Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jul 22 17:00:41 2019 (034f38a00a981a0d7726d7197c792634093d7df0,branch:hardfought). Game began 2019-07-24 13:12:10, ended 2019-07-25 14:13:54. spontiff, neutral male gnomish Healer ----------- ----------- |....|....--- |.........| |..00|00...>| |.........| |.@0......--- |.........| |..d.|....| |....<....| |-.--------- |.........| |..0.|.....| |.........| |.00.|0.0.0| |.........| |..0.....0.| |.........| |.000|0..0.----------------+| |....|..0.0.^^^^^^^^^^^^^^^.| ----------------------------- Spontiff the Rhizotomist St:10 Dx:11 Co:18 In:9 Wi:17 Ch:16 Neutral Dlvl:6 $:0 HP:48(48) Pw:6(6) AC:-10 Xp:1/10 T:17932 Conf Latest messages: The large dog bites the shrieker. The shrieker is killed! The large dog bites the water nymph. The water nymph pretends to be friendly to the large dog. The water nymph pretends to be friendly to the large dog. The large dog bites the water nymph. The large dog bites the water nymph. The water nymph pretends to be friendly to the large dog. The water nymph smiles at the large dog seductively. The water nymph escapes upstairs! You stop. Your large dog is in the way! You swap places with your large dog. You climb up the stairs. What do you want to put on? [tAL or ?*] t You are now wearing a towel named CoPo SI around your head. You can't see any more. What do you want to put on? [AL or ?*] A A - an uncursed amulet called ESP (being worn). What do you want to remove? [tAR or ?*] A You were wearing an uncursed amulet called ESP. What do you want to remove? [tR or ?*] t You were wearing an uncursed towel named CoPo SI. You can see again. wow: unknown extended command. With great effort you move the boulder. You have a little trouble lifting a zinc wand. Continue? [ynq] (q) y You have a little trouble lifting J - a zinc wand. Your movements are slowed slightly because of your load. What do you want to zap? [DJNST or ?*] J In what direction? . oh grate: unknown extended command. What do you want to call? [f-hloqu-xzAC-EJLNR-TW or ?*] J Call a zinc wand: cancellation What do you want to drink? [uzC or ?*] C This tastes like blueberry juice. Call a magenta potion: fruit juice Your movements are now unencumbered. What do you want to call? [f-hloqu-xzADEJLNR-TW or ?*] u Call a potion called effer 50z deli: booze What do you want to drink? [uz or ?*] ? Ooph! This tastes like watered down liquid fire! What do you want to use or apply? [efklostwxDJNSTW or ?*] f O - 4 uncursed scrolls of teleportation. What do you want to read? [O or ?*] O As you read the scroll, it disappears. Being confused, you mispronounce the magic words... You feel very disoriented for a moment. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Amulets A - an uncursed amulet of ESP Weapons a - an uncursed thoroughly rusty +0 orcish dagger named Elfrist (weapon in hand) Armor h - an uncursed +0 dwarvish iron helm (being worn) g - an uncursed +0 pair of leather gloves (being worn) v - an uncursed +0 pair of low boots (being worn) r - an uncursed +0 small shield (being worn) q - an uncursed +0 cloak of protection (being worn) d - an uncursed +0 studded leather armor (being worn) Comestibles y - an uncursed apple c - an uncursed carrot I - an uncursed pancake j - an uncursed sprig of wolfsbane p - 2 uncursed tripe rations Scrolls O - 3 uncursed scrolls of teleportation Potions z - an uncursed potion of water Rings R - an uncursed ring of free action (on right hand) L - an uncursed ring of regeneration Wands J - an uncursed wand of cancellation (0:7) D - an uncursed wand of digging (0:-1) S - an uncursed wand of sleep (0:-1) N - an uncursed wand of striking (0:-1) T - an uncursed wand of teleportation (0:-1) Tools f - an uncursed sack containing 12 items W - an uncursed frost horn named empty (0:0) k - an uncursed lock pick w - an uncursed mirror x - an uncursed oil lamp e - an uncursed +0 pick-axe s - an uncursed stethoscope o - an uncursed tin whistle t - an uncursed towel named CoPo SI Gems/Stones E - an uncursed jacinth stone l - an uncursed luckstone Contents of the sack: 395 gold pieces an uncursed +1 pair of jumping boots a blessed +2 mummy wrapping 2 uncursed scrolls of earth an uncursed scroll of identify a potion of holy water an uncursed ring of conflict an uncursed ring of poison resistance an uncursed ring of regeneration an uncursed ring of teleport control an uncursed wand of secret door detection (0:11) an uncursed wand of sleep named empty (0:0) Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in Sokoban, on level 6. You entered the dungeon 17932 turns ago. You had 10 experience points, 10 more were needed to attain level 2. Basics: You had all 48 hit points. You had all 6 energy points (spell power). Your armor class was -10. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You were confused. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You saw invisible. You had infravision. You had a moderate defense bonus (+9). You were protected. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a ghost 2 water demons a dwarf king 3 watchmen 2 leprechauns a giant spider a gnome king 6 water moccasins 2 human zombies 3 bugbears a wood nymph 2 water nymphs an Uruk-hai 2 rock piercers a rock mole 3 ponies a fog cloud 4 shriekers 4 gnome lords a gnomish wizard 3 kobold mummies a black naga hatchling 3 golden naga hatchlings a guardian naga hatchling 3 gray oozes a barrow wight an elf zombie a ghoul 2 straw golems 2 paper golems 3 giant ants 2 little dogs 7 floating eyes 5 kittens 17 dwarves 2 homunculi 6 kobold lords a kobold shaman 6 rothes 3 rabid rats 4 centipedes 3 giant bats 3 monkeys 6 orc zombies 9 dwarf zombies 4 wererats 2 werejackals 8 iguanas 10 acid blobs 9 coyotes 4 gas spores 5 hobbits 7 manes 4 large kobolds 3 hobgoblins 11 giant rats 8 cave spiders 4 brown molds 5 yellow molds 3 green molds 2 red molds 13 gnomes 7 garter snakes 7 gnome zombies 4 geckos 20 jackals 6 foxes 8 kobolds 10 goblins 2 sewer rats 7 grid bugs 5 bats 20 lichens 2 kobold zombies 21 newts 358 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 7 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: A weapon shop. Level 3: A fountain, a grave. Level 4: A sink. Stairs down to The Gnomish Mines. Level 5: "Stashlet" Level 6: Level 7: "Oracle Whip" Level 8: Stairs up to Sokoban, level 7. Level 9: An altar. The Gnomish Mines: levels 5 to 11 Level 5: Level 6: "magic traps" Level 7: Level 8: Many shops, a temple to Hermes, a sink, a grave. Final resting place for Karnac-Pri-Hum-Mal-Neu, killed by a paper golem, while fainted from lack of food. Level 9: Level 10: Level 11: Sokoban: levels 7 up to 6 Level 6: <- You were here. Unsolved. Level 7: Solved. Goodbye spontiff the Healer... You quit in Sokoban on dungeon level 6 with 540 points, and 395 pieces of gold, after 17932 moves. You were level 1 with a maximum of 48 hit points when you quit.