Unix NetHack Version 3.7.0-53 Work-in-progress - last build Mar 21 2022 02:33:53 (e25487e73a26563eb890138f5364dfe52547422e,branch:master). Game began 2022-03-26 18:43:44, ended 2022-03-29 18:11:52. spontiff, neutral male gnomish Healer ------ ------ --------------- |.(..| |....| |.............| |....| |.....# **#-.............| |.@..| #.....|# ## #|.............| ---|-- #-.-|--# ####### ## ##--|------------ d # # ####### --.---- #### ## ## ## ## #########-..)..| ## # # ## # # ####|.....| 0## ### # # ######### #|......# #-----# ---.------ # # ### #......|## ###|...|# |......(.| -.--.-----# ------- #####|...|# |.......>| |........-# ### #-...|# |.^...*..| |........| ###### |....# |.....^^^| |........-##################### ----- |........| |........| |........| ---------- ---------- Spontiff the Rhizotomist St:11 Dx:13 Co:17 In:11 Wi:16 Ch:16 Neutral S:404 Dlvl:1 $:0 HP:46(46) Pw:5(5) AC:-7 Xp:1/1 T:9122 Hungry Latest messages: You put an uncursed wand called balsa 175z into the bag called holding. You put an uncursed wand called oak 175z into the bag called holding. You put a figurine of a grid bug into the bag called holding. You put 2 uncursed gems called a1 into the bag called holding. You put 4 cursed gems called a1 into the bag called holding. You put 2 uncursed gems called g1 into the bag called holding. You put 5 uncursed gems called r1 into the bag called holding. You put 2 uncursed gems called y1 into the bag called holding. You put 3 uncursed gems called yb1 into the bag called holding. Your movements are now unencumbered. The jackal misses! What do you want to adjust? [bdf-hkoqstv-zSWY or ?*] b Adjust letter to what [a-ceijl-npruA-RT-VXZ] (? see used letters)? Z Moving: Z - a bag of tricks. The jackal misses! The jackal bites! The jackal is hit by a rock! The jackal is killed! In what direction? l Where do you want to travel to? (For instructions type a '?') The lichen touches you! Where do you want to travel to? (For instructions type a '?') A fox suddenly appears close by! The goblin throws a crude dagger! A crude dagger misses you. The fox misses! The fox misses! The fox bites! The fox misses! The fox misses! The fox misses! The goblin misses! The fox misses! Where do you want to travel to? (For instructions type a '?') The fox misses! What do you want to use or apply? [fkostwxzSWYZ or ?*] w In what direction? l The fox is frightened by its reflection. Where do you want to travel to? (For instructions type a '?') You are beginning to feel hungry. Where do you want to travel to? (For instructions type a '?') You see here an empty broken large box. Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 1868: entered the Gnomish Mines 3410: reached Mine Town 9122: escaped Inventory: Armor h - a blessed +1 dwarvish iron helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed +0 pair of low boots (being worn) q - a blessed +1 dwarvish cloak (being worn) d - an uncursed +0 leather armor (being worn) Comestibles y - an uncursed apple Wands S - an uncursed wand of sleep (0:5) Tools f - a blessed bag of holding containing 50 items Z - an uncursed bag of tricks (0:19) Y - an uncursed bag of tricks (0:18) W - an uncursed drum of earthquake named empty (0:0) z - an uncursed leash x - a cursed magic lamp (lit) w - an uncursed mirror k - an uncursed skeleton key s - an uncursed stethoscope o - an uncursed tin whistle t - an uncursed towel named Po Ty Contents of the bag of holding: 167 gold pieces an uncursed amulet of unchanging a blessed +0 dart an uncursed +1 orcish helm a blessed +0 pair of leather gloves a blessed +0 pair of iron shoes an uncursed +0 pair of kicking boots an uncursed +0 dwarvish roundshield a cursed scroll of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of destroy armor a cursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of identify 2 blessed scrolls of teleportation 3 uncursed scrolls of teleportation an uncursed spellbook of detect monsters a blessed spellbook of extra healing an uncursed spellbook of fireball a blessed spellbook of healing an uncursed spellbook of knock a blessed spellbook of stone to flesh an uncursed potion of acid a cursed potion of object detection named SMOKY a cursed potion of see invisible an uncursed potion of water a cursed ring of polymorph an uncursed ring of regeneration an uncursed wand of digging (0:8) an uncursed wand of lightning (0:4) an uncursed wand of magic missile (0:5) an uncursed wand of teleportation (0:8) an empty uncursed oilskin sack an uncursed magic flute (0:8) an uncursed expensive camera (0:56) an uncursed figurine of a grid bug an uncursed figurine of a little dog an uncursed oil lamp an uncursed +0 pick-axe an uncursed tinning kit (0:52) 3 uncursed amethyst stones 2 uncursed turquoise stones 2 uncursed worthless pieces of black glass 4 cursed worthless pieces of black glass 5 uncursed worthless pieces of red glass an uncursed worthless piece of red glass 2 uncursed worthless pieces of violet glass 2 uncursed worthless pieces of yellow glass 3 uncursed worthless pieces of yellowish brown glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 9122 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Your score was 404 before end-of-game adjustments. Basics: You had all 46 hit points. You had all 5 energy points (spell power). Your armor class was -7. Your wallet was empty. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 11 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were devoutly aligned. You were poison resistant. You were telepathic. You had infravision. You had a moderate defense bonus (+8). You were warded. You survived. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 3 hours, 31 minutes and 25 seconds. Vanquished creatures: 4 watchmen a leprechaun 3 giant spiders a rock piercer a rock mole a pony a shrieker 2 gnome leaders a kobold mummy 4 elf zombies a straw golem a paper golem a baby crocodile 4 giant ants a little dog 6 floating eyes 3 kittens 11 dwarves 4 homunculi 2 kobold leaders 3 kobold shamans 9 rothes a rabid rat 2 giant bats a monkey 2 orc zombies 2 wererats a werejackal an iguana 2 acid blobs 3 coyotes a gas spore 4 hobbits 3 hobgoblins 4 giant rats 8 cave spiders a brown mold 2 yellow molds 3 green molds 2 red molds 17 gnomes 3 gnome zombies 8 geckos 13 jackals 4 foxes a kobold 3 goblins 6 sewer rats 12 grid bugs a bat 10 lichens 8 kobold zombies 12 newts 206 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 4 Level 1: "Stashlet" <- You left from here. Level 2: A shop, a fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: "magic trap" Level 9: "Polytrap" Goodbye spontiff the Healer... You escaped from the dungeon with 6354 points, 19 worthless pieces of colored glass, 3 amethyst stones (worth 1800 zorkmids), 2 turquoise stones (worth 4000 zorkmids), 1 amulet of unchanging (worth 150 zorkmids), and 167 pieces of gold, after 9122 moves. You were level 1 with a maximum of 46 hit points when you escaped.