Unix NetHack Version 3.7.0-80 Work-in-progress - last build Apr 4 2023 12:38:21 (790859391a0ee7bd3181b412646ad1b7e633ff00,branch:master). Game began 2023-04-01 14:38:55, ended 2023-04-06 15:39:08. spontiff, neutral male gnomish Healer # -----------|- ------ ---------- #-...........| #.....| |.........0 #|...........| #|....-#####.........|### ##............| ##|....| # |........| ####|...........| ##----+- ##-........|##### ----.----|--- ## ----------# # # ### # # #### # # ##### # # # ### --------- # # -|-|- |.<.....| ###### # |...| |.......| -------.-- ### ###....| |.......| |.........## @#+ |....###########-.......| |........|##W #########....| --------- |........|## ----- |..|.....|# |.........# ---------- Spontiff the Rhizotomist St:18/02 Dx:12 Co:16 In:10 Wi:16 Ch:16 Neutral S:750 Dlvl:16 $:0 HP:0(51) Pw:5(5) AC:-16 Xp:1/0 T:29816 Hallu Latest messages: What do you want to use or apply? [cfklostwxzST or ?*] s In what direction? u You hear nothing special. Where do you want to travel to? (For instructions type a '?') What do you want to use or apply? [cfklostwxzST or ?*] s In what direction? u You hear nothing special. The door opens. The door opens. What do you want to use or apply? [cfklostwxzST or ?*] s In what direction? In what direction? u The door opens. You try to move the boulder, but in vain. What do you want to use or apply? [cfklostwxzST or ?*] s In what direction? j You hear nothing special. What do you want to use or apply? [cfklostwxzST or ?*] s In what direction? l You hear a hollow sound. This must be a secret door! The door opens. What do you want to use or apply? [cfklostwxzST or ?*] s In what direction? h You hear a hollow sound. This must be a secret door! The door opens. What do you want to use or apply? [cfklostwxzST or ?*] s In what direction? h You hear nothing special. What do you want to use or apply? [cfklostwxzST or ?*] s In what direction? j You hear a hollow sound. This must be a secret passage! What do you want to use or apply? [cfklostwxzST or ?*] s In what direction? k You hear nothing special. You hear the chime of a cash register. The barrow wight swings his long sword. The barrow wight misses! The air crackles around the barrow wight. The barrow wight misses! The barrow wight misses! Wait! There's something there you can't see! It explodes! You are caught in a blast of kaleidoscopic light! You are freaked out. The unicorn pegasus kitten swings its long sword. The voussoir hits! Goodbye level 1. Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets A - an uncursed amulet versus poison (being worn) Armor h - an uncursed +0 elven leather helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed rusty +1 pair of iron shoes (being worn) r - a blessed +2 small shield (being worn) q - an uncursed +2 cloak of magic resistance (being worn) d - an uncursed +0 leather armor (being worn) Comestibles y - an uncursed apple n - an uncursed food ration p - an uncursed tripe ration u - an uncursed lichen corpse i - an uncursed lizard corpse Rings R - an uncursed ring of slow digestion (on right hand) Wands S - an uncursed wand of sleep (0:1) T - an uncursed wand of teleportation (0:5) Tools f - a blessed bag of holding containing 35 items x - an uncursed brass lantern z - an uncursed leash o - an uncursed magic whistle w - an uncursed mirror k - an uncursed skeleton key s - an uncursed stethoscope t - an uncursed wet towel named CoPo c - a blessed +0 unicorn horn Gems/Stones E - 2 uncursed rubies l - an uncursed luckstone Contents of the bag of holding: 849 gold pieces an uncursed -2 pair of levitation boots an uncursed +0 pair of water walking boots an uncursed +0 elven cloak an uncursed +0 mummy wrapping an uncursed +0 robe 2 uncursed berried treasures an uncursed carrot 6 uncursed food rations 2 uncursed lembas wafers 3 uncursed pancakes 3 uncursed tripe rations an uncursed lizard corpse an uncursed scroll of identify a blessed scroll of teleportation an uncursed potion of fruit juice a potion of holy water an uncursed potion of water a potion of unholy water an uncursed ring of conflict an uncursed ring of free action an uncursed ring of invisibility a cursed ring of polymorph an uncursed ring of stealth an uncursed ring of teleport control an uncursed wand of digging (0:8) an uncursed wand of speed monster (0:4) an uncursed wand of speed monster (0:4) an uncursed wand of striking (0:7) an uncursed wand of undead turning (0:7) an uncursed +0 pick-axe 2 uncursed diamonds 3 uncursed emeralds an uncursed sapphire an uncursed luckstone Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 16. You entered the dungeon 29816 turns ago. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Your score was 750 before end-of-game adjustments. Basics: You had 0 out of 51 hit points. You had all 5 energy points (spell power). Your armor class was -16. Your wallet was empty, but you had 849 buckazoids stashed away in your pack. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 18/02 (limit:18/50). Your dexterity was 12 (peak:13, limit:18). Your constitution was 16 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were hallucinating. You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You had infravision. You had slower digestion. You had a large defense bonus (+13). You were warded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 13 hours, 17 minutes and 42 seconds. Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 1154: entered the Gnomish Mines 5196: reached Mine Town 10178: found Vorpal Blade on the floor 18529: killed the Oracle 20404: entered Sokoban 20694: completed 1st Sokoban level 21358: completed 2nd Sokoban level 21784: completed 3rd Sokoban level 22919: completed 4th Sokoban level 23197: acquired the Sokoban bag of holding 24924: acquired the Mines' End luckstone 29816: killed by life drainage Vanquished creatures: the Oracle an aligned cleric 2 vampires a ghost a queen bee 3 giant mimics 2 water demons 5 small mimics an ettin mummy 2 large dogs a large cat an elf mummy 4 watchmen a chameleon a crocodile a giant beetle 2 cockatrices a wolf 2 lynxes 5 leprechauns 9 giant spiders a black light a gnome ruler a dwarf mummy an owlbear a gold golem 5 Green-elves 2 lizards 3 dingoes a dog a housecat 2 jaguars 2 white unicorns 2 dust vortices 2 ravens a plains centaur 2 snakes 16 water moccasins an ape 2 rope golems a bugbear 3 imps 3 wood nymphs 2 water nymphs a mountain nymph 2 Mordor orcs an Uruk-hai an orc shaman 6 rock piercers 2 rock moles 2 ponies 6 fog clouds 6 yellow lights 3 shriekers 9 gnome leaders 3 gnomish wizards 7 kobold mummies a golden naga hatchling 3 gray oozes 4 elf zombies 2 ghouls a straw golem a paper golem a baby crocodile 10 giant ants 3 little dogs 4 floating eyes 5 kittens 12 dwarves 4 homunculi 3 kobold leaders a kobold shaman 10 hill orcs 17 rothes 2 rabid rats 2 centipedes 10 giant bats 8 monkeys 6 orc zombies 8 dwarf zombies 4 wererats 7 werejackals 10 iguanas 11 killer bees 5 acid blobs 6 coyotes 2 gas spores 13 hobbits 7 manes 4 large kobolds 6 hobgoblins 21 giant rats 18 cave spiders 5 brown molds 9 yellow molds 3 green molds 7 red molds 17 gnomes 5 garter snakes 4 gnome zombies 35 geckos 38 jackals 7 foxes 5 kobolds 17 goblins 13 sewer rats 31 grid bugs 3 bats 22 lichens 7 kobold zombies 35 newts 647 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 11 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You entered a temple. You entered Minetown. You entered Sokoban. You completed Sokoban. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 16 Level 1: "Stashlet" Level 2: An altar to Hermes. Level 3: A delicatessen, an altar, a sink. Stairs down to The Gnomish Mines. Level 4: Level 5: An altar. Level 6: A potion shop. Level 7: "Pools" Many altars. Level 8: An altar to Hermes. Level 9: "Polytrap" Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: Level 12: Level 13: An armor shop. Level 14: An altar. Level 15: A primitive area. Summoned by Hippocrates. Portal to The Quest. Level 16: <- You were here. A grave. Final resting place for you, killed by life drainage. The Gnomish Mines: levels 4 to 11 Level 4: "magic trap" Level 5: Level 6: "magic trap" Level 7: "pools" Many shops, a temple to Hermes, some fountains. Level 8: Level 9: A grave. Final resting place for rancat-Tou-Hum-Mal-Neu, killed by a Green-elf, while frozen by a potion. Level 10: "magic trap" Level 11: "Catacombs; polytrap" A fountain. The Quest: Level 1: Home. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 849 Au | | killed by life | | drainage | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Dungeons of Doom on dungeon level 16 with 750 points, and 849 pieces of gold, after 29816 moves. You were level 1 with a maximum of 51 hit points when you died.