Unix NetHack Version 3.7.0-28 Work-in-progress - last build Tue Dec 8 03:06:00 2020 (fa59a2230a5a30f858ea8909bdb46017b3b4c83b,branch:3.7-hdf). Game began 2020-12-09 20:27:16, ended 2020-12-09 22:19:34. spontiff, neutral male gnomish Healer ------------ ------- |..........| |.....| |..........| |.<...| |..........| #f@+ |.....| |..........| ## |.....| |..........-#### ---------- # --|---- -.-------.-- ####.........| # ####### ### ##### |.........## #### |........| ######### |.........##### ### # |........| ---.--------.-- |........| |............0| ---------- |.............| |.............| --------------- Spontiff the Rhizotomist St:18 Dx:10 Co:17 In:10 Wi:14 Ch:16 Neutral S:266 Dlvl:6 $:221 HP:30(31) Pw:6(6) AC:-4 Xp:1/4 T:7455 Latest messages: What do you want to use or apply? [ekoswxzS or ?*] s In what direction? l You hear nothing special. What do you want to use or apply? [ekoswxzS or ?*] s In what direction? n You hear nothing special. You faint from lack of food. You regain consciousness. You can hear again. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. The door opens. KABOOM!! The door was booby-trapped! You stagger... You miss the large cat. What do you want to use or apply? [ekoswxzS or ?*] c That is a silly thing to use or apply. What do you want to use or apply? [ekoswxzS or ?*] c That is a silly thing to use or apply. You feel a bit steadier now. C - a scroll labeled ASHPD SODALG. You faint from lack of food. You regain consciousness. What do you want to eat? [jnpy or ?*] n This food really hits the spot! You finish eating the food ration. What do you want to use or apply? [ekoswxzS or ?*] s In what direction? l You hear nothing special. What do you want to use or apply? [ekoswxzS or ?*] s In what direction? j You hear nothing special. What do you want to use or apply? [ekoswxzS or ?*] s In what direction? k You hear nothing special. You swap places with your large cat. You swap places with your large cat. This door is locked. Unlock it with your key? [yn] (n) y The acid blob oozes under the door. You succeed in unlocking the door. You kill the acid blob! You are splashed by the acid blob's acid! You hear a gurgling noise. oh fuck off: unknown extended command. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 221 gold pieces Amulets A - an uncursed amulet versus poison (being worn) Armor h - an uncursed +0 dented pot (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - a blessed +1 pair of high boots (being worn) r - an uncursed +0 small shield (being worn) q - an uncursed +0 alchemy smock (being worn) d - an uncursed +0 studded leather armor (being worn) Comestibles y - an uncursed apple j - an uncursed sprig of wolfsbane p - 5 uncursed tripe rations Scrolls C - an uncursed scroll of magic mapping Potions c - an uncursed potion of extra healing Wands S - an uncursed wand of sleep (0:3) Tools z - an uncursed leash x - an uncursed magic lamp (lit) o - an uncursed magic whistle w - an uncursed mirror e - an uncursed +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 7455 turns ago. It was nighttime. You had 4 experience points, 16 more were needed to attain level 2. Your score was 266 before end-of-game adjustments. Basics: You had 30 out of 31 hit points. You had all 6 energy points (spell power). Your armor class was -4. Your wallet contained 221 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 16 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You were acid resistant. You had infravision. You had a small defense bonus (+3). You were warded. You survived. Vanquished creatures: 2 small mimics 4 watchmen a mountain nymph a shrieker 3 gnome lords a gnomish wizard a kitten 5 dwarves a homunculus 3 giant bats 2 monkeys 5 dwarf zombies a wererat a werejackal an iguana 5 acid blobs 8 coyotes 3 gas spores 6 hobbits 2 large kobolds 2 hobgoblins 8 giant rats a cave spider 2 green molds a red mold 6 gnomes 2 gnome zombies 14 geckos 19 jackals 8 foxes a kobold 5 goblins 6 sewer rats 6 grid bugs 3 bats 8 lichens 3 kobold zombies 16 newts 167 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 4 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: "Stashlet" A general store, a grave. Stairs down to The Gnomish Mines. Level 3: A scroll shop, a fountain. Level 4: A general store, a sink, a grave. Level 5: A fountain. Level 6: <- You were here. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, a sink. Level 6: Goodbye spontiff the Healer... You quit in The Dungeons of Doom on dungeon level 6 with 266 points, and 221 pieces of gold, after 7455 moves. You were level 1 with a maximum of 31 hit points when you quit.