Unix NetHack Version 3.7.0-70 Work-in-progress - last build Jan 20 2023 02:37:49 (416de4da9be3a1557180d233d1398bca634ded6a,branch:master). Game began 2023-01-20 18:28:42, ended 2023-01-21 12:30:50. spontiff, neutral male gnomish Healer ------------- -- ---- --........)..-------------- --.---.|.| ----|.......----..............----- |......... ---..-|.----..| --------------.....----- .......... --.....|.------- |...........-- ........ |..........| --............--- |.......- |..........--- |.....-----<....-- -.......| --...........-- --....| --.....| ---- #......... |.|..........| ---- |...-- --.|..----..-- #.......--.|-........-- |..-- --...| -----.......| -#..*......|.........| |@(.------....| |.----.-- #...........-.......-- --....--......| |.| --- |#........^=.........- ---........------- |.|--- -.. --................- ---.--..--|....-- |.|-.-- .. ....--.|.|.|.|......- ----.----.....| |.#...| - ----- ----------......| --..||.......-- #....-- ......| |..---........| ---#...-| -..---- |.--..........--|.......| --- |....--........--.[>...-- |..-----------..[..#.#-- ---- --####### Spontiff the Rhizotomist St:9 Dx:9 Co:17 In:9 Wi:16 Ch:18 Neutral S:400 Dlvl:8 $:0 HP:0(45) Pw:5(5) AC:-3 Xp:1/0 T:6113 Latest messages: What do you want to take off? [ghqrv or ?*] q You were wearing an uncursed +0 dwarvish cloak. Where do you want to travel to? (For instructions type a '?') You hear crashing rock. What do you want to use or apply? [fklostwxzDS or ?*] o You produce a high whistling sound. What do you want to put on? [t or ?*] t You are now wearing a blindfold named Po SI. You can't see any more. What do you want to remove? [tAR or ?*] t You were wearing an uncursed blindfold named Po SI. You can see again. You hear some noises in the distance. You hear crashing rock. What do you want to remove? [AR or ?*] R You were wearing an uncursed ring called jade 300z Pm/PC (on right hand). What do you want to call? [fkloxAER or ?*] R Call a ring called jade 300z Pm/PC: polymorph control What do you want to use or apply? [fklostwxzDS or ?*] f You put an uncursed ring called polymorph control into the bag called sack. What do you want to wear? [q or ?*] q You are now wearing a dwarvish cloak. Where do you want to travel to? (For instructions type a '?') You have a little trouble lifting a pick-axe. Continue? [ynq] (q) y You have a little trouble lifting K - a pick-axe. Your movements are slowed slightly because of your load. What do you want to adjust? [cf-hkln-tv-zADEKS or ?*] K Adjust letter to what [abdeijmuBCF-RT-Z] (? see used letters)? e Moving: e - a pick-axe. Where do you want to travel to? (For instructions type a '?') You hear crashing rock. You hear crashing rock. You climb up the stairs. You climb up the stairs. What do you want to use or apply? [efklostwxzDS or ?*] f You have a little trouble removing i - a blessed spellbook of jumping. What do you want to drop? [ce-ikln-tv-zADES or ?*] i You drop a blessed spellbook of jumping. Your movements are now unencumbered. You descend the stairs. You are empty handed. You descend the stairs. You step onto a polymorph trap! You feel a change coming over you. Your new form doesn't seem healthy enough to survive. Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets A - an uncursed amulet of reflection (being worn) Armor h - a blessed +1 orcish helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed +0 pair of iron shoes (being worn) r - an uncursed +0 small shield (being worn) q - an uncursed +0 dwarvish cloak (being worn) Comestibles y - an uncursed apple c - an uncursed carrot n - an uncursed food ration p - an uncursed tripe ration Wands D - an uncursed wand of digging (0:7) S - an uncursed wand of sleep (0:6) Tools f - an uncursed sack containing 25 items t - an uncursed blindfold named Po SI z - an uncursed leash w - an uncursed mirror x - a cursed oil lamp e - an uncursed +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope o - an uncursed tin whistle Gems/Stones E - 3 uncursed emeralds l - an uncursed luckstone Contents of the sack: 454 gold pieces a blessed +0 mummy wrapping 5 uncursed food rations 3 uncursed lembas wafers an uncursed tripe ration 4 uncursed scrolls of blank paper an uncursed scroll of charging 3 uncursed scrolls of identify an uncursed potion of booze a blessed potion of gain energy a potion of holy water an uncursed potion of water an uncursed ring of polymorph control an uncursed ring of stealth an uncursed wand of magic missile (0:6) an uncursed wand of slow monster (0:8) an uncursed wand of teleportation (0:5) 7 uncursed tallow candles an uncursed jasper stone 4 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass an uncursed worthless piece of yellow glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 6113 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Your score was 400 before end-of-game adjustments. Basics: You had 0 out of 45 hit points. You had all 5 energy points (spell power). Your armor class was -3. Your wallet was empty, but you had 454 zorkmids stashed away in your pack. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 18 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You saw invisible. You had infravision. You had a moderate defense bonus (+6). You were warded. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 3 hours, 13 minutes and 52 seconds. Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 1345: entered the Gnomish Mines 4137: reached Mine Town 6113: killed by an unsuccessful polymorph Vanquished creatures: a large mimic a watchman a leprechaun an imp a shrieker 4 gnome leaders a kobold mummy a paper golem a giant ant 10 dwarves a homunculus 2 hill orcs a rothe a rabid rat a centipede a giant bat 3 dwarf zombies 3 wererats a werejackal 2 iguanas an acid blob 3 hobbits a hobgoblin 2 giant rats 2 yellow molds 7 gnomes a garter snake a gnome zombie 12 geckos 15 jackals 2 foxes 4 kobolds 5 goblins 13 sewer rats 18 grid bugs 3 bats 8 lichens 4 kobold zombies 16 newts 156 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 3 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 4 Level 1: A sink. Level 2: "vault somewhere" A general store, an altar, a grave. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: A grave. The Gnomish Mines: levels 3 to 9 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Hermes, some fountains, some trees. Level 7: Level 8: <- You were here. Final resting place for you, killed by an unsuccessful polymorph. Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 454 Au | | killed by an | | unsuccessful | | polymorph | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 8 with 400 points, and 454 pieces of gold, after 6113 moves. You were level 1 with a maximum of 45 hit points when you died.