Unix NetHack Version 3.6.3-1 post-release - last build Tue Dec 10 03:13:53 2019 (0c44a3e8ceb4d173af984556726e202c9fe66d5a,branch:hardfought). Game began 2019-12-10 16:06:56, ended 2019-12-10 16:36:26. spontiff, neutral male gnomish Healer --- --.----- |...--.-- --- -.......|--.--- ........--....| ....|.........| -..--- ---....| --...| ---.-- .-. |.....| --- *<. .......- ... .... ... .... .h.r.| ---..|. #...@| ....-h .#...| ....# .#..-- #--- Spontiff the Rhizotomist St:8 Dx:10 Co:18 In:7 Wi:16 Ch:16 Neutral Dlvl:5 $:825 HP:0(15) Pw:7(7) AC:4 Xp:1/0 T:1767 Latest messages: m - a large round shield. What do you want to drop? [$a-dgj-npqsvyzCDFGOPR-XZ or ?*] m You drop a large round shield. You see here a large round shield. m - a large round shield. What do you want to wear? [m or ?*] m You are now wearing a large round shield. What do you want to take off? [gmq or ?*] m You were wearing a +0 large round shield. What do you want to drop? [$a-dgj-npqsvyzCDFGOPR-XZ or ?*] m You drop a +0 large round shield. o - a pair of hard shoes. What do you want to drop? [$a-dgj-ln-qsvyzCDFGOPR-XZ or ?*] o You drop a pair of hard shoes. You see here a pair of hard shoes. o - a pair of hard shoes. What do you want to wear? [o or ?*] o You finish your dressing maneuver. What do you want to adjust? [a-dgj-ln-qsvyzCDFGOPR-XZ or ?*] o Adjust letter to what [efhimortuwxABEH-NQY] (? see used letters)? v Swapping: v - a +0 pair of hard shoes (being worn). r - a hooded cloak. You see here a hard hat. t - a hard hat. What do you want to wear? [t or ?*] t You finish your dressing maneuver. What do you want to adjust? [a-dgj-ln-tvyzCDFGOPR-XZ or ?*] t Adjust letter to what [efhimtuwxABEH-NQY] (? see used letters)? h Moving: h - a +0 hard hat (being worn). What do you want to drop? [$a-dghj-ln-svyzCDFGOPR-XZ or ?*] r You drop a hooded cloak. What do you want to use or apply? [jkszSX or ?*] s In what direction? k Status of the dog (neutral): Level 5 HP 33(33) AC 5, tame. What do you want to use or apply? [jkszSX or ?*] s In what direction? k Status of the dog (neutral): Level 5 HP 33(33) AC 5, tame. A trap door opens up under you! You hear a D note squeak in the distance. You hear rumbling in the distance. Really attack the dwarf? (yes) [no] A cloud of gas puts you to sleep! The rock mole bites! The rock mole bites! The rock mole bites! The rock mole bites! The rock mole bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 825 gold pieces Weapons W - an uncursed +0 dart Armor h - a blessed +0 dwarvish iron helm (being worn) G - a blessed +1 pair of gauntlets of power g - a blessed +1 pair of leather gloves (being worn) v - an uncursed +0 pair of iron shoes (being worn) q - an uncursed +0 dwarvish cloak (being worn) Comestibles y - 5 uncursed apples n - 4 uncursed food rations p - an uncursed tripe ration Scrolls P - a cursed scroll of enchant weapon o - an uncursed scroll of food detection V - a cursed scroll of food detection a - an uncursed scroll of identify U - an uncursed scroll of identify d - a cursed scroll of identify Z - an uncursed scroll of scare monster Spellbooks b - a blessed spellbook of healing Potions C - 4 uncursed potions of extra healing l - an uncursed potion of gain energy O - an uncursed potion of gain energy T - an uncursed potion of hallucination c - 4 uncursed potions of healing D - an uncursed potion of see invisible named SMOKY Rings F - a cursed ring of hunger R - an uncursed +2 ring of increase accuracy Wands X - an uncursed wand of probing (0:8) S - an uncursed wand of sleep (0:8) Tools z - an uncursed leash k - an uncursed skeleton key s - an uncursed stethoscope Gems/Stones j - an uncursed touchstone Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1767 turns ago. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 7 energy points (spell power). Your armor class was 4. Your wallet contained 825 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were devoutly aligned. You were poison resistant. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a dwarf 3 hobbits a large kobold a red mold a gnome 2 jackals a kobold 2 goblins a grid bug 5 lichens a kobold zombie 6 newts 25 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: Level 3: A general store. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 5 Level 4: Level 5: <- You were here. A grave. Final resting place for you, killed by a rock mole, while sleeping, demios1311-Mon-Hum-Mal-Law, killed by a little dog, Vis-Arc-Hum-Mal-Law, killed by a gnome, while fainted from lack of food. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 825 Au | | killed by a rock | | mole | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 5 with 200 points, and 825 pieces of gold, after 1767 moves. You were level 1 with a maximum of 15 hit points when you died.