Unix NetHack Version 3.6.3-1 post-release - last build Tue Dec 10 03:13:53 2019 (0c44a3e8ceb4d173af984556726e202c9fe66d5a,branch:hardfought). Game began 2019-12-14 20:36:24, ended 2019-12-15 20:33:28. spontiff, neutral male gnomish Healer ---------- |......E..# |..@@....|# |.........##0 -.---.----# ## # # # # # # # ## ## # # # # # # ## -|---.------# ### |..........|# ---|---- # |..........|###...)<...## |..........| |......| ------------ -------- Spontiff the Rhizotomist St:13 Dx:8 Co:18 In:10 Wi:15 Ch:17 Neutral Dlvl:11 $:0 HP:0(60) Pw:6(6) AC:-4 Xp:1/0 T:19248 Weak Latest messages: 5 uncursed potions called water land on the altar. Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You finish your prayer. The voice of Hermes booms out: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel foolish! Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You finish your prayer. The voice of Hermes booms: "Thou hast angered me." You are being punished for your misbehavior! Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You finish your prayer. The voice of Hermes rings out: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel foolish! Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You finish your prayer. The voice of Hermes booms out: "Thou hast angered me." A black glow surrounds you. Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You finish your prayer. You feel that Hermes is displeased. Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You finish your prayer. The voice of Hermes booms out: "Thou durst call upon me?" "Then die, mortal!" Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. The air elemental of Hermes turns to flee. You finish your prayer. The voice of Hermes rings out: "Thou hast angered me." Suddenly, a bolt of lightning strikes you! It reflects from your medallion. Hermes is not deterred... A wide-angle disintegration beam hits you! Your shield crumbles away! Your apron crumbles and turns to dust! Your armor turns to dust and falls to the altar! You disintegrate into a pile of dust! Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets A - an uncursed amulet of reflection (being worn) Armor h - a blessed +2 helmet (being worn) g - a cursed +1 pair of leather gloves (being worn) v - a blessed +1 pair of low boots (being worn) Comestibles y - an uncursed apple n - an uncursed food ration p - an uncursed tripe ration i - a cursed lizard corpse Rings L - an uncursed ring of conflict R - an uncursed ring of free action (on right hand) Wands D - an uncursed wand of digging (0:6) Z - an uncursed wand of teleportation (0:8) Tools f - a blessed bag of holding containing 66 items W - an uncursed tooled horn z - an uncursed leash o - an uncursed magic whistle w - an uncursed mirror x - an uncursed oil lamp (lit) k - an uncursed skeleton key named Po Ty s - an uncursed stethoscope c - a blessed +0 unicorn horn Gems/Stones E - a cursed topaz stone Contents of the bag of holding: 84 gold pieces a cursed +0 dunce cap a cursed -2 pair of fumble boots 5 uncursed food rations 5 uncursed tripe rations 2 cursed tins of shrieker an uncursed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of charging an uncursed scroll of confuse monster 2 uncursed scrolls of earth an uncursed scroll of food detection an uncursed scroll of identify 2 uncursed scrolls of remove curse an uncursed scroll of teleportation a blessed potion of acid an uncursed potion of gain ability a cursed potion of gain ability an uncursed potion of gain level 2 uncursed potions of levitation a blessed potion of object detection an uncursed potion of paralysis a cursed potion of paralysis an uncursed potion of speed 3 potions of holy water 3 uncursed potions of water an uncursed ring of free action a cursed ring of free action a cursed ring of hunger a cursed ring of hunger a blessed +0 ring of increase damage an uncursed +3 ring of increase damage an uncursed ring of protection from shape changers an uncursed ring of see invisible an uncursed ring of shock resistance an uncursed ring of stealth an uncursed ring of stealth an uncursed wand of light (0:12) an uncursed wand of lightning (0:5) an uncursed wand of magic missile (0:8) an uncursed wand of make invisible (0:8) an uncursed wand of make invisible (0:3) an uncursed wand of sleep (0:0) an uncursed wand of striking (0:8) an uncursed wand of striking (0:4) an empty uncursed oilskin sack an uncursed wooden flute an uncursed oil lamp an uncursed oil lamp an uncursed oil lamp an uncursed oil lamp an uncursed +0 pick-axe an uncursed tallow candle an uncursed +0 unicorn horn an uncursed +0 unicorn horn an uncursed agate stone an uncursed chrysoberyl stone an uncursed fluorite stone an uncursed opal 3 uncursed worthless pieces of black glass 4 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of orange glass 3 uncursed worthless pieces of red glass an uncursed worthless piece of violet glass 2 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 19248 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 60 hit points. You had all 6 energy points (spell power). Your armor class was -4. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (base:14, limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 15 (peak:17, limit:18). Your charisma was 17 (limit:18). Final Status: You were chained to a heavy iron ball. You were weak from severe hunger. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You had reflection. You had free action. You were extremely unlucky. Hermes was extremely angry with you. You are dead. Vanquished creatures: a watch captain a giant mimic a large mimic 2 wargs 3 small mimics 2 large cats 4 watchmen 2 wolves a spotted jelly 2 leprechauns an iron piercer a giant spider a gnome king a dwarf mummy a brown pudding a werewolf a lizard 3 dingoes 2 dogs a housecat a jaguar a dwarf lord a white unicorn a gray unicorn a black unicorn a dust vortex a raven 4 water moccasins 2 apes 2 fire ants a wood nymph a mountain nymph 2 orc shamans 3 rock piercers 2 ponies 3 fog clouds a yellow light 2 shriekers 5 gnome lords 4 gnomish wizards 2 red naga hatchlings a black naga hatchling 3 gray oozes 2 elf zombies a ghoul a paper golem a baby crocodile 4 giant ants a little dog 2 floating eyes 3 kittens 13 dwarves 2 homunculi 5 kobold lords a kobold shaman 3 hill orcs a rothe 4 rabid rats a centipede 3 giant bats 2 monkeys 4 orc zombies 8 dwarf zombies 2 wererats a werejackal 8 iguanas 2 killer bees 6 acid blobs 7 coyotes 6 gas spores 8 hobbits 4 manes 3 large kobolds 5 hobgoblins 8 giant rats 5 cave spiders 2 brown molds a yellow mold a green mold 4 red molds 16 gnomes 5 garter snakes 2 gnome zombies 14 geckos 25 jackals 4 foxes 5 kobolds 7 goblins 6 sewer rats 12 grid bugs 5 bats 15 lichens 5 kobold zombies 14 newts 347 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 4 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: "#:=P" A sink. Level 4: Level 5: A sink. Level 6: A health food store. Level 7: Oracle of Delphi. Level 8: "Stashlet" A potion shop. Stairs up to Sokoban, level 7. Level 9: Level 10: Level 11: <- You were here. A temple to Hermes. Final resting place for you, killed by the wrath of Hermes. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Hermes, many fountains. Level 7: Level 8: Level 9: Level 10: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 84 Au | | killed by the | | wrath of Hermes | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Dungeons of Doom on dungeon level 11 with 504 points, and 84 pieces of gold, after 19248 moves. You were level 1 with a maximum of 60 hit points when you died.