Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Oct 7 05:50:57 2019 (ae678b7817c857b43e05a933f1a417c848cbd996,branch:hardfought). Game began 2019-10-11 19:33:02, ended 2019-10-11 22:17:13. spontiff, neutral male gnomish Healer --------- ------------- ------- |.......| |...^...|...| |.....|. --------- ----....*..-------...........| |--...-.- |.......| |..........................-|- --..(..([| |......------- |--...)..)))..<......^.....|* |.......-- |..--........-----......).()................|. |.-..---- --..--.-----........|...[.................--| |-..-- --..--..| -----------..................---.----------..-- |..(--.| |..-...-..............---................-- ----..----- ------------........--- ------------...--| |.......f@- ---------- ---...-- ----- --.....---(% -------- --)%.---...-- ----..|..-- --. --.....^-- ---.)......| ---....----- |....[...| |[....[.-- |.......| --*.....-| |--.[---- ---.--.-- ------..------...-- |....-.. ..-...........| ------ ------------- Spontiff the Rhizotomist St:9 Dx:11 Co:17 In:10 Wi:18 Ch:16 Neutral Dlvl:10 $:307 HP:41(41) Pw:8(8) AC:-13 Xp:1/4 T:17479 Burdened Latest messages: You can see again. You stop searching. You swap places with your large cat. You hear some noises. The beautiful mountain nymph seduces you and you take off your cloak. She stole a blessed +5 dwarvish cloak. What do you want to zap? [iDMNSTY or ?*] S In what direction? h The sleep ray hits the mountain nymph. The cave spider is killed! What do you want to zap? [iDMNSTY or ?*] S Nothing happens. What do you want to zap? [iDMNSTY or ?*] ? In what direction? j The sleep ray hits the mountain nymph. The sleep ray hits the mountain nymph. What do you want to adjust? [ac-eg-pr-zD-Z or ?*] Y Adjust letter to what [bfqA-CY] (? see used letters)? S Swapping: S - an uncursed wand of sleep. What do you want to use or apply? [eiklostzDJMNSTVY or ?*] o You produce a strange whistling sound. You hear some noises. You see here a blessed +5 dwarvish cloak. You have a little trouble lifting q - a blessed +5 dwarvish cloak. You swap places with your large cat. The grid bug misses! The large cat bites the grid bug. The grid bug is killed! The large cat misses the dwarf. The large cat bites the dwarf. What do you want to use or apply? [eiklostzDJMNSTVY or ?*] s In what direction? u Status of the dwarf (lawful): Level 3 HP 5(11) AC 7, peaceful. Really attack the dwarf? (yes) [no] You hear some noises. Really attack the dwarf? (yes) [no] The large cat misses the dwarf. You see here a pick-axe. You hear some noises. The dwarf wields a pick-axe! The dwarf is killed! You have a little trouble lifting A - a pair of hard shoes. You have a little trouble lifting B - a dwarvish cloak. You swap places with your large cat. The large cat picks up a pick-axe. You kill the lichen! The large cat drops a pick-axe. h ffs: unknown extended command. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 307 gold pieces Weapons a - an uncursed rusty -3 orcish dagger named Elfrist (weapon in hand) Armor I - a cursed +0 dwarvish iron helm h - an uncursed +2 helmet (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed +4 pair of iron shoes (being worn) A - an uncursed +1 pair of iron shoes K - an uncursed +0 pair of iron shoes X - a cursed -2 pair of iron shoes r - an uncursed +0 small shield (being worn) q - a blessed +5 dwarvish cloak B - an uncursed +0 dwarvish cloak L - an uncursed +0 dwarvish cloak Z - an uncursed +0 dwarvish cloak Q - an uncursed +0 mummy wrapping d - a blessed +0 leather armor (being worn) Comestibles n - 2 uncursed food rations p - an uncursed tripe ration Scrolls H - an uncursed scroll of blank paper O - an uncursed scroll of teleportation Potions G - a cursed potion of object detection u - an uncursed potion of see invisible Wands i - an uncursed wand of digging (0:8) D - an uncursed wand of digging (0:3) M - an uncursed wand of enlightenment (0:12) S - an uncursed wand of sleep (0:6) Y - an uncursed wand of sleep (0:0) N - an uncursed wand of speed monster (0:8) T - a blessed wand of teleportation (0:5) Tools t - an uncursed blindfold named Po SI z - an uncursed leash o - an uncursed magic whistle e - an uncursed +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope J - an uncursed tinning kit (0:47) Gems/Stones w - 2 uncursed amethyst stones j - an uncursed aquamarine stone W - an uncursed diamond y - 2 uncursed emeralds E - an uncursed ruby U - 4 uncursed rubies m - an uncursed worthless piece of black glass P - an uncursed worthless piece of green glass c - an uncursed worthless piece of orange glass R - 2 uncursed worthless pieces of red glass F - 2 uncursed worthless pieces of violet glass x - 5 uncursed worthless pieces of white glass l - an uncursed luckstone V - an uncursed luckstone Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 10. You entered the dungeon 17479 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 4 experience points, 16 more were needed to attain level 2. Basics: You had all 41 hit points. You had all 8 energy points (spell power). Your armor class was -13. Your wallet contained 307 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 16 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were poison resistant. You saw invisible. You had infravision. You had a moderate defense bonus (+9). You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a watch captain a large mimic 4 small mimics 4 watchmen a panther 3 leprechauns a giant spider a dog a dwarf lord 2 mountain nymphs 2 Mordor orcs a rock piercer a rock mole a pony a fog cloud a yellow light 3 shriekers 5 gnome lords 2 gnomish wizards 2 kobold mummies 2 gray oozes 2 paper golems a baby crocodile a giant ant 3 little dogs 2 floating eyes a kitten 25 dwarves 5 homunculi 4 kobold lords a kobold shaman 2 hill orcs 2 rothes 2 rabid rats a centipede 7 giant bats 3 orc zombies 4 dwarf zombies 3 wererats 4 werejackals 3 iguanas 2 killer bees 4 acid blobs 8 coyotes 4 gas spores 14 hobbits 2 manes 3 large kobolds 2 hobgoblins 16 giant rats 7 cave spiders 4 brown molds 4 yellow molds 6 green molds 3 red molds 24 gnomes 5 garter snakes 3 gnome zombies 8 geckos 15 jackals 7 foxes 8 kobolds 12 goblins 10 sewer rats 14 grid bugs 8 bats 16 lichens 7 kobold zombies 15 newts 347 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Many fountains. Level 2: "Stashlet" An armor shop. Stairs down to The Gnomish Mines. Level 3: A grave. Level 4: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: "magic trap" Level 5: Many shops, a temple to Hermes, some fountains. Level 6: Level 7: Level 8: Level 9: "magic trap" Level 10: <- You were here. Goodbye spontiff the Healer... You quit in The Gnomish Mines on dungeon level 10 with 466 points, and 307 pieces of gold, after 17479 moves. You were level 1 with a maximum of 41 hit points when you quit.