Unix NetHack Version 3.7.0-88 Work-in-progress - last build Jul 17 2023 12:26:22 (ff3987481174382ea04ebda72e34ac83a40b9a22,branch:master). Game began 2023-07-30 16:43:48, ended 2023-07-30 17:10:03. spontiff, neutral male gnomish Healer --- |d:..--- -*@)...---- ddd.%.....----- ..d.<.---.....| ..--.-- ----.*| ..|--- ---- Spontiff the Rhizotomist St:10 Dx:8 Co:16 In:13 Wi:14 Ch:16 Neutral S:520 Dlvl:5 $:1671 HP:0(22) Pw:5(6) AC:3 Xp:1/0 T:2721 Latest messages: b - a gray stone. What do you want to use or apply? [bswxzAS or ?*] b What do you want to rub on the stone? [$bdgkm-qsu-zA-FH-JLNOQ-SU-WY or ?*] E E - a ruby. What do you want to adjust? [bdgkm-qsu-zA-FH-JLNOQ-SU-WY or ?*] b Adjust letter to what [a-cefh-jlrtGKMPTXZ] (? see used letters)? j Moving: j - a touchstone. What do you want to use or apply? [jswxzAS or ?*] j What do you want to rub on the stone? [$mBDHJLNVY or ?*] m m - an uncursed worthless piece of black glass. What do you want to use or apply? [jswxzAS or ?*] j What do you want to rub on the stone? [$BDHJNVY or ?*] B B - 2 uncursed worthless pieces of orange glass. What do you want to use or apply? [jswxzAS or ?*] j What do you want to rub on the stone? [$DHJNVY or ?*] D D - an uncursed worthless piece of red glass. What do you want to use or apply? [jswxzAS or ?*] j What do you want to rub on the stone? [$HJNVY or ?*] H H - 2 cursed worthless pieces of yellow glass. What do you want to use or apply? [jswxzAS or ?*] j What do you want to rub on the stone? [$JNY or ?*] J J - a dilithium crystal. What do you want to use or apply? [jswxzAS or ?*] j What do you want to rub on the stone? [$NY or ?*] N N - 2 worthless pieces of violet glass. What do you want to use or apply? [jswxzAS or ?*] j What do you want to rub on the stone? [$Y or ?*] Y Y - a worthless piece of blue glass. You drop an uncursed worthless piece of black glass. You drop a worthless piece of black glass. You drop a worthless piece of blue glass. You drop 2 uncursed worthless pieces of orange glass. You drop an uncursed worthless piece of red glass. You drop 2 worthless pieces of violet glass. You drop 2 worthless pieces of yellow glass. What do you want to drop? [$dgjkn-qsu-zACEFH-JOQ-SUW or ?*] H You drop 2 cursed worthless pieces of yellow glass. The werejackal changes into a jackal. The werejackal summons help! A coyote suddenly appears next to you! A jackal suddenly appears next to you! A jackal suddenly appears next to you! The werejackal bites! The large dog misses the jackal. What do you want to drink? [opCF or ?*] ? Never mind. The jackal bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1671 gold pieces Weapons R - 12 uncursed +0 darts W - an uncursed +0 dart k - an uncursed +0 dagger Armor g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed +0 pair of iron shoes (being worn) I - an uncursed +0 pair of kicking boots q - an uncursed +0 dwarvish cloak (being worn) Q - an uncursed +0 dwarvish cloak d - an uncursed +0 studded leather armor (being worn) Comestibles y - an uncursed apple n - an uncursed food ration u - an uncursed lichen corpse Scrolls U - an uncursed scroll of earth O - a cursed scroll of enchant armor Spellbooks A - an uncursed spellbook of detect food Potions C - 4 uncursed potions of extra healing F - an uncursed potion of paralysis o - an uncursed potion of sleeping p - an uncursed potion of water Wands S - an uncursed wand of sleep (0:4) Tools z - an uncursed leash w - a cursed mirror x - a cursed oil lamp s - an uncursed stethoscope Gems/Stones J - an uncursed dilithium crystal E - an uncursed ruby j - an uncursed touchstone Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 2721 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 520 before end-of-game adjustments. Basics: You had 0 out of 22 hit points. You had 5 out of 6 energy points (spell power). Your armor class was 3. Your wallet contained 1671 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 13 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 16 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were devoutly aligned. You were poison resistant. You were level-drain resistant. You had infravision. You were warded. You were a werejackal. You were harmed by silver. You were unlucky. Hermes was angry with you. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 26 minutes and 15 seconds. Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 981: found Sunsword in a shop 2085: entered the Gnomish Mines 2721: killed by a jackal Vanquished creatures: 2 shriekers 2 gnome leaders 2 dwarves a homunculus 2 giant bats a werejackal a gas spore a hobbit a large kobold a giant rat a brown mold a green mold 3 gnomes a gnome zombie 3 geckos 6 jackals 2 foxes 3 goblins a sewer rat 3 grid bugs 10 lichens 6 kobold zombies 13 newts 67 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 4 Level 1: "Stashlet" An altar. Level 2: "Sunsword in shop" A weapon shop, a fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 5 Level 4: "magic trap" Level 5: <- You were here. Final resting place for you, killed by a jackal. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 1671 Au | | killed by a | | jackal | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 5 with 488 points, and 1671 pieces of gold, after 2721 moves. You were level 1 with a maximum of 22 hit points when you died.