Unix NetHack Version 3.7.0-97 Work-in-progress - last build Jan 28 2024 04:41:54 (eae211b052f4c4d875b52ed558e44d2f93f0896c,branch:master). Game began 2024-02-03 08:54:25, ended 2024-02-03 10:46:28. spontiff, neutral male gnomish Healer G G ... k .@. ... Spontiff the Rhizotomist St:8 Dx:9 Co:17 In:9 Wi:16 Ch:17 Neutral S:928 Dlvl:7 $:0 HP:0(22) Pw:5(5) AC:3 Xp:1/0 T:3817 Latest messages: You hear a door open. What do you want to use or apply? [fostS or ?*] s In what direction? h You hear a hollow sound. This must be a secret door! The door opens. You hear crashing rock. You hear some noises in the distance. The homunculus bites! You hear a jackal howling at the moon. The homunculus bites! You are put to sleep by the homunculus! The homunculus bites! The homunculus just misses! The homunculus bites! The homunculus bites! The combat suddenly awakens you. The homunculus bites! You climb up the stairs. You remember this level as magic trap. The grid bug bites! You get zapped! The grid bug misses! Where do you want to travel to? (For instructions type a '?') Can't find dungeon feature '<'. You fall into a pit! You are still in a pit. You are still in a pit. You are still in a pit. The grid bug misses! You are still in a pit. The grid bug misses! You are still in a pit. The grid bug misses! You are still in a pit. The grid bug bites! You get zapped! You crawl to the edge of the pit. The grid bug misses! The grid bug falls into a pit! In what direction? j You reach out your arms and grab the grid bug. You pull the grid bug out of the pit. The grid bug is grateful. The kobold zombie hits! A trap door opens up under you! You fall down a shaft! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons k - an uncursed +0 dagger K - an uncursed +0 orcish dagger (alternate weapon; not wielded) Armor h - an uncursed +0 orcish helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - an uncursed +0 pair of iron shoes (being worn) q - an uncursed +0 dwarvish cloak (being worn) d - an uncursed +0 leather armor (being worn) Comestibles y - an uncursed apple Potions M - an uncursed potion of restore ability Wands S - an uncursed wand of sleep (0:6) Tools f - an uncursed sack containing 26 items o - an uncursed magic whistle s - an uncursed stethoscope t - an uncursed towel Gems/Stones E - an uncursed black opal Contents of the sack: 1744 gold pieces an uncursed +0 crossbow bolt an uncursed +0 mummy wrapping an uncursed +0 orcish cloak an uncursed +0 robe 2 uncursed scrolls of confuse monster an uncursed scroll of destroy armor an uncursed scroll of enchant armor an uncursed scroll of gold detection an uncursed scroll of magic mapping an uncursed scroll of teleportation an uncursed spellbook of detect unseen an uncursed potion of blindness a blessed potion of healing an uncursed potion of see invisible an uncursed potion of sickness a potion of holy water an uncursed potion of water an uncursed ring of invisibility a cursed ring of slow digestion an uncursed ring of sustain ability a cursed ring of teleportation a cursed wand of cold (0:7) a cursed wand of lightning (0:1) a cursed magic marker (0:22) an uncursed flint stone Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 1 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were right-handed. You were in the Gnomish Mines, on level 7. You entered the dungeon 3817 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 928 before end-of-game adjustments. Basics: You had 0 out of 22 hit points. You had all 5 energy points (spell power). Your armor class was 3. Your wallet was empty, but you had 1744 zorkmids stashed away in your pack. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 17 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were devoutly aligned. Your items were somewhat protected from fire. Your items were somewhat protected from cold. You were poison resistant. You had infravision. You were warded. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 1 hour, 11 minutes and 45 seconds. Major events: Turn 1: spontiff the neutral male gnomish Healer entered the dungeon 943: entered the Gnomish Mines 2302: found Demonbane on the floor 3817: killed by falling down a mine shaft Vanquished creatures: a ghost a shrieker a gnome leader 2 dwarves an orc zombie 2 coyotes 2 hobbits 3 giant rats 2 brown molds a yellow mold a green mold a red mold 6 gnomes 3 geckos 12 jackals a fox a kobold 3 goblins 2 sewer rats 10 grid bugs 4 lichens a kobold zombie 11 newts 72 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 5 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 3 Level 1: "Stashlet" An altar. Level 2: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: "Demonbane (it's a mace now) here." A grave. Final resting place for Ted-Pri-Hum-Fem-Neu, killed by a crossbow bolt. Level 5: "magic trap" A grave. Final resting place for lurchy-Wiz-Elf-Mal-Cha, killed by a gnome. Level 6: Level 7: <- You were here. Final resting place for you, killed by falling down a mine shaft. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 1744 Au | | killed by | | falling down a | | mine shaft | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 7 with 866 points, and 1744 pieces of gold, after 3817 moves. You were level 1 with a maximum of 22 hit points when you died.