Unix NetHack Version 3.7.0-70 Work-in-progress - last build Jan 20 2023 02:37:49 (416de4da9be3a1557180d233d1398bca634ded6a,branch:master). Game began 2023-01-28 13:38:49, ended 2023-01-29 14:43:48. spontiff, neutral male gnomish Healer ----------- |..........# -------------------------------- |.....<...|# ##...............................| |..........####### |.-----------.......-------- | ------|--.- # ##|....|((!|..|.------- |.|..|((( ..|.| |.---|.. --|-.| |..i@-|---....| |..ifd....[...| | |..........){.---+--- ....| |....).........................| |...-+----+-...........-+--- | ....| ----.-------- |...| .+ |...| .| |...- - |... ----- Spontiff the Rhizotomist St:13 Dx:11 Co:14 In:10 Wi:14 Ch:17 Neutral S:1033 Dlvl:8 $:2257 HP:0(51) Pw:2(7) AC:3 Xp:1/0 T:4642 Burdened Latest messages: You have a little trouble lifting x - a whistle. What do you want to use or apply? [ikostwxzFHRS or ?*] x You produce a high whistling sound. What do you want to adjust? [b-xzE-INOQ-SV-Z or ?*] o Adjust letter to what [aoyA-DJ-MPTU] (? see used letters)? y Moving: y - an uncursed eucalyptus leaf. What do you want to adjust? [b-np-zE-INOQ-SV-Z or ?*] x Adjust letter to what [aoxA-DJ-MPTU] (? see used letters)? o Moving: o - a whistle. What do you want to call? [beh-jloqruvE-INOQX-Z or ?*] o Call a whistle: tin You have a little trouble lifting A - an etched helmet. You have a little trouble lifting B - a small shield. What do you want to use or apply? [ikostwyzFHRS or ?*] s In what direction? h Status of the large cat (neutral): Level 9 HP 63(72) AC 4, tame. The large cat bites the watchman. The watchman thrusts her dagger at the large cat. The watchman misses the large cat. The large cat picks up a short sword. The large cat misses the watchman. You hear some noises in the distance. There are several objects here. You have a little trouble lifting C - a pair of walking shoes. You have a little trouble lifting D - a small shield. The large cat bites the homunculus. The homunculus misses the large cat. The large cat bites the homunculus. The homunculus bites! You are put to sleep by the homunculus! The large cat bites the homunculus. The homunculus bites the large cat. The large cat is put to sleep by the homunculus. The homunculus bites! You dream that you hear crashing rock. The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus just misses! The homunculus bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 2257 gold pieces Weapons W - a blessed +1 arrow f - an uncursed +0 orcish dagger Armor A - an uncursed +1 helmet h - an uncursed +0 orcish helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) d - an uncursed +0 pair of leather gloves v - an uncursed +2 pair of iron shoes (being worn) e - an uncursed +0 pair of low boots C - an uncursed +0 pair of low boots B - a blessed +1 small shield D - a cursed -3 small shield q - an uncursed +0 dwarvish cloak (being worn) Q - an uncursed +0 dwarvish cloak m - an uncursed +0 leather armor Comestibles c - an uncursed carrot y - an uncursed eucalyptus leaf n - 7 uncursed food rations p - an uncursed tripe ration Scrolls l - an uncursed scroll of create monster N - a cursed scroll of fire I - 2 uncursed scrolls of identify Z - an uncursed scroll of taming Potions E - an uncursed potion of booze G - a blessed potion of confusion V - an uncursed potion of healing j - a cursed potion of invisibility u - 2 uncursed potions of see invisible named SMOKY Rings X - an uncursed ring of polymorph control Wands H - an uncursed wand of digging (0:6) F - an uncursed wand of locking (0:8) S - an uncursed wand of sleep (0:6) Tools i - an uncursed wooden flute z - an uncursed leash k - an uncursed lock pick w - an uncursed mirror s - an uncursed stethoscope o - an uncursed tin whistle R - an uncursed tinning kit (0:66) t - an uncursed towel Gems/Stones Y - an uncursed amethyst stone b - an uncursed fluorite stone O - an uncursed jasper stone r - an uncursed worthless piece of red glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 4642 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 1033 before end-of-game adjustments. Basics: You had 0 out of 51 hit points. You had 2 out of 7 energy points (spell power). Your armor class was 3. Your wallet contained 2257 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 17 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were devoutly aligned. You were poison resistant. You had infravision. You were warded. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 1 hour, 54 minutes and 56 seconds. Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 3406: entered the Gnomish Mines 4530: reached Mine Town 4642: killed by a homunculus, while sleeping Vanquished creatures: 3 watchmen a giant ant a little dog 3 dwarves a homunculus a kobold leader a giant bat 3 dwarf zombies a wererat an iguana 2 acid blobs 2 hobbits a hobgoblin a yellow mold 3 red molds 3 gnomes 5 geckos 16 jackals 2 foxes 5 goblins 4 sewer rats 14 grid bugs 9 lichens a kobold zombie 16 newts 100 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 4 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. The Dungeons of Doom: levels 1 to 5 Level 1: "Stashlet" Many fountains, a sink. Level 2: A general store, a fountain. Level 3: A shop, an altar to Hermes. Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: <- You were here. A fountain. Final resting place for you, killed by a homunculus, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 2257 Au | | killed by a | | homunculus | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 8 with 965 points, and 2257 pieces of gold, after 4642 moves. You were level 1 with a maximum of 51 hit points when you died.