Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jul 8 06:14:09 2019 (52a55c50232e6b06b4a532a6252a09994a795c13,branch:hardfought). Game began 2019-07-22 13:21:48, ended 2019-07-22 14:15:19. spontiff, neutral male gnomish Healer ------ --- ---- -------- ---- ---.--.---.-- |..----.|.|..| ---- --- |..----.......|...| |...--.......---..-- ---.---...--...........-| --.................--- ---|.........[...[.........| --...................-- |..|.......[.....[.[.---...---................[.|..| |....---F.....<.[...-- --...^................---|..| --------...f[..(...-- |..|.|..........)...[| ---- |...@B.......| --------.............---------- | --...--..Z..--- --.........................| |...-||.....-- ---- |....^....^....--------- -- |...)|---....| |..|----- |..............| ----- --...--------- |..#-.|.----.............-- |...-----....-------------......| --.............| |^)...................-----.....-- |...........--- |....-----...--------............--|...........| --....|.--...-- ---------.--..||-..........| |............| ---|..||....|.....-- |.......---.-- ------..----..-- ----.|.-- --- ---- |..| ----- ---- Spontiff the Rhizotomist St:9 Dx:8 Co:16 In:9 Wi:18 Ch:17 Neutral Dlvl:6 $:1261 HP:0(20) Pw:7(7) AC:1 Xp:1/0 T:2783 Burdened Latest messages: You are now wearing a hooded cloak. You hear some noises in the distance. The large cat picks up a stone. The large cat falls into a pit! In what direction? y You reach out your arms and grab the large cat. You pull the large cat out of the pit. The large cat drops a stone. You see here a gray stone. Your knapsack cannot accommodate any more items. What do you want to drop? [$a-zA-Z or ?*] c You drop 4 uncursed potions of extra healing. You have a little trouble lifting c - a gray stone. What do you want to use or apply? [ceflnostzFST or ?*] c What do you want to rub on the stone? [$a-zA-Z or ?*] a You make scratch marks on the stone. What do you want to call? [bcf-jl-ru-xA-HJL-SUVXY or ?*] c Call a gray stone: luck / flint 1 What do you want to adjust? [a-zA-Z or ?*] c Adjust letter to what [c] (? see used letters)? l Swapping: l - a stone called luck / flint 1. What do you want to drop? [$a-zA-Z or ?*] K You drop an uncursed +0 scalpel. You have a little trouble lifting K - 4 uncursed potions of extra healing. What do you want to adjust? [a-zA-Z or ?*] K Adjust letter to what [K] (? see used letters)? c Swapping: c - 4 uncursed potions of extra healing. You swap places with your large cat. You are carrying too much to get through. What do you want to use or apply? [eflnostzFKST or ?*] e You now wield a pick-axe. In what direction do you want to dig? [hkujb>] k You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- aekW or ?*] a a - a crude dagger named Elfrist (weapon in hand). Where do you want to travel to? (For instructions type a '?') The giant bat bites! The giant bat bites! What do you want to use or apply? [eflnostzFKST or ?*] o You produce a strange whistling sound. The giant bat bites! The large cat bites the giant bat. The giant bat bites the large cat. The giant bat bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1261 gold pieces Amulets u - a cursed amulet of magical breathing A - an uncursed amulet versus poison Weapons W - an uncursed +0 dart k - an uncursed +0 dagger a - an uncursed -3 orcish dagger named Elfrist (weapon in hand) Armor h - an uncursed +0 dwarvish iron helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) V - an uncursed +0 pair of elven boots v - a blessed +1 pair of iron shoes (being worn) X - an uncursed +0 cloak of magic resistance q - an uncursed +0 dwarvish cloak (being worn) d - an uncursed +0 leather armor (being worn) Comestibles y - an uncursed apple Z - an uncursed food ration I - 2 cursed food rations Scrolls b - a cursed scroll of earth N - an uncursed scroll of enchant armor x - 3 cursed scrolls of gold detection r - a cursed scroll of identify j - a cursed scroll of light w - 3 cursed scrolls of magic mapping Potions R - an uncursed potion of blindness c - 4 uncursed potions of extra healing C - 2 cursed potions of gain energy U - an uncursed potion of levitation B - an uncursed potion of monster detection i - a cursed potion of object detection m - an uncursed potion of polymorph Rings D - an uncursed ring of fire resistance L - a cursed ring of levitation E - a cursed ring of regeneration Wands K - a cursed wand of create monster (0:10) F - an uncursed wand of make invisible (0:5) f - a cursed wand of secret door detection (0:13) S - an uncursed wand of sleep (0:8) n - a cursed wand of sleep (0:4) Tools z - an uncursed leash T - a cursed lock pick o - an uncursed magic whistle e - an uncursed +0 pick-axe s - an uncursed stethoscope t - an uncursed towel Gems/Stones Q - an uncursed citrine stone p - an uncursed obsidian stone Y - an uncursed worthless piece of orange glass G - 4 cursed worthless pieces of red glass O - an uncursed worthless piece of violet glass J - a cursed worthless piece of violet glass P - 2 uncursed worthless pieces of white glass M - 2 cursed worthless pieces of white glass H - 2 cursed worthless pieces of yellowish brown glass l - an uncursed flint stone Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 2783 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 20 hit points. You had all 7 energy points (spell power). Your armor class was 1. Your wallet contained 1261 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 17 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: a shrieker 5 dwarves a wererat 4 coyotes 2 gas spores 4 hobbits a cave spider 3 yellow molds a red mold 7 gnomes a gnome zombie 4 geckos 2 jackals a fox a kobold 2 goblins a sewer rat 4 grid bugs 4 lichens 3 kobold zombies 8 newts 60 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Some fountains. Level 2: A fountain, a grave. Level 3: "Stashlet" Some fountains. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: A grave. Final resting place for ShivanHunter-Wiz-Elf-Mal-Cha, killed by a dwarf lord. Level 6: <- You were here. Final resting place for you, killed by a giant bat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 1261 Au | | killed by a | | giant bat | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 6 with 336 points, and 1261 pieces of gold, after 2783 moves. You were level 1 with a maximum of 20 hit points when you died.