Unix NetHack Version 3.7.0-89 Work-in-progress - last build Sep 24 2023 19:26:52 (48e034876007844a536bf88644040a71d2893410,branch:master). Game began 2023-10-01 20:50:09, ended 2023-10-02 18:56:49. spontiff, neutral male gnomish Healer -------- |......-#######################--------- |......| ----- #|.....>..# --------------- |......| ########....| #|......(|######-.............| |......|### |...| #---.----- #####|.............| |......-# |....# ##### ### #..............| -.---.-- -|---# ## # |.............| ##### ##### ## # |.............| #0 #### # ##### --.------------ ## # ############################ ### # ### # # ########## # ### # # # # # ## # # --|--- ----|------- ### #-------.------# |....-# |..........| -------.-|-- #|.............# |^...|# |..........| |..........| #|............| |....|####...........| |..........| #.............| ------ ------------ |.@........| -------------- ------------ Spontiff the Rhizotomist St:13 Dx:8 Co:18 In:9 Wi:15 Ch:18 Neutral S:378 Dlvl:1 $:0 HP:42(42) Pw:6(6) AC:-9 Xp:1/7 T:12864 Latest messages: What do you want to drop? [cdf-hkn-tv-yAESU or ?*] U You drop a +0 orcish helm. Where do you want to travel to? (For instructions type a '?') You swap places with your large dog. What do you want to use or apply? [fkostwxS or ?*] o You produce a strange whistling sound. Your large dog shifts location. You climb up the stairs. You remember this level as Stashlet. You see here an unlocked large box containing 13 items. G - a blessed +0 pair of leather gloves. m - an uncursed scroll called GNIK 300z. C - an uncursed scroll called VENZAR 80z. j - a blessed spellbook of extra healing. a - a blessed spellbook of stone to flesh. V - an uncursed potion called cyan 150z. O - 7 uncursed candles. You have a little trouble removing a cursed glass orb. Continue? [ynq] (q) y You have a little trouble removing J - a cursed glass orb. You have a little trouble removing u - an uncursed gem called a1. You have a little trouble removing W - 2 uncursed gems called r1. You have a little trouble removing L - an uncursed gem called v1. You have a little trouble removing D - an uncursed gem called w1. You have a little trouble removing M - 2 uncursed gems called y1. Your movements are slowed slightly because of your load. What do you want to use or apply? [afjkostwxJOS or ?*] f You put a blessed +0 pair of leather gloves into the bag called holding. You put an uncursed scroll called GNIK 300z into the bag called holding. You put an uncursed scroll called VENZAR 80z into the bag called holding. You put a blessed spellbook of extra healing into the bag called holding. You put a blessed spellbook of stone to flesh into the bag called holding. You put an uncursed potion called cyan 150z into the bag called holding. You put 7 uncursed candles into the bag called holding. You put a cursed glass orb into the bag called holding. You put an uncursed gem called a1 into the bag called holding. You put 2 uncursed gems called r1 into the bag called holding. You put an uncursed gem called v1 into the bag called holding. You put an uncursed gem called w1 into the bag called holding. You put 2 uncursed gems called y1 into the bag called holding. Your movements are now unencumbered. What do you want to use or apply? [fkostwxS or ?*] f What do you want to use or apply? [fkostwxS or ?*] f Where do you want to travel to? (For instructions type a '?') You swap places with your large dog. What do you want to use or apply? [fkostwxS or ?*] f Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets A - an uncursed amulet of reflection (being worn) Armor h - an uncursed +1 orcish helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed +1 pair of low boots (being worn) r - an uncursed +0 small shield (being worn) q - an uncursed +0 dwarvish cloak (being worn) d - an uncursed +0 studded leather armor (being worn) Comestibles y - an uncursed apple c - an uncursed carrot n - an uncursed food ration p - an uncursed tripe ration Wands S - an uncursed wand of sleep (0:1) Tools f - a blessed bag of holding containing 48 items o - an uncursed magic whistle w - an uncursed mirror x - an uncursed oil lamp k - an uncursed skeleton key s - an uncursed stethoscope t - an uncursed towel named Po Ty Gems/Stones E - an uncursed jacinth stone Contents of the bag of holding: 66 gold pieces a blessed +0 dart an uncursed +0 silver saber a blessed +0 pair of leather gloves an uncursed carrot 5 uncursed food rations 2 uncursed tripe rations an uncursed scroll of blank paper an uncursed scroll of destroy armor 2 uncursed scrolls of earth an uncursed scroll of identify an uncursed scroll of magic mapping an uncursed scroll of punishment an uncursed scroll of remove curse 3 uncursed scrolls of teleportation an uncursed spellbook of blank paper an uncursed spellbook of cause fear an uncursed spellbook of clairvoyance a blessed spellbook of confuse monster an uncursed spellbook of cure sickness a blessed spellbook of detect monsters a blessed spellbook of extra healing a blessed spellbook of healing an uncursed spellbook of slow monster a blessed spellbook of stone to flesh an uncursed potion of gain energy an uncursed potion of invisibility 3 potions of holy water an uncursed +0 ring of adornment a cursed ring of aggravate monster a cursed -1 ring of gain strength a cursed ring of hunger an uncursed wand of make invisible named empty (0:0) an uncursed wand of make invisible named empty (0:0) an uncursed wand of polymorph (0:6) an uncursed wand of striking (0:7) an uncursed wand of undead turning (0:7) a cursed crystal ball (0:6) an uncursed mirror an uncursed mirror an uncursed rustproof +0 pick-axe 7 uncursed tallow candles an uncursed worthless piece of black glass 2 uncursed worthless pieces of red glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of yellow glass an uncursed worthless piece of yellowish brown glass Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 12864 turns ago. You had 7 experience points, 13 more were needed to attain level 2. Your score was 378 before end-of-game adjustments. Basics: You had all 42 hit points. You had all 6 energy points (spell power). Your armor class was -9. Your wallet was empty, but you had 66 zorkmids stashed away in your pack. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 18 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You had a moderate defense bonus (+9). You were warded. You had reflection. You survived. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 2 hours, 41 minutes and 25 seconds. Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 1070: entered the Gnomish Mines 2489: reached Mine Town 5964: entered Sokoban 6331: completed 1st Sokoban level 7018: completed 2nd Sokoban level 8167: completed 3rd Sokoban level 9698: completed 4th Sokoban level 9981: acquired the Sokoban amulet of reflection 12864: escaped Vanquished creatures: a watch captain 2 giant mimics 2 small mimics 4 watchmen 2 leprechauns 2 giant spiders 2 dingoes 2 dogs 2 wood nymphs 3 water nymphs 2 mountain nymphs 5 rock piercers a rock mole 2 ponies 2 fog clouds 2 yellow lights 3 shriekers a gnome leader 2 gnomish wizards 2 straw golems 4 giant ants 3 little dogs 9 floating eyes a kitten 9 dwarves 3 homunculi 3 kobold leaders 2 kobold shamans 2 hill orcs 4 rothes a centipede 3 giant bats a monkey 6 orc zombies 2 dwarf zombies a wererat a werejackal 6 iguanas 2 acid blobs 7 coyotes 3 gas spores 10 hobbits 9 manes a large kobold 2 hobgoblins 5 giant rats 9 cave spiders 3 brown molds 3 yellow molds 4 green molds a red mold 11 gnomes 3 garter snakes a gnome zombie 17 geckos 22 jackals 3 foxes 4 kobolds 10 goblins 3 sewer rats 17 grid bugs 3 bats 15 lichens 4 kobold zombies 20 newts 297 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 3 times. You never engraved Elbereth. You never genocided any monsters. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a temple. You entered a shop. You entered Sokoban. You completed Sokoban. The Dungeons of Doom: levels 1 to 6 Level 1: "Stashlet" <- You left from here. Level 2: Level 3: "magic trap" A fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: Many fountains. Oracle of Delphi. Level 6: A bookstore. Stairs up to Sokoban, level 5. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: "magic trap" Level 6: "Pools" Many shops, a temple to Hermes. Level 7: Level 8: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Goodbye spontiff the Healer... You escaped from the dungeon with 3778 points, 8 worthless pieces of colored glass, 1 jacinth stone (worth 3250 zorkmids), 1 amulet of reflection (worth 150 zorkmids), and 66 pieces of gold, after 12864 moves. You were level 1 with a maximum of 42 hit points when you escaped.