Unix NetHack Version 3.6.3-1 post-release - last build Wed Dec 18 00:21:04 2019 (6ff3c84d1e5fa575a1eee9ba6eef39cff6306c9f,branch:hardfought). Game began 2019-12-19 19:53:31, ended 2019-12-19 21:19:16. spontiff, neutral male gnomish Healer ------------ -------- ####...........| ###...|...-# ------------- ### |..........| ## #|......|# |...........| #### |..........| ##0#....{..|# |............# #...........| ########--------# |...........|# #|..........-## ### ## |...)....^..|# ##--------.--- # ## |...........|# # # # ## -------------## # # ## #-------------- ### # # # #|............| # # -----.-----# #.............| # # |.........|# |............| # ------# |....@....|# ########-......>.....| # |....|# |...x......r ## |............| ###......## |.........|##r## -------------- |.[..| # -----------# |.....################# ------ Spontiff the Rhizotomist St:13 Dx:8 Co:16 In:9 Wi:16 Ch:16 Neutral Dlvl:1 $:0 HP:40(42) Pw:8(8) AC:-5 Xp:1/1 T:6360 Latest messages: The jackal misses! You hit the jackal. The jackal bites! The jackal bites! The jackal bites! The jackal misses! The jackal misses! The jackal bites! In what direction? h The jackal blocks the way! You fall into a pit! There is a pit here. You see here a newt corpse. There is a newt corpse here; eat it? [ynq] (n) y This newt corpse tastes okay. The jackal just misses! You stop eating the newt corpse. l - a partly eaten newt corpse. The jackal misses! What do you want to eat? [lnpy or ?*] l You resume your meal. The jackal misses! You stop eating the newt corpse. What do you want to use or apply? [fkoswxz or ?*] w In what direction? y The jackal is frightened by its reflection. What do you want to eat? [lnpy or ?*] l You resume the last bite of your meal. You finish eating the newt corpse. You feel a mild buzz. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. What do you want to use or apply? [fkoswxz or ?*] w In what direction? k The jackal is frightened by its reflection. Where do you want to travel to? (For instructions type a '?') You destroy the kobold zombie! oh grate: unknown extended command. Where do you want to travel to? (For instructions type a '?') You see here a lichen corpse. m - a lichen corpse. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Armor h - an uncursed +0 dwarvish iron helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed +0 pair of iron shoes (being worn) q - an uncursed +0 dwarvish cloak (being worn) Comestibles y - an uncursed apple n - 2 uncursed food rations p - an uncursed tripe ration m - an uncursed lichen corpse Potions c - an uncursed potion of healing Tools f - an uncursed sack containing 35 items z - an uncursed leash w - an uncursed mirror x - an uncursed oil lamp k - an uncursed skeleton key s - an uncursed stethoscope o - an uncursed tin whistle Contents of the sack: a gold piece an uncursed +0 dart the uncursed +1 Sunsword an uncursed +0 pair of leather gloves 2 uncursed lembas wafers an uncursed scroll of blank paper an uncursed scroll of create monster an uncursed scroll of enchant armor a cursed scroll of enchant armor 3 uncursed scrolls of enchant weapon 4 blessed scrolls of identify 2 uncursed scrolls of identify an uncursed scroll of magic mapping an uncursed scroll of remove curse 2 uncursed scrolls of teleportation an uncursed spellbook of blank paper a blessed spellbook of healing an uncursed potion of blindness a cursed potion of blindness a cursed potion of object detection an uncursed potion of water an uncursed ring of invisibility an uncursed ring of levitation an uncursed ring of regeneration an uncursed ring of warning an uncursed wand of sleep (0:0) an uncursed wand of undead turning (0:5) an uncursed magic marker (0:35) an uncursed opal 3 uncursed worthless pieces of black glass 3 uncursed worthless pieces of orange glass 3 uncursed worthless pieces of violet glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of yellow glass 3 uncursed worthless pieces of yellowish brown glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 6360 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 40 out of 42 hit points. You had all 8 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You had a moderate defense bonus (+9). You were warded. You survived. Vanquished creatures: a large mimic 2 small mimics a large dog a watchman a gnome lord a gnomish wizard a little dog a kitten 3 dwarves a kobold lord a dwarf zombie an iguana an acid blob 2 coyotes a gas spore 2 hobbits a large kobold 3 giant rats 2 cave spiders a brown mold 2 yellow molds 2 red molds 5 gnomes 2 gnome zombies 7 geckos 5 jackals 3 foxes 6 kobolds 4 goblins a sewer rat 14 grid bugs 5 lichens 2 kobold zombies 15 newts 101 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 14 times. You engraved Elbereth 9 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: <- You left from here. A fountain, a grave. Level 2: A general store. Level 3: A weapon shop, an altar to Hermes, a fountain. Level 4: A scroll shop. Stairs down to The Gnomish Mines. Level 5: Some fountains. Level 6: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: "magic trap" Level 7: Many shops, a temple to Hermes, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Goodbye spontiff the Healer... You escaped from the dungeon with 5154 points, Sunsword (worth 1500 zorkmids and 3750 points) 15 worthless pieces of colored glass, 1 opal (worth 800 zorkmids), and 1 piece of gold, after 6360 moves. You were level 1 with a maximum of 42 hit points when you escaped.