Unix NetHack Version 3.7.0-65 Work-in-progress - last build Oct 10 2022 05:34:18 (2afc5cfc90f7ecdc2856d9919a2295b875398e55,branch:master). Game began 2022-10-09 09:50:15, ended 2022-10-23 17:14:58. spontiff, neutral male gnomish Healer --------- |.......| ---.-.---.--- |.....| |.B@| ... ----------- ---.---.------| ... |.........| |.....|.......| |...- |.........| |.-----------.| |..... |....<....| |......... |.| --.^.... |.........| ---.---.------|.| ......... |.........| |.......|..(..|.| ......---- ----------- --------|.....-.| |.......*. ..|...|.....|.| ---..%--- ---.|.|.|------.| ........ |.|...|.|...|...| - -----. |.-----.|.-.---.| |...............| ----------------- Spontiff the Rhizotomist St:14 Dx:9 Co:16 In:9 Wi:17 Ch:18 Neutral S:450 Dlvl:10 $:103 HP:0(29) Pw:1(1) AC:-10 Xp:1/0 T:12954 Hungry Burdened Latest messages: What do you want to use or apply? [j-lostwxzCDRSUXZ or ?*] o You produce a strange whistling sound. Your large dog shifts location. What do you want to use or apply? [j-lostwxzCDRSUXZ or ?*] o You produce a strange whistling sound. Your large dog shifts location. What do you want to use or apply? [j-lostwxzCDRSUXZ or ?*] s In what direction? h Status of the large dog (neutral): Level 9 HP 6(72) AC 4, tame, fast. What do you want to drop? [$acdg-ln-zA-MO-Z or ?*] P You drop 3 cursed tripe rations. You have a little trouble lifting P - 3 cursed tripe rations. #hmm: unknown extended command. You swap places with your large dog. You swap places with your large dog. You hear some noises. The large dog bites the vampire bat. The vampire bat bites the large dog. The vampire bat misses the large dog. The large dog bites the vampire bat. The vampire bat misses! The vampire bat misses! The large dog bites the vampire bat. The vampire bat misses the large dog. The vampire bat bites the large dog. What do you want to use or apply? [j-lostwxzCDRSUXZ or ?*] o You produce a strange whistling sound. Your large dog shifts location. The vampire bat misses! The vampire bat misses! You swap places with your large dog. The large dog misses it. The large dog bites the vampire bat. The vampire bat bites the large dog. The large dog is killed! You hear bubbling water. #oh ffs: unknown extended command. What do you want to read? [IMRTU or ?*] ? Never mind. What do you want to zap? [CDSXZ or ?*] ? In what direction? . You slow down. The vampire bat bites! The vampire bat misses! What do you want to zap? [CDSXZ or ?*] ? In what direction? . You irradiate yourself with pure energy! You die. Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 103 gold pieces Amulets A - an uncursed amulet of magical breathing (being worn) Weapons W - an uncursed +0 dart Armor h - an uncursed +1 helmet (being worn) g - an uncursed +1 pair of leather gloves (being worn) G - a cursed -1 pair of fumble boots v - an uncursed +0 pair of high boots (being worn) F - an uncursed +0 pair of kicking boots V - an uncursed +0 pair of water walking boots r - an uncursed +1 small shield (being worn) q - an uncursed +0 leather cloak (being worn) Q - a cursed +1 robe d - an uncursed +0 leather armor (being worn) Comestibles y - an uncursed apple n - 8 uncursed food rations Y - an uncursed food ration p - 2 uncursed tripe rations J - an uncursed tripe ration P - 3 cursed tripe rations Scrolls M - an uncursed scroll of enchant weapon I - an uncursed scroll of identify T - a cursed scroll of teleportation Spellbooks U - an uncursed spellbook of cause fear R - a cursed spellbook of force bolt Potions L - an uncursed potion of object detection B - a cursed potion of object detection c - an uncursed potion of paralysis Wands C - an uncursed wand of death (0:4) D - an uncursed wand of opening (0:8) S - an uncursed wand of sleep (0:7) Z - an uncursed wand of sleep (0:3) X - an uncursed wand of slow monster (0:4) Tools j - an uncursed expensive camera (0:69) z - an uncursed leash o - an uncursed magic whistle w - an uncursed mirror x - an uncursed oil lamp k - an uncursed skeleton key s - an uncursed stethoscope t - an uncursed towel named PoSl Ty Gems/Stones E - an uncursed black opal K - an uncursed diamond i - an uncursed emerald H - an uncursed worthless piece of green glass u - an uncursed worthless piece of violet glass a - 4 uncursed worthless pieces of yellow glass O - an uncursed worthless piece of yellowish brown glass l - an uncursed luckstone Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 10. You entered the dungeon 12954 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 450 before end-of-game adjustments. Basics: You had 0 out of 29 hit points. You had 1 out of 1 energy points (spell power). Your armor class was -10. Your wallet contained 103 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 18 (limit:18). Final Status: You were hungry. You were burdened; movement was slightly slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You could survive without air. You had a moderate defense bonus (+9). You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 3 hours, 43 minutes and 48 seconds. Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 819: entered the Gnomish Mines 3315: reached Mine Town 10962: entered Sokoban 12808: acquired the Mines' End luckstone 12954: shot himself with a death ray Vanquished creatures: a watch captain a ghost a giant mimic a large mimic 4 small mimics a large dog a shocking sphere 4 watchmen a giant spider a mountain nymph a rock piercer 2 rock moles 7 shriekers 5 gnome leaders a gnomish wizard a gray ooze a ghoul a straw golem 2 little dogs 6 floating eyes 15 dwarves 6 homunculi 4 kobold leaders 2 kobold shamans a rothe a rabid rat 2 giant bats a monkey 3 orc zombies 3 wererats 2 werejackals 7 iguanas 4 acid blobs 7 coyotes 3 gas spores 8 hobbits 4 manes 3 large kobolds 3 hobgoblins 17 giant rats a cave spider 4 brown molds 6 yellow molds 4 green molds 3 red molds 23 gnomes 3 gnome zombies 12 geckos 37 jackals 3 foxes 4 kobolds 13 goblins 7 sewer rats 21 grid bugs 4 bats 22 lichens 4 kobold zombies 34 newts 344 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered a shop. You entered Minetown. You entered a temple. You entered Sokoban. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 9 Level 1: "Stashlet" Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: A sink, a grave. Level 4: "vault" A potion shop. Level 5: An armor shop. Level 6: Level 7: Stairs up to Sokoban, level 6. Level 8: Level 9: The Gnomish Mines: levels 3 to 10 Level 3: "magic trap" Level 4: Level 5: Many shops, a temple, a grave. Final resting place for spontiff-Hea-Gno-Mal-Neu, killed by a kobold lord. Level 6: Level 7: Level 8: Level 9: Level 10: "Catacombs" <- You were here. Final resting place for you, shot yourself with a death ray. Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 103 Au | | shot himself | | with a death ray | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 10 with 450 points, and 103 pieces of gold, after 12954 moves. You were level 1 with a maximum of 29 hit points when you died.