Unix NetHack Version 3.7.0-51 Work-in-progress - last build Mar 7 2022 13:06:07 (ce1e6a145e5d3e7dd6f4b57ba37794bc207988de,branch:master). Game began 2022-03-07 12:38:13, ended 2022-03-07 13:36:40. spontiff, neutral male gnomish Healer -------------- |............| ------- |.............## |.....| --------- |............| # |.....| |.......| |....>........##### #-.....-# |.......| ----- -|------------ # #-.-----# |.......| |....# # #)###### #### # |........#####....|# # #### # ## |.......| |...|# ## # # ## ## |.......| -----# -.------- # # # ### --------- # |.......| # #------------.- # ### |.......| #|............| ############ # |.......| #|............| # -------.- ###|.......| #.............| ##..^....@| #-.......| -------------- |......f| |.......| |(..^...| --------- |.......| -.......| --------- Spontiff the Rhizotomist St:9 Dx:7 Co:15 In:14 Wi:17 Ch:16 Neutral S:418 Dlvl:1 $:2010 HP:6(13) Pw:6(6) AC:6 Xp:1/0 T:2151 Latest messages: The large cat eats a jackal corpse. You see here a crude dagger. The jackal misses! The jackal misses! The jackal bites! The jackal bites! The jackal bites! The large cat misses the jackal. The jackal bites! The large cat bites the jackal. The jackal is killed! Where do you want to travel to? (For instructions type a '?') In what direction? h In what direction? h In what direction? h d - a key. e - 2 blue gems. What do you want to drop? [$a-hkmnp-sv-zABM-QSU-Z or ?*] d You drop a key. What do you want to write with? [- bemN-PSW or ?*] e You engrave in the floor with 2 blue gems. What do you want to engrave in the floor here? Never mind. What do you want to adjust? [a-ce-hkmnp-sv-zABM-QSU-Z or ?*] e Adjust letter to what [deijlotuC-LRT] (? see used letters)? E Moving: E - 2 blue gems. What do you want to call? [acf-hmqrv-xzABEM-QSUVX-Z or ?*] E Call a blue gem: u1 What do you want to call? [acf-hmqrv-xzABEM-QSUVX-Z or ?*] E Call a gem called u1: U1 In what direction? u Whoops... A bear trap closes on your foot! Your movements are slowed slightly because of your load. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. Your leg feels better. Your movements are now unencumbered. In what direction? . You cannot deal with the bear trap while trapped in it! You are caught in a bear trap. You finally wriggle free. Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 2151: escaped Inventory: Coins $ - 2010 gold pieces Amulets A - an uncursed amulet of flying Weapons b - a blessed +1 arrow W - 11 uncursed +0 darts Armor h - an uncursed +0 orcish helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) a - an uncursed +0 pair of leather gloves v - an uncursed +0 pair of elven boots (being worn) Z - a cursed +0 elven cloak Comestibles y - an uncursed apple n - an uncursed food ration p - an uncursed tripe ration Scrolls M - an uncursed scroll of confuse monster B - an uncursed scroll of create monster q - 3 uncursed scrolls of identify Q - an uncursed scroll of remove curse w - an uncursed scroll of teleportation Spellbooks r - an uncursed spellbook of charm monster z - an uncursed spellbook of knock V - an uncursed spellbook of wizard lock Potions U - an uncursed potion of blindness X - a blessed potion of enlightenment f - a blessed potion of extra healing c - an uncursed potion of healing Y - 4 uncursed potions of healing Wands O - an uncursed wand of light (0:11) S - an uncursed wand of sleep (0:6) N - an uncursed wand of striking (0:4) Tools k - an uncursed lock pick x - an uncursed oil lamp s - an uncursed stethoscope Gems/Stones E - 2 cursed aquamarine stones P - 2 uncursed worthless pieces of violet glass m - 2 uncursed worthless pieces of yellow glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 2151 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 418 before end-of-game adjustments. Basics: You had 6 out of 13 hit points. You had all 6 energy points (spell power). Your armor class was 6. Your wallet contained 2010 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 7 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 14 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were fervently aligned. You were poison resistant. You had infravision. You were stealthy. Hermes was angry with you. You survived. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 52 minutes and 3 seconds. Vanquished creatures: a water demon an acid blob a gas spore 4 giant rats a yellow mold 4 jackals 3 kobolds 3 goblins 3 sewer rats 3 grid bugs 9 lichens 2 kobold zombies 5 newts 40 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievement: You entered a shop. The Dungeons of Doom: levels 1 to 4 Level 1: <- You left from here. Level 2: "Stashlet" Level 3: An armor shop. Level 4: Goodbye spontiff the Healer... You and the large cat escaped from the dungeon with 3618 points, 4 worthless pieces of colored glass, 2 aquamarine stones (worth 3000 zorkmids), 1 amulet of flying (worth 150 zorkmids), and 2010 pieces of gold, after 2151 moves. You were level 1 with a maximum of 13 hit points when you escaped.