Unix NetHack Version 3.7.0-28 Work-in-progress - last build Tue Dec 15 04:26:18 2020 (773bb1f23e23efa9767817ea6b55d45539be0a3b,branch:3.7-hdf). Game began 2020-12-24 20:21:31, ended 2020-12-26 15:30:12. spontiff, neutral male gnomish Healer # ----------.----- |............(.| |.%............| #...............| ------ #----------|----- . |....| # # ### |....-# ## ### -+---### |<...|#### # # --...--###### |....| # # # --.....--###### ------ ###### # # ###........| -|-.-- # # # # |.@.....| |....| ## # # # .)@@....| |....| ##------------# 0## --.....--##.....| #|..........|# ########## --...--## ------ #|...........# #------.-# -----## #-..........| ##|......-# # |...........##### |...>..|##########% ------------ -------- Spontiff the Rhizotomist St:16 Dx:10 Co:18 In:9 Wi:18 Ch:16 Neutral S:700 Dlvl:14 $:0 HP:0(53) Pw:2(7) AC:-12 Xp:1/0 T:31798 Burdened Stun Latest messages: You can see again. What do you want to use or apply? [afkostwxzS or ?*] x Your lamp is now off. You climb up the stairs. You remember this level as ANTHOLE (SOLDIER). Where do you want to travel to? (For instructions type a '?') With great effort you move the boulder. The Woodland-elf wields a runed bow! You have a little trouble lifting $ - 49 gold pieces. What do you want to use or apply? [afkostwxzS or ?*] f You put 49 gold pieces into the oilskin sack. In what direction? . You feel better. The Woodland-elf picks up a cream pie. The Woodland-elf throws a cream pie! A cream pie misses you. The Woodland-elf wields a runed broadsword! The runed broadsword welds itself to the Woodland-elf's hand! The door opens. KABOOM!! The door was booby-trapped! You stagger... The Woodland-elf swings her runed broadsword. The Woodland-elf misses! What do you want to use or apply? [afkostwxzS or ?*] Never mind. The Woodland-elf swings her runed broadsword. The Woodland-elf misses! The Woodland-elf shoots 3 runed arrows! The 1st runed arrow misses you. The 2nd runed arrow misses you. The 3rd runed arrow misses you. The Woodland-elf swings her runed broadsword. The Woodland-elf hits! The Woodland-elf swings her runed broadsword. The Woodland-elf misses! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! The Woodland-elf wields a runed short sword! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets A - an uncursed amulet of reflection (being worn) Armor h - an uncursed +1 elven leather helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed +1 pair of iron shoes (being worn) q - an uncursed +0 elven cloak (being worn) d - a blessed +3 leather armor (being worn) Comestibles y - an uncursed apple a - an uncursed cream pie (wielded) n - an uncursed food ration p - an uncursed tripe ration i - an uncursed lizard corpse Wands S - an uncursed wand of sleep (0:0) Tools f - an uncursed oilskin sack containing 31 items t - an uncursed blindfold named CoFiPo SITy k - an uncursed credit card z - an uncursed leash o - an uncursed magic whistle w - an uncursed mirror x - an uncursed oil lamp s - an uncursed stethoscope Gems/Stones E - 2 uncursed topaz stones Contents of the oilskin sack: 267 gold pieces an uncursed +0 dart an uncursed +0 mummy wrapping 7 uncursed food rations an uncursed lizard corpse a cursed scroll of enchant armor a blessed scroll of identify an uncursed scroll of identify a blessed scroll of remove curse an uncursed scroll of teleportation an uncursed spellbook of restore ability an uncursed potion of gain ability a potion of holy water an uncursed potion of water an uncursed ring of shock resistance an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleport control a cursed ring of teleportation an uncursed ring of warning an uncursed wand of speed monster (0:7) an uncursed wand of striking (0:3) an uncursed wand of teleportation (0:6) an uncursed wand of undead turning (0:8) an uncursed expensive camera (0:83) an uncursed oil lamp an uncursed +0 pick-axe a blessed tinning kit (0:54) an uncursed citrine stone an uncursed dilithium crystal an uncursed worthless piece of blue glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 31798 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 700 before end-of-game adjustments. Basics: You had 0 out of 53 hit points. You had 2 out of 7 energy points (spell power). Your armor class was -12. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 16 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 16 (limit:18). Final Status: You were stunned. You were not hungry. You were burdened; movement was slightly slowed. You were wielding some food. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were stealthy. You had a moderate defense bonus (+9). You were warded. You were fast. You had reflection. You are dead. Vanquished creatures: a watch captain 2 giant mimics 2 small mimics 2 large dogs a large cat a dwarf king a tengu 4 watchmen a winter wolf cub a spotted jelly 4 leprechauns 2 iron piercers a horse a black light 2 vampire bats a gnome king a brown pudding an owlbear a yeti a gold golem a werewolf a Green-elf 4 lizards a dingo a dog 2 housecats a jaguar a blue jelly a dust vortex a plains centaur 2 gnome mummies a snake 8 water moccasins 3 apes a human zombie a rope golem 4 Woodland-elves 5 soldier ants 2 bugbears 3 imps a wood nymph a water nymph 2 mountain nymphs 4 Mordor orcs an orc shaman 3 rock piercers 7 rock moles a pony 8 yellow lights 3 shriekers 4 violet fungi 4 gnome lords a gnomish wizard 4 kobold mummies 4 gray oozes 7 elf zombies 7 straw golems 7 giant ants 2 little dogs 7 floating eyes 2 kittens 12 dwarves 6 homunculi 5 kobold lords 2 kobold shamans 2 hill orcs 5 rothes 3 rabid rats 2 centipedes 7 giant bats a monkey an orc zombie 4 dwarf zombies 5 wererats 2 werejackals 17 iguanas 8 acid blobs 9 coyotes 3 gas spores 18 hobbits 15 manes 10 large kobolds 5 hobgoblins 20 giant rats 9 cave spiders 6 brown molds 10 yellow molds 3 green molds 7 red molds 14 gnomes 2 garter snakes 7 gnome zombies 26 geckos 43 jackals 11 foxes 12 kobolds 25 goblins 17 sewer rats 36 grid bugs 4 bats 42 lichens 10 kobold zombies 48 newts 649 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 11 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. You violated the special Sokoban rules 5 times. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You entered Sokoban. You completed Sokoban. The Dungeons of Doom: levels 1 to 15 Level 1: "Stash" An altar to Hermes. Level 2: "magic trap" A general store. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Level 5: An altar, a grave. Level 6: A fountain. Level 7: Level 8: A general store. Level 9: Many fountains. Oracle of Delphi. Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: Level 12: A general store. Level 13: An altar to Hermes, a fountain. Level 14: "ANTHOLE (SOLDIER)" <- You were here. Final resting place for you, killed by a Woodland-elf. Level 15: The Gnomish Mines: levels 3 to 8 Level 3: Level 4: "magic traps" Level 5: Many shops, a temple, some fountains. Level 6: Level 7: "magic trap" Level 8: "Polytrap" Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 267 Au | | killed by a | | Woodland-elf | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Dungeons of Doom on dungeon level 14 with 700 points, and 267 pieces of gold, after 31798 moves. You were level 1 with a maximum of 53 hit points when you died.