Unix NetHack Version 3.7.0-69 Work-in-progress - last build Jan 16 2023 03:22:11 (207708f82b14c6c1d8bcef4e8ead593b9e276316,branch:master). Game began 2023-01-16 12:04:38, ended 2023-01-16 15:07:12. spontiff, neutral male gnomish Healer .|.- ..... ...k ...... ............. ...d.<....... .|.^@d....... ...... G .... Spontiff the Rhizotomist St:7 Dx:8 Co:15 In:11 Wi:17 Ch:16 Neutral S:168 Dlvl:4 $:0 HP:0(14) Pw:3(3) AC:4 Xp:1/0 T:1739 Latest messages: The jackal suddenly disappears! You stop eating the large kobold corpse. There is a partly eaten large kobold corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating the large kobold corpse. e - a sling. What do you want to drop? [c-hklnpqsvyEKQS or ?*] e You drop a sling. You hear some noises in the distance. Pick an object. You hear crashing rock. The jackal misses! You swap places with your large dog. The large dog misses the jackal. The large dog bites the jackal. The large dog eats a jackal corpse. The coyote bites! The large dog bites the coyote. The coyote misses the large dog. The large dog misses the coyote. The large kobold wields a sling! The large dog bites the coyote. The coyote misses the large dog. The large dog misses the coyote. The large dog bites the coyote. You see here a blindfold. You hear some noises. i - a blindfold. The large kobold shoots a gem called u1! The large kobold misfires! What do you want to adjust? [cdf-iklnpqsvyEKQS or ?*] i Adjust letter to what [abeijmortuwxzA-DF-JL-PRT-Z] (? see used letters)? t Moving: t - a blindfold. You hear crashing rock. You see here a partly eaten large kobold corpse. The jackal misses! The jackal bites! The large kobold shoots a gem called u1! You are hit by a gem called u1. Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. The jackal bites! The jackal bites! You finish your prayer. You feel that Hermes is displeased. j - a gem called u1. The jackal bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Weapons k - an uncursed +0 orcish dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 dwarvish iron helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed +0 pair of iron shoes (being worn) q - an uncursed +0 dwarvish cloak (being worn) Q - an uncursed +0 dwarvish cloak Comestibles d - a cursed berried treasure y - an uncursed apple n - an uncursed food ration p - an uncursed tripe ration Potions c - a blessed potion of healing Wands S - a blessed wand of sleep (0:5) Tools f - an uncursed bag of holding containing 18 items t - an uncursed blindfold s - an uncursed stethoscope Gems/Stones E - an uncursed diamond j - a cursed worthless piece of blue glass l - an uncursed flint stone Contents of the bag of holding: 1930 gold pieces a blessed +1 arrow 58 uncursed +0 arrows a cursed +0 arrow a cursed -1 arrow a cursed -2 arrow an uncursed scroll of charging a cursed scroll of punishment an uncursed scroll of teleportation a blessed spellbook of extra healing a blessed spellbook of healing a blessed spellbook of stone to flesh 4 uncursed potions of extra healing 3 uncursed potions of healing an uncursed wand of digging (0:8) an uncursed worthless piece of black glass an uncursed worthless piece of blue glass an uncursed worthless piece of red glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 1739 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 168 before end-of-game adjustments. Basics: You had 0 out of 14 hit points. You had all 3 energy points (spell power). Your armor class was 4. Your wallet was empty, but you had 1930 zorkmids stashed away in your pack. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 7 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 11 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were devoutly aligned. You were poison resistant. You had infravision. You were warded. You were unlucky. Hermes was angry with you. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 2 hours and 7 minutes. Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 824: entered the Gnomish Mines 1739: killed by a jackal Vanquished creatures: a gnome leader 2 dwarves an acid blob a coyote a gas spore 4 hobbits a large kobold a giant rat 4 gnomes 2 geckos 13 jackals 3 foxes 4 kobolds 3 goblins 3 sewer rats 6 grid bugs a bat 2 lichens a kobold zombie 5 newts 59 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievement: You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: A sink. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by a jackal. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 1930 Au | | killed by a | | jackal | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 4 with 167 points, and 1930 pieces of gold, after 1739 moves. You were level 1 with a maximum of 14 hit points when you died.