Unix NetHack Version 3.7.0-22 Work-in-progress - last build Mon Jul 27 01:10:17 2020 (c096cc396393cd8dad468e91d10e758ace9bbf83,branch:3.7-hdf). Game began 2020-08-21 18:17:45, ended 2020-08-21 18:44:03. spontiff, neutral male gnomish Healer ---- |<.---- - |....f--- ..| --- -----^..-- ....--- ..-- --@ddd..............- |.d......| ...| |.-......| |. ........ -- .......- ..(..... -......#- ----.--# -- Spontiff the Rhizotomist St:9 Dx:9 Co:13 In:11 Wi:17 Ch:16 Neutral S:383 Dlvl:6 $:1498 HP:0(25) Pw:8(8) AC:6 Xp:1/0 T:2685 Weak Burdened Latest messages: You finish your dressing maneuver. What do you want to take off? [gm or ?*] m You finish taking off your helm. What do you want to drop? [$cf-mo-qstvxyB-HJKMO-Y or ?*] m You drop a +0 iron skull cap. Your movements are now unencumbered. What do you want to wear? [hQ or ?*] h You finish your dressing maneuver. The large cat bites the jackal. The jackal is killed! The large cat eats a jackal corpse. What do you want to use or apply? [fi-kosxST or ?*] s In what direction? l Status of the large cat (neutral): Level 9 HP 72(72) AC 4, tame, eating. You see here a hooded cloak. e - a hooded cloak. What do you want to drop? [$ce-lo-qstvxyB-HJKMO-Y or ?*] Never mind. You descend the stairs. What do you want to use or apply? [fi-kosxST or ?*] x The lamp flickers for a moment, then dies. What do you want to use or apply? [fi-kosxST or ?*] x The lamp flickers for a moment, then dies. The large cat drops a broad short sword. What do you want to use or apply? [fi-kosxST or ?*] x Your lamp is now on. What do you want to drop? [$ce-lo-qstvxyB-HJKMO-Y or ?*] e You drop a hooded cloak. You see here a white gem. n - a white gem. What do you want to call? [cf-knoxB-HMPQSTVXY or ?*] n Call a white gem: w1 You hear crashing rock. You descend the stairs. You see here a hooded cloak. r - a hooded cloak. You fall into a pit! You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. The wolf bites! You are beginning to feel weak. Your movements are slowed slightly because of your load. The wolf bites! The wolf bites! The wolf bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1498 gold pieces Amulets B - an uncursed amulet of life saving Weapons U - 6 blessed +0 arrows R - 47 uncursed +0 arrows p - 9 cursed +1 crossbow bolts J - a blessed +3 sling t - 4 blessed +0 darts q - an uncursed +0 dart W - 8 cursed +0 darts l - a blessed +0 orcish dagger K - 3 uncursed +0 orcish daggers v - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 dwarvish iron helm (being worn) g - a blessed +1 pair of leather gloves (being worn) Q - a cursed -1 pair of fumble boots r - a blessed +2 dwarvish cloak Comestibles y - 5 uncursed apples O - 2 uncursed cram rations Scrolls Y - an uncursed scroll of light C - an uncursed scroll of stinking cloud Spellbooks i - a blessed spellbook of extra healing f - a blessed spellbook of healing j - a blessed spellbook of stone to flesh Potions P - an uncursed potion of booze c - 3 uncursed potions of extra healing V - an uncursed potion of gain energy D - an uncursed potion of sickness M - an uncursed potion of speed Wands S - an uncursed wand of sleep (0:8) Tools x - a cursed oil lamp (lit) k - a cursed skeleton key s - an uncursed stethoscope o - an uncursed tin whistle T - a cursed tin whistle Gems/Stones E - an uncursed diamond F - an uncursed worthless piece of blue glass G - an uncursed worthless piece of orange glass X - an uncursed worthless piece of red glass n - an uncursed worthless piece of white glass H - 2 uncursed worthless pieces of yellowish brown glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 2685 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 383 before end-of-game adjustments. Basics: You had 0 out of 25 hit points. You had all 8 energy points (spell power). Your armor class was 6. Your wallet contained 1498 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (base:10, limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 11 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You were weak from severe hunger. You were burdened; movement was slightly slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were devoutly aligned. You were poison resistant. You had infravision. You are dead. Vanquished creatures: a gnome lord a dwarf 3 acid blobs 2 coyotes 2 hobbits a large kobold 3 giant rats a brown mold 2 yellow molds a red mold 3 gnomes 5 geckos 9 jackals 3 kobolds 7 goblins a sewer rat 4 grid bugs 2 lichens 11 newts 62 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievement: You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 6 Level 4: "magic trap" Level 5: Level 6: <- You were here. Final resting place for you, killed by a wolf, Bliss56-Sam-Hum-Fem-Law, killed by a wolf, Vis-Arc-Hum-Mal-Law, killed by a killer bee. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 1498 Au | | killed by a wolf | | | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 6 with 370 points, and 1498 pieces of gold, after 2685 moves. You were level 1 with a maximum of 25 hit points when you died.