Unix NetHack Version 3.7.0-35 Work-in-progress - last build Thu Jul 1 01:55:44 2021 (5ac924a03e6280258ddee13d8dedd7c815f9fdfe,branch:3.7-hdf). Game began 2021-07-11 17:08:10, ended 2021-07-11 22:09:48. spontiff, neutral male gnomish Healer ------ ..-....| --.--.--- |.......| -----....--- --..|).---- ---..*..-- -------- ...@g....| ........------------ ----.^---- ...(........-...-..| |.--...| .....)......----------- |..--..-- .............|........-----.--..-- ...%........%...-----d)......--..| ..%.[.........--| -------......| ................| |.......| ------......*---- --------- |.......| --------- Spontiff the Rhizotomist St:10 Dx:12 Co:16 In:9 Wi:14 Ch:17 Neutral S:500 Dlvl:11 $:28 HP:0(21) Pw:4(9) AC:-11 Xp:1/0 T:13478 Hungry Latest messages: What do you want to use or apply? [acejkostwxSUZ or ?*] k In what direction? h Unlock it? [yn] (n) y You succeed in unlocking the door. The door resists! The door opens. What do you want to use or apply? [acejkostwxSUZ or ?*] s In what direction? h You hear nothing special. X - a red gem. C - a gem called r1. What do you want to write with? [- iCDGKLN-QSW-Z or ?*] X You engrave in the floor with a red gem. What do you want to engrave in the floor here? Never mind. What do you want to call? [g-koqv-xCDGK-QSUVX-Z or ?*] X Call a red gem: ruby What do you want to use or apply? [acejkostwxSUZ or ?*] o You produce a strange whistling sound. The large dog picks up a gray stone. The large dog drops a gray stone. What do you want to use or apply? [acejkostwxSUZ or ?*] o You produce a strange whistling sound. You see here a gray stone. b - a gray stone. What do you want to adjust? [a-eg-kn-tv-yCDGJ-QSU-Z or ?*] b Adjust letter to what [bflmuzABEFHIRT] (? see used letters)? l Moving: l - a gray stone. What do you want to use or apply? [acej-lostwxSUZ or ?*] l What do you want to rub on the stone? [$ac-eg-ln-tv-yCDGJ-QSU-Z or ?*] h You make scratch marks on the stone. What do you want to call? [g-loqv-xCDGK-QSUVX-Z or ?*] l Call a gray stone: luck / flint 1 You see here a cream pie. f - a cream pie. The winged gargoyle hits! The winged gargoyle misses! The winged gargoyle bites! The winged gargoyle misses! The winged gargoyle just misses! The winged gargoyle bites! You fail to cast the spell correctly. The winged gargoyle misses! The winged gargoyle misses! The winged gargoyle misses! The winged gargoyle misses! The winged gargoyle hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 28 gold pieces Weapons W - an uncursed +0 dart Armor h - a blessed +2 orcish helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) V - an uncursed +0 pair of jumping boots v - a blessed +3 pair of low boots (being worn) r - an uncursed +0 small shield (being worn) q - a blessed +0 dwarvish cloak (being worn) d - an uncursed +0 leather armor (being worn) Comestibles y - an uncursed apple J - an uncursed carrot a - an uncursed cream pie (wielded) f - an uncursed cream pie n - 4 uncursed food rations p - an uncursed tripe ration Potions M - an uncursed potion of water Rings G - an uncursed ring of levitation Wands Z - a blessed wand of fire (0:7) S - an uncursed wand of sleep (0:0) Tools j - an uncursed tooled horn t - an uncursed blindfold named Po Ty o - an uncursed magic whistle w - an uncursed mirror x - an uncursed oil lamp (lit) U - an uncursed oil lamp e - an uncursed +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope c - an uncursed +0 unicorn horn Gems/Stones O - an uncursed amethyst stone K - an uncursed dilithium crystal N - an uncursed emerald X - an uncursed ruby D - an uncursed worthless piece of black glass Y - an uncursed worthless piece of blue glass L - an uncursed worthless piece of orange glass C - 2 uncursed worthless pieces of red glass P - an uncursed worthless piece of violet glass i - 3 uncursed worthless pieces of white glass Q - an uncursed worthless piece of yellow glass l - an uncursed luckstone Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 13478 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Your score was 500 before end-of-game adjustments. Basics: You had 0 out of 21 hit points. You had 4 out of 9 energy points (spell power). Your armor class was -11. Your wallet contained 28 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 17 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding some food. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You had a moderate defense bonus (+9). You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: 4 small mimics a dwarf ruler 4 watchmen 2 leprechauns a gnome ruler 2 dingoes a dwarf leader a white unicorn 2 imps a water nymph 2 Uruk-hai an orc shaman 3 rock piercers a rock mole a pony 3 fog clouds 2 yellow lights a shrieker 3 gnome leaders a gnomish wizard a gray ooze an elf zombie a ghoul 3 straw golems a paper golem 3 giant ants 2 little dogs a floating eye 3 kittens 13 dwarves 3 homunculi 2 kobold leaders a kobold shaman 5 hill orcs 8 rothes a centipede 2 giant bats 3 wererats a werejackal 6 iguanas 10 acid blobs 8 coyotes 3 gas spores 14 hobbits 8 manes 8 hobgoblins 15 giant rats a cave spider 3 brown molds 4 yellow molds 6 green molds 2 red molds 17 gnomes 3 garter snakes 2 gnome zombies 8 geckos 17 jackals 5 foxes 2 kobolds 5 goblins 6 sewer rats 18 grid bugs 16 lichens 4 kobold zombies 28 newts 311 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You entered Sokoban. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 8 Level 1: "Stashlet" Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: "magic trap" A delicatessen. Level 6: Many fountains. Oracle of Delphi. Level 7: A scroll shop. Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a winged gargoyle. Sokoban: levels 6 up to 5 Level 5: Unsolved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 28 Au | | killed by a | | winged gargoyle | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 11 with 500 points, and 28 pieces of gold, after 13478 moves. You were level 1 with a maximum of 21 hit points when you died.