphs 8 Uruk-hai 3 rock piercers a rock mole a pony 2 fog clouds a yellow light 2 shriekers 5 gnome lords a gnomish wizard 4 kobold mummies 4 red naga hatchlings a golden naga hatchling 3 guardian naga hatchlings 3 gray oozes a ghoul a straw golem a paper golem a baby crocodile a giant ant 3 little dogs 2 floating eyes 6 kittens 22 dwarves 3 homunculi 3 kobold lords 6 hill orcs a rabid rat a centipede 4 giant bats a monkey 4 orc zombies 3 dwarf zombies a wererat 2 werejackals 12 iguanas 4 killer bees 10 acid blobs 6 coyotes 4 gas spores 6 hobbits 3 manes 4 large kobolds 2 hobgoblins 8 giant rats 5 cave spiders 5 brown molds 7 yellow molds 8 green molds 3 red molds 24 gnomes 6 garter snakes 3 gnome zombies 22 geckos 26 jackals 6 foxes 5 kobolds 7 goblins 7 sewer rats 26 grid bugs 10 bats 16 lichens 7 kobold zombies 16 newts 396 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 17 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A health food store. Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: Some fountains. Level 6: A fountain. Level 7: Oracle of Delphi. Level 8: A general store, an altar. Stairs up to Sokoban, level 7. Level 9: A temple to Hermes, a fountain. Level 10: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: "Demons about" <- You were here. Level 6: "Stashlet" Many shops, a temple, some graves. Final resting place for rebatela-Mon-Hum-Mal-Neu, killed by a watchman, RedArrow-Mon-Hum-Fem-Cha, killed by a rope golem, SkydiveMike-Wiz-Gno-Fem-Neu, killed by a vampire bat. Level 7: Level 8: Level 9: Level 10: Level 11: "Catacombs" Sokoban: levels 7 up to 4 Level 4: Unsolved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Goodbye spontiff the Healer... You quit in The Gnomish Mines on dungeon level 5 with 508 points, and 266 pieces of gold, after 20512 moves. You were level 1 with a maximum of 52 hit points when you quit.