Unix NetHack Version 3.7.0-16 Work-in-progress - last build Thu Mar 19 15:57:28 2020 (a37eaa67f291517907854d78c958c8e6d39d088d,branch:3.7-hdf). Game began 2020-03-18 17:43:58, ended 2020-03-20 13:46:36. spontiff, neutral male gnomish Healer -------------------------------- |..............................| |...------+-----.---- -----...| |...|...| |.| |...|...| |...|.@d| -.- |.+.|...| |...|.@.|-------.---- |...|.... #|..)--|--...........-+---|--...| #...............................| #|........{.--|----.{............ |..........|.....|.............| |...--|--..|.....|....-|---....| # #### -|-.----- |...|...|-||.._..|.-|-|...|---.|)###########........| |...|+?.|..|.....|.|..|(..|..|.|## # |.......| |...|+++|..|------.|..|...|..-.|## ###..<.....| |...-------- .-----------..## |.......| |.... . .....|# --------- ------ --- -------# ### Spontiff the Rhizotomist St:9 Dx:10 Co:16 In:8 Wi:15 Ch:17 Neutral Dlvl:5 $:0 HP:0(30) Pw:6(6) AC:7 Xp:1/1 T:1591 Latest messages: You have 1 zorkmid credit at Lucrezia's general store. You have 1 zorkmid credit at Izchak's lighting store. Itemized billing? [ynq] (q) n The price is deducted from your credit. You bought a scroll called READ 200z for 150 gold pieces. The price is deducted from your credit. You bought a bag of tricks for 75 gold pieces. The price is deducted from your credit. You bought a leash for 15 gold pieces. The price is deducted from your credit. You bought a pick-axe for 38 gold pieces. "Thank you for shopping in Cire Htims' hardware store!" You see here 299 gold pieces. Your wallet is empty. You have 21 zorkmids credit at Cire Htims' hardware store. You don't owe any gold here. You have 1 zorkmid credit at Lucrezia's general store. You have 1 zorkmid credit at Izchak's lighting store. Your credit is erased. $ - 21 gold pieces. Autopickup: OFF. There are many objects here. Autopickup: ON, for $!/="? objects, with some exceptions. What do you want to drop? [$MNOP or ?*] $ You drop 21 gold pieces. You drop a bag of tricks. You drop a leash. You drop a pick-axe. There is a bag of tricks here, loot it? [ynq] (q) y You carefully open the bag of tricks... It develops a huge set of teeth and bites you! There is a bag of tricks here, loot it? [ynq] (q) y You carefully open the bag of tricks... It develops a huge set of teeth and bites you! There is a bag of tricks here, loot it? [ynq] (q) y You carefully open the bag of tricks... It develops a huge set of teeth and bites you! There is a bag of tricks here, loot it? [ynq] (q) y You carefully open the bag of tricks... It develops a huge set of teeth and bites you! There is a bag of tricks here, loot it? [ynq] (q) y You carefully open the bag of tricks... It develops a huge set of teeth and bites you! There is a bag of tricks here, loot it? [ynq] (q) y You carefully open the bag of tricks... It develops a huge set of teeth and bites you! You die... Cire Htims gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Scrolls M - an uncursed scroll of create monster Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1591 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 0 out of 30 hit points. You had all 6 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were devoutly aligned. You were poison resistant. You had infravision. You had a small defense bonus (+3). You were warded. You are dead. Vanquished creatures: 2 small mimics a watchman a dwarf a kobold lord a giant bat 2 iguanas a gas spore 3 hobbits a hobgoblin 2 giant rats a yellow mold 2 green molds 2 red molds 4 gnomes a gecko 7 jackals 3 kobolds 6 grid bugs a bat 6 lichens 6 newts 54 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You entered Mine Town. You entered a shop. You entered a temple. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Many shops, a temple to Hermes, some fountains. Final resting place for you, killed by a carnivorous bag. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 0 Au | | killed by a | | carnivorous bag | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 5 with 204 points, and 0 pieces of gold, after 1591 moves. You were level 1 with a maximum of 30 hit points when you died.